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//  an error code as described below. At the end of the stream, inflate()
//  checks that its computed adler32 checksum is equal to that saved by the
//  compressor and returns Z_STREAM_END only if the checksum is correct.
//
//    inflate() returns Z_OK if some progress has been made (more input processed
//  or more output produced), Z_STREAM_END if the end of the compressed data has
//  been reached and all uncompressed output has been produced, Z_NEED_DICT if a
//  preset dictionary is needed at this point, Z_DATA_ERROR if the input data was
//  corrupted (input stream not conforming to the zlib format or incorrect
//  adler32 checksum), Z_STREAM_ERROR if the stream structure was inconsistent
//  (for example if next_in or next_out was NULL), Z_MEM_ERROR if there was not
//  enough memory, Z_BUF_ERROR if no progress is possible or if there was not
//  enough room in the output buffer when Z_FINISH is used. In the Z_DATA_ERROR
//  case, the application may then call inflateSync to look for a good
//  compression block.
//


int inflateEnd (z_streamp strm);
//
//     All dynamically allocated data structures for this stream are freed.
//   This function discards any unprocessed input and does not flush any
//   pending output.
//
//     inflateEnd returns Z_OK if success, Z_STREAM_ERROR if the stream state
//   was inconsistent. In the error case, msg may be set but then points to a
//   static string (which must not be deallocated).

                        // Advanced functions 

//  The following functions are needed only in some special applications.





int inflateSetDictionary (z_streamp strm,
                                             const Byte *dictionary,
                                             uInt  dictLength);
//
//     Initializes the decompression dictionary from the given uncompressed byte
//   sequence. This function must be called immediately after a call of inflate
//   if this call returned Z_NEED_DICT. The dictionary chosen by the compressor
//   can be determined from the Adler32 value returned by this call of
//   inflate. The compressor and decompressor must use exactly the same
//   dictionary. 
//
//     inflateSetDictionary returns Z_OK if success, Z_STREAM_ERROR if a
//   parameter is invalid (such as NULL dictionary) or the stream state is
//   inconsistent, Z_DATA_ERROR if the given dictionary doesn't match the
//   expected one (incorrect Adler32 value). inflateSetDictionary does not
//   perform any decompression: this will be done by subsequent calls of
//   inflate().


int inflateSync (z_streamp strm);
// 
//    Skips invalid compressed data until a full flush point can be found, or until all
//  available input is skipped. No output is provided.
//
//    inflateSync returns Z_OK if a full flush point has been found, Z_BUF_ERROR
//  if no more input was provided, Z_DATA_ERROR if no flush point has been found,
//  or Z_STREAM_ERROR if the stream structure was inconsistent. In the success
//  case, the application may save the current current value of total_in which
//  indicates where valid compressed data was found. In the error case, the
//  application may repeatedly call inflateSync, providing more input each time,
//  until success or end of the input data.


int inflateReset (z_streamp strm);
//     This function is equivalent to inflateEnd followed by inflateInit,
//   but does not free and reallocate all the internal decompression state.
//   The stream will keep attributes that may have been set by inflateInit2.
//
//      inflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source
//   stream state was inconsistent (such as zalloc or state being NULL).
//



// checksum functions
// These functions are not related to compression but are exported
// anyway because they might be useful in applications using the
// compression library.

uLong adler32 (uLong adler, const Byte *buf, uInt len);
//     Update a running Adler-32 checksum with the bytes buf[0..len-1] and
//   return the updated checksum. If buf is NULL, this function returns
//   the required initial value for the checksum.
//   An Adler-32 checksum is almost as reliable as a CRC32 but can be computed
//   much faster. Usage example:
//
//     uLong adler = adler32(0L, Z_NULL, 0);
//
//     while (read_buffer(buffer, length) != EOF) {
//       adler = adler32(adler, buffer, length);
//     }
//     if (adler != original_adler) error();

uLong ucrc32   (uLong crc, const Byte *buf, uInt len);
//     Update a running crc with the bytes buf[0..len-1] and return the updated
//   crc. If buf is NULL, this function returns the required initial value
//   for the crc. Pre- and post-conditioning (one's complement) is performed
//   within this function so it shouldn't be done by the application.
//   Usage example:
//
//     uLong crc = crc32(0L, Z_NULL, 0);
//
//     while (read_buffer(buffer, length) != EOF) {
//       crc = crc32(crc, buffer, length);
//     }
//     if (crc != original_crc) error();




const char   *zError           (int err);
int           inflateSyncPoint (z_streamp z);
const uLong *get_crc_table    (void);



typedef unsigned char  uch;
typedef uch uchf;
typedef unsigned short ush;
typedef ush ushf;
typedef unsigned long  ulg;



const char * const z_errmsg[10] = { // indexed by 2-zlib_error
"need dictionary",     // Z_NEED_DICT       2
"stream end",          // Z_STREAM_END      1
"",                    // Z_OK              0
"file error",          // Z_ERRNO         (-1)
"stream error",        // Z_STREAM_ERROR  (-2)
"data error",          // Z_DATA_ERROR    (-3)
"insufficient memory", // Z_MEM_ERROR     (-4)
"buffer error",        // Z_BUF_ERROR     (-5)
"incompatible version",// Z_VERSION_ERROR (-6)
""};


#define ERR_MSG(err) z_errmsg[Z_NEED_DICT-(err)]

#define ERR_RETURN(strm,err) \
  return (strm->msg = (char*)ERR_MSG(err), (err))
// To be used only when the state is known to be valid 

        // common constants


#define STORED_BLOCK 0
#define STATIC_TREES 1
#define DYN_TREES    2
// The three kinds of block type 

#define MIN_MATCH  3
#define MAX_MATCH  258
// The minimum and maximum match lengths 

