?? input.c
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/***************************************************************************** * input.c: input thread ***************************************************************************** * Copyright (C) 1998-2004 VideoLAN * $Id: input.c 10811 2005-04-26 07:17:42Z fenrir $ * * Authors: Christophe Massiot <massiot@via.ecp.fr> * Laurent Aimar <fenrir@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. *****************************************************************************//***************************************************************************** * Preamble *****************************************************************************/#include <stdlib.h>#include <ctype.h>#include <vlc/vlc.h>#include <vlc/input.h>#include <vlc/decoder.h>#include <vlc/vout.h>#include "input_internal.h"#include "stream_output.h"#include "vlc_playlist.h"#include "vlc_interface.h"/***************************************************************************** * Local prototypes *****************************************************************************/static int Run ( input_thread_t *p_input );static int Init ( input_thread_t *p_input, vlc_bool_t b_quick );static void Error( input_thread_t *p_input );static void End ( input_thread_t *p_input );static inline int ControlPopNoLock( input_thread_t *, int *, vlc_value_t * );static void ControlReduce( input_thread_t * );static vlc_bool_t Control( input_thread_t *, int, vlc_value_t );static int UpdateFromAccess( input_thread_t * );static int UpdateFromDemux( input_thread_t * );static int UpdateMeta( input_thread_t *, vlc_bool_t );static void UpdateItemLength( input_thread_t *, int64_t i_length, vlc_bool_t );static void ParseOption( input_thread_t *p_input, const char *psz_option );static void DecodeUrl( char * );static void MRLSections( input_thread_t *, char *, int *, int *, int *, int *);static input_source_t *InputSourceNew( input_thread_t *);static int InputSourceInit( input_thread_t *, input_source_t *, char *, char *psz_forced_demux, vlc_bool_t b_quick );static void InputSourceClean( input_thread_t *, input_source_t * );static void SlaveDemux( input_thread_t *p_input );static void SlaveSeek( input_thread_t *p_input );static vlc_meta_t *InputMetaUser( input_thread_t *p_input );/***************************************************************************** * input_CreateThread: creates a new input thread ***************************************************************************** * This function creates a new input, and returns a pointer * to its description. On error, it returns NULL. * * Variables for _public_ use: * * Get and Set: * - state * - rate,rate-slower, rate-faster * - position, position-offset * - time, time-offset * - title,title-next,title-prev * - chapter,chapter-next, chapter-prev * - program, audio-es, video-es, spu-es * - audio-delay, spu-delay * - bookmark * * Get only: * - length * - bookmarks * - seekable (if you can seek, it doesn't say if 'bar display' has be shown or not, for that check position != 0.0) * * For intf callback upon changes * - intf-change * TODO explain when Callback is called * TODO complete this list (?) *****************************************************************************/input_thread_t *__input_CreateThread( vlc_object_t *p_parent, input_item_t *p_item ){ input_thread_t *p_input; /* thread descriptor */ vlc_value_t val; int i; /* Allocate descriptor */ p_input = vlc_object_create( p_parent, VLC_OBJECT_INPUT ); if( p_input == NULL ) { msg_Err( p_parent, "out of memory" ); return NULL; } /* Init Common fields */ p_input->b_eof = VLC_FALSE; p_input->b_can_pace_control = VLC_TRUE; p_input->i_start = 0; p_input->i_time = 0; p_input->i_stop = 0; p_input->i_title = 0; p_input->title = NULL; p_input->i_title_offset = p_input->i_seekpoint_offset = 0; p_input->i_state = INIT_S; p_input->i_rate = INPUT_RATE_DEFAULT; p_input->i_bookmark = 0; p_input->bookmark = NULL; p_input->p_meta = NULL; p_input->p_es_out = NULL; p_input->p_sout = NULL; p_input->b_out_pace_control = VLC_FALSE; p_input->i_pts_delay = 0; /* Init Input fields */ p_input->input.p_item = p_item; p_input->input.p_access = NULL; p_input->input.p_stream = NULL; p_input->input.p_demux = NULL; p_input->input.b_title_demux = VLC_FALSE; p_input->input.i_title = 0; p_input->input.title = NULL; p_input->input.i_title_offset = p_input->input.i_seekpoint_offset = 0; p_input->input.b_can_pace_control = VLC_TRUE; p_input->input.b_eof = VLC_FALSE; p_input->input.i_cr_average = 0; /* No slave */ p_input->i_slave = 0; p_input->slave = NULL; /* Init control buffer */ vlc_mutex_init( p_input, &p_input->lock_control ); p_input->i_control = 0; /* Parse input options */ vlc_mutex_lock( &p_item->lock ); for( i = 0; i < p_item->i_options; i++ ) { ParseOption( p_input, p_item->ppsz_options[i] ); } vlc_mutex_unlock( &p_item->lock ); /* Create Object Variables for private use only */ input_ConfigVarInit( p_input ); /* Create Objects variables for public Get and Set */ input_ControlVarInit( p_input ); p_input->input.i_cr_average = var_GetInteger( p_input, "cr-average" ); /* TODO */ var_Get( p_input, "bookmarks", &val ); if( val.psz_string ) { /* FIXME: have a common cfg parsing routine used by sout and others */ char *psz_parser, *psz_start, *psz_end; psz_parser = val.psz_string; while( (psz_start = strchr( psz_parser, '{' ) ) ) { seekpoint_t *p_seekpoint = vlc_seekpoint_New(); char backup; psz_start++; psz_end = strchr( psz_start, '}' ); if( !psz_end ) break; psz_parser = psz_end + 1; backup = *psz_parser; *psz_parser = 0; *psz_end = ','; while( (psz_end = strchr( psz_start, ',' ) ) ) { *psz_end = 0; if( !strncmp( psz_start, "name=", 5 ) ) { p_seekpoint->psz_name = psz_start + 5; } else if( !strncmp( psz_start, "bytes=", 6 ) ) { p_seekpoint->i_byte_offset = atoll(psz_start + 6); } else if( !strncmp( psz_start, "time=", 5 ) ) { p_seekpoint->i_time_offset = atoll(psz_start + 5) * 1000000; } psz_start = psz_end + 1; } msg_Dbg( p_input, "adding bookmark: %s, bytes="I64Fd", time="I64Fd, p_seekpoint->psz_name, p_seekpoint->i_byte_offset, p_seekpoint->i_time_offset ); input_Control( p_input, INPUT_ADD_BOOKMARK, p_seekpoint ); vlc_seekpoint_Delete( p_seekpoint ); *psz_parser = backup; } free( val.psz_string ); } /* Remove 'Now playing' info as it is probably outdated */ input_Control( p_input, INPUT_DEL_INFO, _("Meta-information"), VLC_META_NOW_PLAYING ); /* Now we can attach our new input */ vlc_object_attach( p_input, p_parent ); /* Create thread and wait for its readiness. */ if( vlc_thread_create( p_input, "input", Run, VLC_THREAD_PRIORITY_INPUT, VLC_TRUE ) ) { msg_Err( p_input, "cannot create input thread" ); vlc_object_detach( p_input ); vlc_object_destroy( p_input ); return NULL; } return p_input;}/***************************************************************************** * input_PreParse: Lightweight input for playlist item preparsing *****************************************************************************/int __input_Preparse( vlc_object_t *p_parent, input_item_t *p_item ){ input_thread_t *p_input; /* thread descriptor */ int i; /* Allocate descriptor */ p_input = vlc_object_create( p_parent, VLC_OBJECT_INPUT ); if( p_input == NULL ) { msg_Err( p_parent, "out