亚洲欧美第一页_禁久久精品乱码_粉嫩av一区二区三区免费野_久草精品视频

? 歡迎來到蟲蟲下載站! | ?? 資源下載 ?? 資源專輯 ?? 關于我們
? 蟲蟲下載站

?? cl_cin.c

?? quakeIII源碼這個不用我多說吧
?? C
?? 第 1 頁 / 共 4 頁
字號:
	cinTable[currentHandle].roqFPS	 = cin.file[ 6] + cin.file[ 7]*256;
	
	if (!cinTable[currentHandle].roqFPS) cinTable[currentHandle].roqFPS = 30;

	cinTable[currentHandle].numQuads = -1;

	cinTable[currentHandle].roq_id		= cin.file[ 8] + cin.file[ 9]*256;
	cinTable[currentHandle].RoQFrameSize	= cin.file[10] + cin.file[11]*256 + cin.file[12]*65536;
	cinTable[currentHandle].roq_flags	= cin.file[14] + cin.file[15]*256;

	if (cinTable[currentHandle].RoQFrameSize > 65536 || !cinTable[currentHandle].RoQFrameSize) { 
		return;
	}

}

/******************************************************************************
*
* Function:		
*
* Description:	
*
******************************************************************************/

static void RoQShutdown( void ) {
	const char *s;

	if (!cinTable[currentHandle].buf) {
		return;
	}

	if ( cinTable[currentHandle].status == FMV_IDLE ) {
		return;
	}
	Com_DPrintf("finished cinematic\n");
	cinTable[currentHandle].status = FMV_IDLE;

	if (cinTable[currentHandle].iFile) {
		Sys_EndStreamedFile( cinTable[currentHandle].iFile );
		FS_FCloseFile( cinTable[currentHandle].iFile );
		cinTable[currentHandle].iFile = 0;
	}

	if (cinTable[currentHandle].alterGameState) {
		cls.state = CA_DISCONNECTED;
		// we can't just do a vstr nextmap, because
		// if we are aborting the intro cinematic with
		// a devmap command, nextmap would be valid by
		// the time it was referenced
		s = Cvar_VariableString( "nextmap" );
		if ( s[0] ) {
			Cbuf_ExecuteText( EXEC_APPEND, va("%s\n", s) );
			Cvar_Set( "nextmap", "" );
		}
		CL_handle = -1;
	}
	cinTable[currentHandle].fileName[0] = 0;
	currentHandle = -1;
}

/*
==================
SCR_StopCinematic
==================
*/
e_status CIN_StopCinematic(int handle) {
	
	if (handle < 0 || handle>= MAX_VIDEO_HANDLES || cinTable[handle].status == FMV_EOF) return FMV_EOF;
	currentHandle = handle;

	Com_DPrintf("trFMV::stop(), closing %s\n", cinTable[currentHandle].fileName);

	if (!cinTable[currentHandle].buf) {
		return FMV_EOF;
	}

	if (cinTable[currentHandle].alterGameState) {
		if ( cls.state != CA_CINEMATIC ) {
			return cinTable[currentHandle].status;
		}
	}
	cinTable[currentHandle].status = FMV_EOF;
	RoQShutdown();

	return FMV_EOF;
}

/*
==================
SCR_RunCinematic

Fetch and decompress the pending frame
==================
*/


e_status CIN_RunCinematic (int handle)
{
        // bk001204 - init
	int	start = 0;
	int     thisTime = 0;

	if (handle < 0 || handle>= MAX_VIDEO_HANDLES || cinTable[handle].status == FMV_EOF) return FMV_EOF;

	if (cin.currentHandle != handle) {
		currentHandle = handle;
		cin.currentHandle = currentHandle;
		cinTable[currentHandle].status = FMV_EOF;
		RoQReset();
	}

	if (cinTable[handle].playonwalls < -1)
	{
		return cinTable[handle].status;
	}

	currentHandle = handle;

	if (cinTable[currentHandle].alterGameState) {
		if ( cls.state != CA_CINEMATIC ) {
			return cinTable[currentHandle].status;
		}
	}

	if (cinTable[currentHandle].status == FMV_IDLE) {
		return cinTable[currentHandle].status;
	}

