?? inmemmsgloader.hpp
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/* * Copyright 1999-2000,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *//* * $Log: InMemMsgLoader.hpp,v $ * Revision 1.6 2004/09/08 13:56:33 peiyongz * Apache License Version 2.0 * * Revision 1.5 2003/12/24 15:24:13 cargilld * More updates to memory management so that the static memory manager. * * Revision 1.4 2003/12/17 03:56:15 neilg * add default memory manager parameter to loadMsg method that uses char * parameters * * Revision 1.3 2003/03/07 18:15:44 tng * Return a reference instead of void for operator= * * Revision 1.2 2002/11/04 15:10:40 tng * C++ Namespace Support. * * Revision 1.1.1.1 2002/02/01 22:22:21 peiyongz * sane_include * * Revision 1.4 2000/03/28 19:43:21 roddey * Fixes for signed/unsigned warnings. New work for two way transcoding * stuff. * * Revision 1.3 2000/03/02 19:55:15 roddey * This checkin includes many changes done while waiting for the * 1.1.0 code to be finished. I can't list them all here, but a list is * available elsewhere. * * Revision 1.2 2000/02/06 07:48:22 rahulj * Year 2K copyright swat. * * Revision 1.1.1.1 1999/11/09 01:07:20 twl * Initial checkin * * Revision 1.2 1999/11/08 20:45:27 rahul * Swat for adding in Product name and CVS comment log variable. * */#if !defined(INMEMMSGLOADER_HPP)#define INMEMMSGLOADER_HPP#include <xercesc/util/XercesDefs.hpp>#include <xercesc/util/XMLMsgLoader.hpp>XERCES_CPP_NAMESPACE_BEGIN//// This is a simple in memory message loader implementation. For those// folks who just want a single language and want something very fast and// efficient, can basically just provide a couple of arrays of Unicode// strings that can be looked up by the message id.//class XMLUTIL_EXPORT InMemMsgLoader : public XMLMsgLoader{public : // ----------------------------------------------------------------------- // Public Constructors and Destructor // ----------------------------------------------------------------------- InMemMsgLoader(const XMLCh* const msgDomain); ~InMemMsgLoader(); // ----------------------------------------------------------------------- // Implementation of the virtual message loader API // ----------------------------------------------------------------------- virtual bool loadMsg ( const XMLMsgLoader::XMLMsgId msgToLoad , XMLCh* const toFill , const unsigned int maxChars ); virtual bool loadMsg ( const XMLMsgLoader::XMLMsgId msgToLoad , XMLCh* const toFill , const unsigned int maxChars , const XMLCh* const repText1 , const XMLCh* const repText2 = 0 , const XMLCh* const repText3 = 0 , const XMLCh* const repText4 = 0 , MemoryManager* const manager = XMLPlatformUtils::fgMemoryManager ); virtual bool loadMsg ( const XMLMsgLoader::XMLMsgId msgToLoad , XMLCh* const toFill , const unsigned int maxChars , const char* const repText1 , const char* const repText2 = 0 , const char* const repText3 = 0 , const char* const repText4 = 0 , MemoryManager * const manager = XMLPlatformUtils::fgMemoryManager );private : // ----------------------------------------------------------------------- // Unimplemented constructors and operators // ----------------------------------------------------------------------- InMemMsgLoader(); InMemMsgLoader(const InMemMsgLoader&); InMemMsgLoader& operator=(const InMemMsgLoader&); // ----------------------------------------------------------------------- // Private data members // // fMsgDomain // This is the message domain that we are for loading message from. // ----------------------------------------------------------------------- XMLCh* fMsgDomain;};XERCES_CPP_NAMESPACE_END#endif
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