of memory" ); return VLC_EGENERIC; } /* Init Common fields */ p_input->b_eof = VLC_FALSE; p_input->b_can_pace_control = VLC_TRUE; p_input->i_start = 0; p_input->i_time = 0; p_input->i_stop = 0; p_input->i_title = 0; p_input->title = NULL; p_input->i_title_offset = p_input->i_seekpoint_offset = 0; p_input->i_state = INIT_S; p_input->i_rate = INPUT_RATE_DEFAULT; p_input->i_bookmark = 0; p_input->bookmark = NULL; p_input->p_meta = NULL; p_input->p_es_out = NULL; p_input->p_sout = NULL; p_input->b_out_pace_control = VLC_FALSE; p_input->i_pts_delay = 0; /* Init Input fields */ p_input->input.p_item = p_item; p_input->input.p_access = NULL; p_input->input.p_stream = NULL; p_input->input.p_demux = NULL; p_input->input.b_title_demux = VLC_FALSE; p_input->input.i_title = 0; p_input->input.title = NULL; p_input->input.i_title_offset = p_input->input.i_seekpoint_offset = 0; p_input->input.b_can_pace_control = VLC_TRUE; p_input->input.b_eof = VLC_FALSE; p_input->input.i_cr_average = 0; /* No slave */ p_input->i_slave = 0; p_input->slave = NULL; /* Init control buffer */ vlc_mutex_init( p_input, &p_input->lock_control ); p_input->i_control = 0; /* Parse input options */ vlc_mutex_lock( &p_item->lock ); for( i = 0; i < p_item->i_options; i++ ) { ParseOption( p_input, p_item->ppsz_options[i] ); } vlc_mutex_unlock( &p_item->lock ); /* Create Object Variables for private use only */ input_ConfigVarInit( p_input ); input_ControlVarInit( p_input ); p_input->input.i_cr_average = var_GetInteger( p_input, "cr-average" ); /* Now we can attach our new input */ vlc_object_attach( p_input, p_parent ); Init( p_input, VLC_TRUE ); /* Clean up master */ InputSourceClean( p_input, &p_input->input ); /* Kill access and demux */ if( p_input->input.p_access ) p_input->input.p_access->b_die = VLC_TRUE; if( p_input->input.p_demux ) p_input->input.p_access->b_die = VLC_TRUE; /* Unload all modules */ if( p_input->p_es_out ) input_EsOutDelete( p_input->p_es_out ); /* Delete meta */ if( p_input->p_meta ) vlc_meta_Delete( p_input->p_meta ); vlc_object_detach( p_input ); vlc_object_destroy( p_input ); return VLC_SUCCESS;}/***************************************************************************** * input_StopThread: mark an input thread as zombie ***************************************************************************** * This function should not return until the thread is effectively cancelled. *****************************************************************************/void input_StopThread( input_thread_t *p_input ){ vlc_list_t *p_list; int i; /* Set die for input */ p_input->b_die = VLC_TRUE; /* We cannot touch p_input fields directly (we can from another thread), * so use the vlc_object_find way, it's perfectly safe */ /* Set die for all access */ p_list = vlc_list_find( p_input, VLC_OBJECT_ACCESS, FIND_CHILD ); for( i = 0; i < p_list->i_count; i++ ) { p_list->p_values[i].p_object->b_die = VLC_TRUE; } vlc_list_release( p_list ); /* Set die for all stream */ p_list = vlc_list_find( p_input, VLC_OBJECT_STREAM, FIND_CHILD ); for( i = 0; i < p_list->i_count; i++ ) { p_list->p_values[i].p_object->b_die = VLC_TRUE; } vlc_list_release( p_list ); /* Set die for all demux */ p_list = vlc_list_find( p_input, VLC_OBJECT_DEMUX, FIND_CHILD ); for( i = 0; i < p_list->i_count; i++ ) { p_list->p_values[i].p_object->b_die = VLC_TRUE; } vlc_list_release( p_list ); input_ControlPush( p_input, INPUT_CONTROL_SET_DIE, NULL );}/***************************************************************************** * input_DestroyThread: mark an input thread as zombie
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