?? slip.c
字號:
/* SLIP (Serial Line IP) encapsulation and control routines.
*/
#include <stdio.h>
#include "global.h"
#include "mbuf.h"
#include "iface.h"
#include "ip.h"
#include "slhc.h"
#include "asy.h"
#include "slip.h"
#include "trace.h"
#include "pktdrvr.h"
static struct mbuf *slip_decode(struct slip *sp,uint8 c);
static struct mbuf *slip_encode(struct mbuf **bpp);
/* Slip level control structure */
struct slip Slip[SLIP_MAX];
int
slip_init(ifp)
struct iface *ifp;
{
int xdev;
struct slip *sp;
char *ifn;
for(xdev = 0;xdev < SLIP_MAX;xdev++){
sp = &Slip[xdev];
if(sp->iface == NULL)
break;
}
if(xdev >= SLIP_MAX) {
printf("Too many slip devices\n");
return -1;
}
ifp->ioctl = asy_ioctl;
ifp->raw = slip_raw;
ifp->show = slip_status;
ifp->xdev = xdev;
sp->iface = ifp;
sp->send = asy_send;
sp->get = get_asy;
sp->type = CL_SERIAL_LINE;
if(ifp->send == vjslip_send){
sp->slcomp = slhc_init(16,16);
}
ifp->rxproc = newproc( ifn = if_name( ifp, " rx" ),
512,slip_rx,xdev,NULL,NULL,0);
free(ifn);
return 0;
}
int
slip_free(ifp)
struct iface *ifp;
{
struct slip *sp;
sp = &Slip[ifp->xdev];
if(sp->slcomp != NULL){
slhc_free(sp->slcomp);
sp->slcomp = NULL;
}
sp->iface = NULL;
return 0;
}
/* Send routine for point-to-point slip, no VJ header compression */
int
slip_send(
struct mbuf **bpp, /* Buffer to send */
struct iface *iface, /* Pointer to interface control block */
int32 gateway, /* Ignored (SLIP is point-to-point) */
uint8 tos
){
if(iface == NULL){
free_p(bpp);
return -1;
}
return (*iface->raw)(iface,bpp);
}
/* Send routine for point-to-point slip, with VJ header compression */
int
vjslip_send(
struct mbuf **bpp, /* Buffer to send */
struct iface *iface, /* Pointer to interface control block */
int32 gateway, /* Ignored (SLIP is point-to-point) */
uint8 tos
){
register struct slip *sp;
int type;
if(iface == NULL){
free_p(bpp);
return -1;
}
sp = &Slip[iface->xdev];
/* Attempt IP/ICP header compression */
type = slhc_compress(sp->slcomp,bpp,TRUE);
(*bpp)->data[0] |= type;
return (*iface->raw)(iface,bpp);
}
/* Send a raw slip frame */
int
slip_raw(
struct iface *iface,
struct mbuf **bpp
){
struct mbuf *bp1;
dump(iface,IF_TRACE_OUT,*bpp);
iface->rawsndcnt++;
iface->lastsent = secclock();
if((bp1 = slip_encode(bpp)) == NULL){
return -1;
}
if (iface->trace & IF_TRACE_RAW)
raw_dump(iface,-1,bp1);
return Slip[iface->xdev].send(iface->dev,&bp1);
}
/* Encode a packet in SLIP format */
static
struct mbuf *
slip_encode(struct mbuf **bpp)
{
struct mbuf *lbp; /* Mbuf containing line-ready packet */
register uint8 *cp;
int c;
/* Allocate output mbuf that's twice as long as the packet.
* This is a worst-case guess (consider a packet full of FR_ENDs!)
