?? yuv.c
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/*** $Id: yuv.c,v 1.2 2003/09/04 06:02:53 weiym Exp $** ** Port to MiniGUI by Wei Yongming (2001/10/03).** Copyright (C) 2001 ~ 2002 Wei Yongming.** Copyright (C) 2003 Feynman Software.**** SDL - Simple DirectMedia Layer** Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga*//*** This program is free software; you can redistribute it and/or modify** it under the terms of the GNU General Public License as published by** the Free Software Foundation; either version 2 of the License, or** (at your option) any later version.**** This program is distributed in the hope that it will be useful,** but WITHOUT ANY WARRANTY; without even the implied warranty of** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the** GNU General Public License for more details.**** You should have received a copy of the GNU General Public License** along with this program; if not, write to the Free Software** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA*//* This is the implementation of the YUV video surface support */#include <stdio.h>#include <stdlib.h>#include <string.h>#include "common.h"#include "newgal.h"#include "sysvideo.h"#include "yuvfuncs.h"#include "yuv_sw_c.h"GAL_Overlay *GAL_CreateYUVOverlay(int w, int h, Uint32 format, GAL_Surface *display){ GAL_VideoDevice *video = current_video; GAL_VideoDevice *this = current_video; const char *yuv_hwaccel; GAL_Overlay *overlay; overlay = NULL; /* Display directly on video surface, if possible */ if ( getenv("GAL_VIDEO_YUV_DIRECT") ) { if ( (display == GAL_PublicSurface) && ((GAL_VideoSurface->format->BytesPerPixel == 2) || (GAL_VideoSurface->format->BytesPerPixel == 4)) ) { display = GAL_VideoSurface; } } yuv_hwaccel = getenv("GAL_VIDEO_YUV_HWACCEL"); if ( ((display == GAL_VideoSurface) && video->CreateYUVOverlay) && (!yuv_hwaccel || (atoi(yuv_hwaccel) > 0)) ) { overlay = video->CreateYUVOverlay(this, w, h, format, display); } /* If hardware YUV overlay failed ... */ if ( overlay == NULL ) { overlay = GAL_CreateYUV_SW(this, w, h, format, display); } return overlay;}int GAL_LockYUVOverlay(GAL_Overlay *overlay){ return overlay->hwfuncs->Lock(current_video, overlay);}void GAL_UnlockYUVOverlay(GAL_Overlay *overlay){ overlay->hwfuncs->Unlock(current_video, overlay);}int GAL_DisplayYUVOverlay(GAL_Overlay *overlay, GAL_Rect *dstrect){ return overlay->hwfuncs->Display(current_video, overlay, dstrect);}void GAL_FreeYUVOverlay(GAL_Overlay *overlay){ if ( overlay ) { if ( overlay->hwfuncs ) { overlay->hwfuncs->FreeHW(current_video, overlay); } free(overlay); }}
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