?? cbarray.cpp
字號:
/////////////////
// CBArry.h : 《赤壁》的數組查詢
//
// 版本0010 : 一九九七年三月四日
//
// written by : Li Haijun
//
// Compiler : Visual C++ 4.2
//
// Copyright : WayAhead Co.Ltd. 1996-1997
/////////////////
// 此文件用來處理和存放所有被查詢的對象單元(將領、士兵、建筑)的數組
#include "stdafx.h"
#include "stdio.h"
#include "cbdata.h"
#include "cbgame.h"
#include "marco.h"
#include "cbarray.h"
#include "ddlist.h"
//////////////////////////////////////Donghai//////////////////////////////////////
#include "Network.h"
static int CreatedPlayerNum = 0 ;
extern struct EnumSessionCallback DP_EnumSessionCb[256];
extern LPSTR DP_FullName;
extern LPSTR DP_NickName;
extern struct EnumSessionCallback DP_EnumSessionCb[256];
//////////////////////////////////////Donghai//////////////////////////////////////
class CMyFile AllFile[ MAX_SAVEFILE ]; // to handle all save file
class CMyFile MapFile[ MAX_MAPS ] ;
struct DATA_GENERAL_STRUCT * pAllGeneral[ MAX_ONEKINGGENERAL ];
extern class CDDListUnit * pAllListUnit[MAX_LISTUNIT]; //to record all list-unit's pointer
////////////////////////////////
// to set all my general into the pAllGeneral array
void SetAllGeneral()
{
int GeneralNum = 0;
// to initialize pAllGeneral array to NULL
for( int j=0; j< MAX_ONEKINGGENERAL; j++ )
pAllGeneral[j] = NULL;
for( int i=1; i<DATA_UNIT_GENERAL_MAX; i++ )
{
if( ( DATA_Lib.Gen[i].nID != 0 ) &&
( DATA_Lib.Gen[i].nJunZhu == GAME.nMe )&&
( DATA_Lib.Gen[i].bOnBattle == FALSE ) )
{
pAllGeneral[GeneralNum] = &DATA_Lib.Gen[i];
GeneralNum++;
}
}
return;
}
///////////////////////////////////////////
// to pagedown or pageup pAllGeneral array
int ToPageAllGeneral( int Flag )
{
int nTotal = 0;
static int nCurrent = 0;
if( Flag == GET_CURRENT )
{
return nCurrent;
}
// to get the total general number
if( nTotal == 0 )
{
for( int i=0; i<MAX_ONEKINGGENERAL; i++ )
{
if( pAllGeneral[i] != NULL)
nTotal++;
}
}
// to initialize the list-unit to show
for( int i=0; i<MAX_LISTINUNIT; i++ )
{
if( pAllListUnit[0]->m_pList[i] != NULL )
pAllListUnit[0]->m_pList[i]->m_ShowString[0] = '\0' ;
}
// to set the list-unit of select general
if( Flag == FIRST_IN )
nCurrent = 0;
else if( Flag == PAGE_UP )
nCurrent = nCurrent - 6 ;
else if( Flag == PAGE_DOWN )
nCurrent = nCurrent + 6;
if( (nCurrent+5) >= nTotal )
nCurrent = nTotal - 6;
if( nCurrent < 0 )
nCurrent = 0;
if( nTotal < 6 )
{
for( int j=0; j<nTotal; j++ )
{
strcpy( pAllListUnit[0]->m_pList[ j ]->m_ShowString, pAllGeneral[ j ]->strName );
strcat( pAllListUnit[0]->m_pList[ j ]->m_ShowString, "\0" );
}
}
else
{
for( int j=nCurrent; j<(nCurrent+6); j++ )
{
strcpy( pAllListUnit[0]->m_pList[ j - nCurrent ]->m_ShowString, pAllGeneral[ j ]->strName );
strcat( pAllListUnit[0]->m_pList[ j - nCurrent ]->m_ShowString, "\0" );
}
}
return nCurrent;
}
////////////////////////////////////////////
//
CMyFile::CMyFile()
{
m_bFlag = FALSE ;
m_nSerialNumber = NONE ;
// strcpy(m_sFileName, "Empty") ;
memset( m_sFileName, 0, sizeof(m_sFileName) ) ;
}
CMyFile::~CMyFile()
{
m_bFlag = FALSE ;
m_nSerialNumber = NONE ;
m_sFileName[0] = '\0' ;
}
////////////////////////////////////////////