*/
lbp = alloc_mbuf((uint16)(2*len_p(*bpp) + 2));
if(lbp == NULL){
/* No space; drop */
free_p(bpp);
return NULL;
}
cp = lbp->data;
/* Flush out any line garbage */
*cp++ = FR_END;
/* Copy input to output, escaping special characters */
while((c = PULLCHAR(bpp)) != -1){
switch(c){
case FR_ESC:
*cp++ = FR_ESC;
*cp++ = T_FR_ESC;
break;
case FR_END:
*cp++ = FR_ESC;
*cp++ = T_FR_END;
break;
default:
*cp++ = c;
}
}
*cp++ = FR_END;
lbp->cnt = cp - lbp->data;
return lbp;
}
/* Process incoming bytes in SLIP format
* When a buffer is complete, return it; otherwise NULL
*/
static
struct mbuf *
slip_decode(sp,c)
register struct slip *sp;
uint8 c; /* Incoming character */
{
struct mbuf *bp;
switch(c){
case FR_END:
bp = sp->rbp_head;
sp->rbp_head = NULL;
if(sp->escaped){
/* Treat this as an abort - discard frame */
free_p(&bp);
bp = NULL;
}
sp->escaped &= ~SLIP_FLAG;
return bp; /* Will be NULL if empty frame */
case FR_ESC:
sp->escaped |= SLIP_FLAG;
return NULL;
}
if(sp->escaped & SLIP_FLAG){
/* Translate 2-char escape sequence back to original char */
sp->escaped &= ~SLIP_FLAG;
switch(c){
case T_FR_ESC:
c = FR_ESC;
break;
case T_FR_END:
c = FR_END;
break;
default:
sp->errors++;
break;
}
}
/* We reach here with a character for the buffer;
* make sure there's space for it
*/
if(sp->rbp_head == NULL){
/* Allocate first mbuf for new packet */
if((sp->rbp_tail = sp->rbp_head = alloc_mbuf(SLIP_ALLOC)) == NULL)
return NULL; /* No memory, drop */
sp->rcp = sp->rbp_head->data;
} else if(sp->rbp_tail->cnt == SLIP_ALLOC){
/* Current mbuf is full; link in another */
if((sp->rbp_tail->next = alloc_mbuf(SLIP_ALLOC)) == NULL){
/* No memory, drop whole thing */
free_p(&sp->rbp_head);
sp->rbp_head = NULL;
return NULL;
}
sp->rbp_tail = sp->rbp_tail->next;
sp->rcp = sp->rbp_tail->data;
}
/* Store the character, increment fragment and total
* byte counts
*/
*sp->rcp++ = c;
sp->rbp_tail->cnt++;
return NULL;
}
/* Process SLIP line input */
void
slip_rx(xdev,p1,p2)
int xdev;
void *p1;
void *p2;
{
int c;
struct mbuf *bp;
register struct slip *sp;
int cdev;
sp = &Slip[xdev];
cdev = sp->iface->dev;
while ( (c = sp->get(cdev)) != -1 ) {
if((bp = slip_decode(sp,c)) == NULL)
continue; /* More to come */
if (sp->iface->trace & IF_TRACE_RAW)
raw_dump(sp->iface,IF_TRACE_IN,bp);
if ((c = bp->data[0]) & SL_TYPE_COMPRESSED_TCP) {
if ( slhc_uncompress(sp->slcomp, &bp) <= 0 ) {
free_p(&bp);
sp->errors++;
continue;
}
} else if (c >= SL_TYPE_UNCOMPRESSED_TCP) {
bp->data[0] &= 0x4f;
if ( slhc_remember(sp->slcomp, &bp) <= 0 ) {
free_p(&bp);
sp->errors++;
continue;
}
}
net_route( sp->iface, &bp);
/* Especially on slow machines, serial I/O can be quite
* compute intensive, so release the machine before we
* do the next packet. This will allow this packet to
* go on toward its ultimate destination. [Karn]
*/
kwait(NULL);
}
if(sp->iface->rxproc == Curproc)
sp->iface->rxproc = NULL;
}
/* Show serial line status */
void
slip_status(iface)
struct iface *iface;
{
struct slip *sp;
if (iface->xdev > SLIP_MAX)
/* Must not be a SLIP device */
return;
sp = &Slip[iface->xdev];
if (sp->iface != iface)
/* Must not be a SLIP device */
return;
slhc_i_status(sp->slcomp);
slhc_o_status(sp->slcomp);
}
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