	// we need to use CL_ScaledMilliseconds because of the smp mode calls from the renderer
	thisTime = CL_ScaledMilliseconds()*com_timescale->value;
	if (cinTable[currentHandle].shader && (abs(thisTime - cinTable[currentHandle].lastTime))>100) {
		cinTable[currentHandle].startTime += thisTime - cinTable[currentHandle].lastTime;
	}
	// we need to use CL_ScaledMilliseconds because of the smp mode calls from the renderer
	cinTable[currentHandle].tfps = ((((CL_ScaledMilliseconds()*com_timescale->value) - cinTable[currentHandle].startTime)*3)/100);

	start = cinTable[currentHandle].startTime;
	while(  (cinTable[currentHandle].tfps != cinTable[currentHandle].numQuads)
		&& (cinTable[currentHandle].status == FMV_PLAY) ) 
	{
		RoQInterrupt();
		if (start != cinTable[currentHandle].startTime) {
			// we need to use CL_ScaledMilliseconds because of the smp mode calls from the renderer
		  cinTable[currentHandle].tfps = ((((CL_ScaledMilliseconds()*com_timescale->value)
							  - cinTable[currentHandle].startTime)*3)/100);
			start = cinTable[currentHandle].startTime;
		}
	}

	cinTable[currentHandle].lastTime = thisTime;

	if (cinTable[currentHandle].status == FMV_LOOPED) {
		cinTable[currentHandle].status = FMV_PLAY;
	}

	if (cinTable[currentHandle].status == FMV_EOF) {
	  if (cinTable[currentHandle].looping) {
		RoQReset();
	  } else {
		RoQShutdown();
	  }
	}

	return cinTable[currentHandle].status;
}

/*
==================
CL_PlayCinematic

==================
*/
int CIN_PlayCinematic( const char *arg, int x, int y, int w, int h, int systemBits ) {
	unsigned short RoQID;
	char	name[MAX_OSPATH];
	int		i;

	if (strstr(arg, "/") == NULL && strstr(arg, "\\") == NULL) {
		Com_sprintf (name, sizeof(name), "video/%s", arg);
	} else {
		Com_sprintf (name, sizeof(name), "%s", arg);
	}

	if (!(systemBits & CIN_system)) {
		for ( i = 0 ; i < MAX_VIDEO_HANDLES ; i++ ) {
			if (!strcmp(cinTable[i].fileName, name) ) {
				return i;
			}
		}
	}

	Com_DPrintf("SCR_PlayCinematic( %s )\n", arg);

	Com_Memset(&cin, 0, sizeof(cinematics_t) );
	currentHandle = CIN_HandleForVideo();

	cin.currentHandle = currentHandle;

	strcpy(cinTable[currentHandle].fileName, name);

	cinTable[currentHandle].ROQSize = 0;
	cinTable[currentHandle].ROQSize = FS_FOpenFileRead (cinTable[currentHandle].fileName, &cinTable[currentHandle].iFile, qtrue);

	if (cinTable[currentHandle].ROQSize<=0) {
		Com_DPrintf("play(%s), ROQSize<=0\n", arg);
		cinTable[currentHandle].fileName[0] = 0;
		return -1;
	}

	CIN_SetExtents(currentHandle, x, y, w, h);
	CIN_SetLooping(currentHandle, (systemBits & CIN_loop)!=0);

	cinTable[currentHandle].CIN_HEIGHT = DEFAULT_CIN_HEIGHT;
	cinTable[currentHandle].CIN_WIDTH  =  DEFAULT_CIN_WIDTH;
	cinTable[currentHandle].holdAtEnd = (systemBits & CIN_hold) != 0;
	cinTable[currentHandle].alterGameState = (systemBits & CIN_system) != 0;
	cinTable[currentHandle].playonwalls = 1;
	cinTable[currentHandle].silent = (systemBits & CIN_silent) != 0;
	cinTable[currentHandle].shader = (systemBits & CIN_shader) != 0;

	if (cinTable[currentHandle].alterGameState) {
		// close the menu
		if ( uivm ) {
			VM_Call( uivm, UI_SET_ACTIVE_MENU, UIMENU_NONE );
		}
	} else {
		cinTable[currentHandle].playonwalls = cl_inGameVideo->integer;
	}

	initRoQ();
					
	FS_Read (cin.file, 16, cinTable[currentHandle].iFile);