// to read all saving files information
void GetAllSaveFile()
{
for( int i=0; i<MAX_SAVEFILE; i++ )
{
if( GAME_GetSaveInfo( i, AllFile[i].m_sFileName ) == FALSE )
{
AllFile[i].m_bFlag = FALSE ;
AllFile[i].m_nSerialNumber = i ;
// AllFile[i].m_sFileName[0] = '\0' ;
}
else
AllFile[i].m_bFlag = TRUE ;
}
}
///////////////////////////////////////////
// to pagedown or pageup AllFile array
int ToPageAllFile( int Flag )
{
int nTotal = 20;
static int nCurrent = 0;
if( Flag == GET_CURRENT )
{
return nCurrent;
}
// to initialize the list-unit to show
for( int i=0; i<4; i++ )
{
if( pAllListUnit[0]->m_pList[i] != NULL )
pAllListUnit[0]->m_pList[i]->m_ShowString[0] = '\0' ;
}
// to set the list-unit of select general
if( Flag == FIRST_IN )
nCurrent = 0;
else if( Flag == PAGE_UP )
{
if( (nCurrent-1) >= 0 )
nCurrent = nCurrent - 1 ;
}
else if( Flag == PAGE_DOWN )
{
if( (nCurrent+4) < MAX_SAVEFILE )
nCurrent = nCurrent + 1;
}
for( int j=nCurrent; j<(nCurrent+4); j++ )
{
// to set the serial number of this list
char temp[100] ;
memset( temp, 0, sizeof(temp) ) ;
_itoa(j, temp, 10) ;
// pAllListUnit[0]->m_pList[ j - nCurrent ]->SetSerial(temp) ;
// to set the show string of this list
memset(pAllListUnit[0]->m_pList[ j - nCurrent ]->m_ShowString, 0, sizeof(pAllListUnit[0]->m_pList[ j - nCurrent ]->m_ShowString) ) ;
pAllListUnit[0]->m_pList[ j - nCurrent ]->SetState( LIST_UP ) ;
if( AllFile[j].m_bFlag == TRUE )
{
strcpy( pAllListUnit[0]->m_pList[ j - nCurrent ]->m_ShowString, AllFile[ j ].m_sFileName );
strcat( pAllListUnit[0]->m_pList[ j - nCurrent ]->m_ShowString, "\0" );
}
}
return nCurrent;
}
///////////////////////////////////////////////////////////////////
// to manage all player that on the network now
//
//例子:
//DP_EnumSessionCb[i].PointDPGameDesc.szSessionName[j]='\0';
//DP_EnumSessionCb[i].PointDPGameDesc.dwSession=0;
void GetAllCreatedPlayer()
{
/* if( CreatedPlayerNum < 1 )
{
for( int j=0; j<3; j++ )
{
DP_EnumSessionCb[j].PointDPGameDesc.dwSession=1;
strcpy( DP_EnumSessionCb[j].PointDPGameDesc.szSessionName, "ABCDE" ) ;
}
*/
for( int i=0; i<256; i++ )
{
if( DP_EnumSessionCb[i].PointDPGameDesc.dwSession != 0 )
CreatedPlayerNum++;
else
break ;
}
// }
return;
}
///////////////////////////////////////////
// to pagedown or pageup AllFile array
int ToPageAllCreatePlayer( int Flag )
{
static int nCurrent = 0;
if( Flag == GET_CURRENT )
{
return nCurrent;
}
// to initialize the list-unit to show
for( int i=0; i<4; i++ )
{
if( pAllListUnit[0]->m_pList[i] != NULL )
pAllListUnit[0]->m_pList[i]->m_ShowString[0] = '\0' ;
}
// to set the list-unit of select general
if( Flag == FIRST_IN )
nCurrent = 0;
else if( Flag == PAGE_UP )
if( (nCurrent-1) >= 0 )
nCurrent = nCurrent - 1 ;
}
else if( Flag == PAGE_DOWN )
{
if( (nCurrent+4) < CreatedPlayerNum )
nCurrent = nCurrent + 1;
}
for( int j=nCurrent; j<(nCurrent+4); j++ )
{
// to set the serial number of this list
char temp[100] ;
memset( temp, 0, sizeof(temp) ) ;
_itoa(j, temp, 10) ;
// pAllListUnit[0]->m_pList[ j - nCurrent ]->SetSerial(temp) ;
// to set the show string of this list
