?? expat.dsp
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# Microsoft Developer Studio Project File - Name="expat" - Package Owner=<4># Microsoft Developer Studio Generated Build File, Format Version 6.00# ** DO NOT EDIT **# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102CFG=expat - Win32 Debug!MESSAGE This is not a valid makefile. To build this project using NMAKE,!MESSAGE use the Export Makefile command and run!MESSAGE !MESSAGE NMAKE /f "expat.mak".!MESSAGE !MESSAGE You can specify a configuration when running NMAKE!MESSAGE by defining the macro CFG on the command line. For example:!MESSAGE !MESSAGE NMAKE /f "expat.mak" CFG="expat - Win32 Debug"!MESSAGE !MESSAGE Possible choices for configuration are:!MESSAGE !MESSAGE "expat - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")!MESSAGE "expat - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")!MESSAGE # Begin Project# PROP AllowPerConfigDependencies 0# PROP Scc_ProjName ""# PROP Scc_LocalPath ""CPP=cl.exeMTL=midl.exeRSC=rc.exe!IF "$(CFG)" == "expat - Win32 Release"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 0# PROP BASE Output_Dir "Release"# PROP BASE Intermediate_Dir "Release"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 0# PROP Output_Dir "Release"# PROP Intermediate_Dir "Release"# PROP Target_Dir ""# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "EXPAT_EXPORTS" /Yu"stdafx.h" /FD /c# ADD CPP /nologo /MT /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "EXPAT_EXPORTS" /D "COMPILED_FROM_DSP" /Yu"stdafx.h" /FD /c# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32# ADD BASE RSC /l 0x409 /d "NDEBUG"# ADD RSC /l 0x409 /d "NDEBUG"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386!ELSEIF "$(CFG)" == "expat - Win32 Debug"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 1# PROP BASE Output_Dir "Debug"# PROP BASE Intermediate_Dir "Debug"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 1# PROP Output_Dir "Debug"# PROP Intermediate_Dir "Debug"# PROP Ignore_Export_Lib 0# PROP Target_Dir ""# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "EXPAT_EXPORTS" /Yu"stdafx.h" /FD /GZ /c# ADD CPP /nologo /MTd /W3 /GX /Zi /Od /D "_DEBUG" /D "COMPILED_FROM_DSP" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "EXPAT_EXPORTS" /FD /GZ /c# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32# ADD BASE RSC /l 0x409 /d "_DEBUG"# ADD RSC /l 0x409 /d "_DEBUG"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept!ENDIF # Begin Target# Name "expat - Win32 Release"# Name "expat - Win32 Debug"# Begin Group "Source Files"# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"# Begin Source FileSOURCE=.\xmlparse.c!IF "$(CFG)" == "expat - Win32 Release"# ADD CPP /D VERSION=\"expat_1.95.1\"!ELSEIF "$(CFG)" == "expat - Win32 Debug"# ADD CPP /GX- /Od /D VERSION=\"expat_1.95.1\"!ENDIF # End Source File# Begin Source FileSOURCE=.\xmlrole.c!IF "$(CFG)" == "expat - Win32 Release"# ADD CPP /D VERSION=\"expat_1.95.1\"!ELSEIF "$(CFG)" == "expat - Win32 Debug"# ADD CPP /D VERSION=\"expat_1.95.1\"!ENDIF # End Source File# Begin Source FileSOURCE=.\xmltok.c!IF "$(CFG)" == "expat - Win32 Release"# ADD CPP /D VERSION=\"expat_1.95.1\"!ELSEIF "$(CFG)" == "expat - Win32 Debug"# ADD CPP /D VERSION=\"expat_1.95.1\"!ENDIF # End Source File# Begin Source FileSOURCE=xmltok_impl.c!IF "$(CFG)" == "expat - Win32 Release"# ADD CPP /D VERSION=\"expat_1.95.1\"!ELSEIF "$(CFG)" == "expat - Win32 Debug"# PROP Exclude_From_Build 1# ADD CPP /D VERSION=\"expat_1.95.1\"!ENDIF # End Source File# Begin Source FileSOURCE=xmltok_ns.c!IF "$(CFG)" == "expat - Win32 Release"# ADD CPP /D VERSION=\"expat_1.95.1\"!ELSEIF "$(CFG)" == "expat - Win32 Debug"# PROP Exclude_From_Build 1# ADD CPP /D VERSION=\"expat_1.95.1\"!ENDIF # End Source File# End Group# Begin Group "Header Files"# PROP Default_Filter "h;hpp;hxx;hm;inl"# Begin Source FileSOURCE=.\ascii.h# End Source File# Begin Source FileSOURCE=.\asciitab.h# End Source File# Begin Source FileSOURCE=.\config.h# End Source File# Begin Source FileSOURCE=.\expat.h# End Source File# Begin Source FileSOURCE=.\iasciitab.h# End Source File# Begin Source FileSOURCE=.\latin1tab.h# End Source File# Begin Source FileSOURCE=.\nametab.h# End Source File# Begin Source FileSOURCE=.\utf8tab.h# End Source File# Begin Source FileSOURCE=.\xmlrole.h# End Source File# Begin Source FileSOURCE=.\xmltok.h# End Source File# Begin Source FileSOURCE=.\xmltok_impl.h# End Source File# End Group# Begin Group "Resource Files"# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"# End Group# Begin Source FileSOURCE=.\ReadMe.txt# End Source File# End Target# End Project
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