	RoQID = (unsigned short)(cin.file[0]) + (unsigned short)(cin.file[1])*256;
	if (RoQID == 0x1084)
	{
		RoQ_init();
//		FS_Read (cin.file, cinTable[currentHandle].RoQFrameSize+8, cinTable[currentHandle].iFile);
		// let the background thread start reading ahead
		Sys_BeginStreamedFile( cinTable[currentHandle].iFile, 0x10000 );

		cinTable[currentHandle].status = FMV_PLAY;
		Com_DPrintf("trFMV::play(), playing %s\n", arg);

		if (cinTable[currentHandle].alterGameState) {
			cls.state = CA_CINEMATIC;
		}
		
		Con_Close();

		s_rawend = s_soundtime;

		return currentHandle;
	}
	Com_DPrintf("trFMV::play(), invalid RoQ ID\n");

	RoQShutdown();
	return -1;
}

void CIN_SetExtents (int handle, int x, int y, int w, int h) {
	if (handle < 0 || handle>= MAX_VIDEO_HANDLES || cinTable[handle].status == FMV_EOF) return;
	cinTable[handle].xpos = x;
	cinTable[handle].ypos = y;
	cinTable[handle].width = w;
	cinTable[handle].height = h;
	cinTable[handle].dirty = qtrue;
}

void CIN_SetLooping(int handle, qboolean loop) {
	if (handle < 0 || handle>= MAX_VIDEO_HANDLES || cinTable[handle].status == FMV_EOF) return;
	cinTable[handle].looping = loop;
}

/*
==================
SCR_DrawCinematic

==================
*/
void CIN_DrawCinematic (int handle) {
	float	x, y, w, h;
	byte	*buf;

	if (handle < 0 || handle>= MAX_VIDEO_HANDLES || cinTable[handle].status == FMV_EOF) return;

	if (!cinTable[handle].buf) {
		return;
	}

	x = cinTable[handle].xpos;
	y = cinTable[handle].ypos;
	w = cinTable[handle].width;
	h = cinTable[handle].height;
	buf = cinTable[handle].buf;
	SCR_AdjustFrom640( &x, &y, &w, &h );

	if (cinTable[handle].dirty && (cinTable[handle].CIN_WIDTH != cinTable[handle].drawX || cinTable[handle].CIN_HEIGHT != cinTable[handle].drawY)) {
		int ix, iy, *buf2, *buf3, xm, ym, ll;
                
		xm = cinTable[handle].CIN_WIDTH/256;
		ym = cinTable[handle].CIN_HEIGHT/256;
                ll = 8;
                if (cinTable[handle].CIN_WIDTH==512) {
                    ll = 9;
                }
                
		buf3 = (int*)buf;
		buf2 = Hunk_AllocateTempMemory( 256*256*4 );
                if (xm==2 && ym==2) {
                    byte *bc2, *bc3;
                    int	ic, iiy;
                    
                    bc2 = (byte *)buf2;
                    bc3 = (byte *)buf3;
                    for (iy = 0; iy<256; iy++) {
                            iiy = iy<<12;
                            for (ix = 0; ix<2048; ix+=8) {
                                for(ic = ix;ic<(ix+4);ic++) {
                                    *bc2=(bc3[iiy+ic]+bc3[iiy+4+ic]+bc3[iiy+2048+ic]+bc3[iiy+2048+4+ic])>>2;
                                    bc2++;
                                }
                            }
                    }
                } else if (xm==2 && ym==1) {
                    byte *bc2, *bc3;
                    int	ic, iiy;
                    
                    bc2 = (byte *)buf2;
                    bc3 = (byte *)buf3;
                    for (iy = 0; iy<256; iy++) {
                            iiy = iy<<11;
                            for (ix = 0; ix<2048; ix+=8) {
                                for(ic = ix;ic<(ix+4);ic++) {
                                    *bc2=(bc3[iiy+ic]+bc3[iiy+4+ic])>>1;
                                    bc2++;
                                }
                            }
                    }
                } else {
                    for (iy = 0; iy<256; iy++) {
                            for (ix = 0; ix<256; ix++) {
                                    buf2[(iy<<8)+ix] = buf3[((iy*ym)<<ll) + (ix*xm)];
                            }
                    }
                }
		re.DrawStretchRaw( x, y, w, h, 256, 256, (byte *)buf2, handle, qtrue);
		cinTable[handle].dirty = qfalse;
		Hunk_FreeTempMemory(buf2);
		return;
	}

	re.DrawStretchRaw( x, y, w, h, cinTable[handle].drawX, cinTable[handle].drawY, buf, handle, cinTable[handle].dirty);
	cinTable[handle].dirty = qfalse;
}

void CL_PlayCinematic_f(void) {
	char	*arg, *s;
	qboolean	holdatend;
	int bits = CIN_system;