memset(pAllListUnit[0]->m_pList[ j - nCurrent ]->m_ShowString, 0, sizeof(pAllListUnit[0]->m_pList[ j - nCurrent ]->m_ShowString) ) ;
pAllListUnit[0]->m_pList[ j - nCurrent ]->SetState( LIST_UP ) ;
if( DP_EnumSessionCb[j].PointDPGameDesc.dwSession != 0 )
{
strcpy( pAllListUnit[0]->m_pList[ j - nCurrent ]->m_ShowString, DP_EnumSessionCb[j].PointDPGameDesc.szSessionName );
strcat( pAllListUnit[0]->m_pList[ j - nCurrent ]->m_ShowString, "\0" );
// to constrant the special symbole "&" to space block
int length = sizeof( pAllListUnit[0]->m_pList[j-nCurrent]->m_ShowString ) ;
for( int I=0; I<length; I++ )
{
if( pAllListUnit[0]->m_pList[j - nCurrent]->m_ShowString[I] == '&' )
pAllListUnit[0]->m_pList[j - nCurrent]->m_ShowString[I] = ' ' ;
}
}
}
return nCurrent;
}
///////////////////////////////////////////////////////////////
//
// to operate the network maps when you want a net work fight
//
////////////////////////////////////////////
void GetAllMaps()
{
char CurrentDir[2048] ;
char MapsDir[2048] ;
memset( CurrentDir, 0, sizeof(CurrentDir) ) ;
memset( MapsDir, 0, sizeof(MapsDir) ) ;
GetCurrentDirectory( sizeof(CurrentDir), CurrentDir ) ;
strcpy( MapsDir, CurrentDir ) ;
strcat( MapsDir, "\\netmeds\\*.med" ) ;
HANDLE FileHandle ;
WIN32_FIND_DATA FindFile ;
FileHandle = FindFirstFile( MapsDir, &FindFile );
if( FileHandle == INVALID_HANDLE_VALUE )
return ;
strcpy( MapFile[0].m_sFileName, FindFile.cFileName ) ;
MapFile[0].m_bFlag = TRUE ;
MapFile[0].m_nSerialNumber = 0 ;
for( int i=1; i<MAX_MAPS; i++ )
{
if( FindNextFile( FileHandle, &FindFile ) )
{
strcpy( MapFile[i].m_sFileName, FindFile.cFileName ) ;
MapFile[i].m_bFlag = TRUE ;
MapFile[i].m_nSerialNumber = i ;
}
else
break ;
}
}
///////////////////////////////////////////
// to pagedown or pageup All maps array
int ToPageAllMaps( int Flag )
{
int nTotal = 0 ;
static int nCurrent = 0;
if( MapFile[0].m_bFlag == FALSE )
return FALSE ;
if( Flag == GET_CURRENT )
{
return nCurrent;
}
// to initialize the list-unit to show
for( int j=0; j<3; j++ )
{
if( pAllListUnit[0]->m_pList[j] != NULL )
pAllListUnit[0]->m_pList[j]->m_ShowString[0] = '\0' ;
}
// to get the total general number
if( nTotal == 0 )
{
for( int i=0; i<MAX_MAPS; i++ )
{
if( MapFile[i].m_bFlag == TRUE)
nTotal++;
else
break ;
}
}
// to set the list-unit of select general
if( Flag == FIRST_IN )
nCurrent = 0;
else if( Flag == PAGE_UP )
nCurrent = nCurrent - 3 ;
else if( Flag == PAGE_DOWN )
nCurrent = nCurrent + 3;
if( (nCurrent+3) > nTotal )
nCurrent = nTotal - 3;
if( nCurrent < 0 )
nCurrent = 0;
for( int k=0; k<3; k++ )
{
// to set the show string of this list
memset(pAllListUnit[0]->m_pList[ k ]->m_ShowString, 0, sizeof(pAllListUnit[0]->m_pList[ k ]->m_ShowString) ) ;
pAllListUnit[0]->m_pList[ k ]->SetState( LIST_UP ) ;
}
if( nTotal <= 3 )
{
for( int j=0; j<nTotal; j++ )
{
strcpy( pAllListUnit[0]->m_pList[ j ]->m_ShowString, MapFile[j].m_sFileName );
}
}
else
{
for( int j=nCurrent; j<(nCurrent+3); j++ )
{
strcpy( pAllListUnit[0]->m_pList[ j - nCurrent ]->m_ShowString, MapFile[j].m_sFileName );
}
}
return nCurrent;
}
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