?? decore.h
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/**************************************************************************
* *
* This code has been developed by Andrea Graziani. Those intending to *
* use this software module in hardware or software products are advised *
* that its use may infringe existing patents or copyrights, and any such *
* use would be at such party's own risk. The original developer of this *
* software module and his/her company, and subsequent editors and their *
* companies (including Project Mayo), will have no liability for use of *
* this software or modifications or derivatives thereof. *
* *
* Project Mayo gives users of the Codec and Filter a license to this *
* software module or modifications thereof for use in hardware or *
* software products claiming conformance to the MPEG-4 Video Standard *
* as described in the Open DivX license. *
* *
* The complete Open DivX license can be found at *
* http://www.projectmayo.com/opendivx/license.php *
* *
**************************************************************************/
/**
* Copyright (C) 2001 - Project Mayo
*
* Adam Li
* Andrea Graziani
* Jonathan White
*
* DivX Advanced Research Center <darc@projectmayo.com>
*
**/
// decore.h //
// This is the header file describing
// the entrance function of the encoder core
// or the encore ...
#ifdef __cplusplus
extern "C" {
#endif
#ifndef _DECORE_H_
#define _DECORE_H_
#ifdef WIN32
#define STDCALL _stdcall
#else
#define STDCALL
#endif
#if ( (! defined (WIN32)) && (! defined (LINUX)) )
#define BIG_ENDIAN
#endif
/**
*
**/
// decore options
#define DEC_OPT_MEMORY_REQS 0x00004000
#define DEC_OPT_INIT 0x00008000
#define DEC_OPT_RELEASE 0x00010000
#define DEC_OPT_SETPP 0x00020000 // set postprocessing mode
#define DEC_OPT_SETOUT 0x00040000 // set output mode
// decore return values
#define DEC_OK 0
#define DEC_MEMORY 1
#define DEC_BAD_FORMAT 2
#define DEC_EXIT 3
// decore YUV color format
#define DEC_YUV2 1
#define DEC_UYVY 2
#define DEC_420 3
// decore RGB color format
#define DEC_RGB32 4
#define DEC_RGB24 5
#define DEC_RGB555 6
#define DEC_RGB565 7
#define DEC_RGB32_INV 8
#define DEC_RGB24_INV 9
#define DEC_RGB555_INV 10
#define DEC_RGB565_INV 11
/* this is necessary for the max resolution (juice resolution) */
#define DEC_MBC 45
#define DEC_MBR 36
/**
*
**/
typedef struct _DEC_MEM_REQS_
{
unsigned long mp4_edged_ref_buffers_size;
unsigned long mp4_edged_for_buffers_size;
unsigned long mp4_display_buffers_size;
unsigned long mp4_state_size;
unsigned long mp4_tables_size;
unsigned long mp4_stream_size;
} DEC_MEM_REQS;
typedef struct _DEC_BUFFERS_
{
void * mp4_edged_ref_buffers;
void * mp4_edged_for_buffers;
void * mp4_display_buffers;
void * mp4_state;
void * mp4_tables;
void * mp4_stream;
} DEC_BUFFERS;
typedef struct _DEC_PARAM_
{
int x_dim; // x dimension of the frames to be decoded
int y_dim; // y dimension of the frames to be decoded
int output_format; // output color format
int time_incr;
DEC_BUFFERS buffers;
} DEC_PARAM;
typedef struct _DEC_FRAME_
{
void *bmp; // the decoded bitmap
void *bitstream; // the decoder buffer
long length; // the lenght of the decoder stream
int render_flag; // 1: the frame is going to be rendered
unsigned int stride; // decoded bitmap stride
} DEC_FRAME;
typedef struct _DEC_SET_
{
int postproc_level; // valid interval are [0..100]
} DEC_SET;
/**
*
**/
// the prototype of the decore() - main decore engine entrance
//
int STDCALL decore(
unsigned long handle, // handle - the handle of the calling entity, must be unique
unsigned long dec_opt, // dec_opt - the option for docoding, see below
void *param1, // param1 - the parameter 1 (it's actually meaning depends on dec_opt
void *param2); // param2 - the parameter 2 (it's actually meaning depends on dec_opt
#endif // _DECORE_H_
#ifdef __cplusplus
}
#endif
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