#define PRESET_DICT 0x20 // preset dictionary flag in zlib header 

        // target dependencies 

#define OS_CODE  0x0b  // Window 95 & Windows NT



         // functions 

#define zmemzero(dest, len) memset(dest, 0, len)

// Diagnostic functions
#define LuAssert(cond,msg)
#define LuTrace(x)
#define LuTracev(x)
#define LuTracevv(x)
#define LuTracec(c,x)
#define LuTracecv(c,x)


typedef uLong (*check_func) (uLong check, const Byte *buf, uInt len);
voidpf zcalloc (voidpf opaque, unsigned items, unsigned size);
void   zcfree  (voidpf opaque, voidpf ptr);

#define ZALLOC(strm, items, size) \
           (*((strm)->zalloc))((strm)->opaque, (items), (size))
#define ZFREE(strm, addr)  (*((strm)->zfree))((strm)->opaque, (voidpf)(addr))

//void ZFREE(z_streamp strm,voidpf addr)
//{ *((strm)->zfree))((strm)->opaque, addr);
//}

#define TRY_FREE(s, p) {if (p) ZFREE(s, p);}




// Huffman code lookup table entry--this entry is four bytes for machines
// that have 16-bit pointers (e.g. PC's in the small or medium model).


typedef struct inflate_huft_s inflate_huft;

struct inflate_huft_s {
  union {
    struct {
      Byte Exop;        // number of extra bits or operation
      Byte Bits;        // number of bits in this code or subcode
    } what;
    uInt pad;           // pad structure to a power of 2 (4 bytes for
  } word;               //  16-bit, 8 bytes for 32-bit int's)
  uInt base;            // literal, length base, distance base, or table offset
};

// Maximum size of dynamic tree.  The maximum found in a long but non-
//   exhaustive search was 1004 huft structures (850 for length/literals
//   and 154 for distances, the latter actually the result of an
//   exhaustive search).  The actual maximum is not known, but the
//   value below is more than safe.
#define MANY 1440

int inflate_trees_bits (
    uInt *,                    // 19 code lengths
    uInt *,                    // bits tree desired/actual depth
    inflate_huft * *,       // bits tree result
    inflate_huft *,             // space for trees
    z_streamp);                // for messages

int inflate_trees_dynamic (
    uInt,                       // number of literal/length codes
    uInt,                       // number of distance codes
    uInt *,                    // that many (total) code lengths
    uInt *,                    // literal desired/actual bit depth
    uInt *,                    // distance desired/actual bit depth
    inflate_huft * *,       // literal/length tree result
    inflate_huft * *,       // distance tree result
    inflate_huft *,             // space for trees
    z_streamp);                // for messages

int inflate_trees_fixed (
    uInt *,                    // literal desired/actual bit depth
    uInt *,                    // distance desired/actual bit depth
    const inflate_huft * *,       // literal/length tree result
    const inflate_huft * *,       // distance tree result
    z_streamp);                // for memory allocation





struct inflate_blocks_state;
typedef struct inflate_blocks_state inflate_blocks_statef;

inflate_blocks_statef * inflate_blocks_new (
    z_streamp z,
    check_func c,               // check function
    uInt w);                   // window size

int inflate_blocks (
    inflate_blocks_statef *,
    z_streamp ,
    int);                      // initial return code

void inflate_blocks_reset (
    inflate_blocks_statef *,
    z_streamp ,
    uLong *);                  // check value on output

int inflate_blocks_free (
    inflate_blocks_statef *,
    z_streamp);

void inflate_set_dictionary (
    inflate_blocks_statef *s,
    const Byte *d,  // dictionary
    uInt  n);       // dictionary length

int inflate_blocks_sync_point (
    inflate_blocks_statef *s);




struct inflate_codes_state;
typedef struct inflate_codes_state inflate_codes_statef;

inflate_codes_statef *inflate_codes_new (
    uInt, uInt,
    const inflate_huft *, const inflate_huft *,
    z_streamp );

int inflate_codes (
    inflate_blocks_statef *,
    z_streamp ,
    int);

void inflate_codes_free (
    inflate_codes_statef *,
    z_streamp );




typedef enum {
      IBM_TYPE,     // get type bits (3, including end bit)
      IBM_LENS,     // get lengths for stored
      IBM_STORED,   // processing stored block
      IBM_TABLE,    // get table lengths
      IBM_BTREE,    // get bit lengths tree for a dynamic block
      IBM_DTREE,    // get length, distance trees for a dynamic block
      IBM_CODES,    // processing fixed or dynamic block
      IBM_DRY,      // output remaining window bytes
      IBM_DONE,     // finished last block, done 
      IBM_BAD}      // got a data error--stuck here 
inflate_block_mode;

// inflate blocks semi-private state 
struct inflate_blocks_state {

  // mode 
  inflate_block_mode  mode;     // current inflate_block mode 

  // mode dependent information 
  union {
    uInt left;          // if STORED, bytes left to copy 
    struct {
      uInt table;               // table lengths (14 bits) 
      uInt index;               // index into blens (or border)
      uInt *blens;             // bit lengths of codes
      uInt bb;                  // bit length tree depth 
      inflate_huft *tb;         // bit length decoding tree 
    } trees;            // if DTREE, decoding info for trees 
    struct {
      inflate_codes_statef 
         *codes;
    } decode;           // if CODES, current state 
  } sub;                // submode
  uInt last;            // true if this block is the last block 

  // mode independent information 
  uInt bitk;            // bits in bit buffer 
  uLong bitb;           // bit buffer 
  inflate_huft *hufts;  // single malloc for tree space 
  Byte *window;        // sliding window 
  Byte *end;           // one byte after sliding window 
  Byte *read;          // window read pointer 

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