?? shoot.c
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#define NRANSI#include "nrutil.h"#define EPS 1.0e-6extern int nvar;extern float x1,x2;int kmax,kount;float *xp,**yp,dxsav;void shoot(int n, float v[], float f[]){ void derivs(float x, float y[], float dydx[]); void load(float x1, float v[], float y[]); void odeint(float ystart[], int nvar, float x1, float x2, float eps, float h1, float hmin, int *nok, int *nbad, void (*derivs)(float, float [], float []), void (*rkqs)(float [], float [], int, float *, float, float, float [], float *, float *, void (*)(float, float [], float []))); void rkqs(float y[], float dydx[], int n, float *x, float htry, float eps, float yscal[], float *hdid, float *hnext, void (*derivs)(float, float [], float [])); void score(float xf, float y[], float f[]); int nbad,nok; float h1,hmin=0.0,*y; y=vector(1,nvar); kmax=0; h1=(x2-x1)/100.0; load(x1,v,y); odeint(y,nvar,x1,x2,EPS,h1,hmin,&nok,&nbad,derivs,rkqs); score(x2,y,f); free_vector(y,1,nvar);}#undef EPS#undef NRANSI
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