	Com_DPrintf("CL_PlayCinematic_f\n");
	if (cls.state == CA_CINEMATIC) {
		SCR_StopCinematic();
	}

	arg = Cmd_Argv( 1 );
	s = Cmd_Argv(2);

	holdatend = qfalse;
	if ((s && s[0] == '1') || Q_stricmp(arg,"demoend.roq")==0 || Q_stricmp(arg,"end.roq")==0) {
		bits |= CIN_hold;
	}
	if (s && s[0] == '2') {
		bits |= CIN_loop;
	}

	S_StopAllSounds ();

	CL_handle = CIN_PlayCinematic( arg, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, bits );
	if (CL_handle >= 0) {
		do {
			SCR_RunCinematic();
		} while (cinTable[currentHandle].buf == NULL && cinTable[currentHandle].status == FMV_PLAY);		// wait for first frame (load codebook and sound)
	}
}


void SCR_DrawCinematic (void) {
	if (CL_handle >= 0 && CL_handle < MAX_VIDEO_HANDLES) {
		CIN_DrawCinematic(CL_handle);
	}
}

void SCR_RunCinematic (void)
{
	if (CL_handle >= 0 && CL_handle < MAX_VIDEO_HANDLES) {
		CIN_RunCinematic(CL_handle);
	}
}

void SCR_StopCinematic(void) {
	if (CL_handle >= 0 && CL_handle < MAX_VIDEO_HANDLES) {
		CIN_StopCinematic(CL_handle);
		S_StopAllSounds ();
		CL_handle = -1;
	}
}

void CIN_UploadCinematic(int handle) {
	if (handle >= 0 && handle < MAX_VIDEO_HANDLES) {
		if (!cinTable[handle].buf) {
			return;
		}
		if (cinTable[handle].playonwalls <= 0 && cinTable[handle].dirty) {
			if (cinTable[handle].playonwalls == 0) {
				cinTable[handle].playonwalls = -1;
			} else {
				if (cinTable[handle].playonwalls == -1) {
					cinTable[handle].playonwalls = -2;
				} else {
					cinTable[handle].dirty = qfalse;
				}
			}
		}
		re.UploadCinematic( 256, 256, 256, 256, cinTable[handle].buf, handle, cinTable[handle].dirty);
		if (cl_inGameVideo->integer == 0 && cinTable[handle].playonwalls == 1) {
			cinTable[handle].playonwalls--;
		}
	}
}

?? 快捷鍵說明

復制代碼 Ctrl + C
搜索代碼 Ctrl + F
全屏模式 F11
切換主題 Ctrl + Shift + D
顯示快捷鍵 ?
增大字號 Ctrl + =
減小字號 Ctrl + -
亚洲欧美第一页_禁久久精品乱码_粉嫩av一区二区三区免费野_久草精品视频
久久久综合激的五月天| youjizz国产精品| 91精品在线免费| 视频一区二区中文字幕| 欧美狂野另类xxxxoooo| 日本中文字幕一区| 久久亚洲二区三区| 国产aⅴ综合色| 亚洲日本护士毛茸茸| 欧美自拍偷拍午夜视频| 视频一区二区不卡| 精品黑人一区二区三区久久| 国产成人超碰人人澡人人澡| 国产精品网友自拍| 欧洲一区在线电影| 九九九精品视频| 国产精品天美传媒| 欧日韩精品视频| 久久99国产精品免费| 国产精品拍天天在线| 欧美日韩精品一区二区三区| 激情综合五月天| 日韩码欧中文字| 欧美一级免费大片| 懂色av一区二区三区免费观看 | 欧美亚洲一区二区在线观看| 视频在线观看一区二区三区| 欧美激情中文字幕| 欧美少妇性性性| 精品无人码麻豆乱码1区2区| 亚洲欧美经典视频| 日韩免费视频线观看| 成a人片国产精品| 日韩成人精品在线观看| 亚洲国产精品二十页| 欧美男男青年gay1069videost| 久久国产成人午夜av影院| 中文字幕在线一区免费| 日韩欧美专区在线| 99re视频这里只有精品| 久久精品国产精品亚洲精品| 亚洲摸摸操操av| 久久影视一区二区| 欧美卡1卡2卡| 91在线精品一区二区| 国产专区综合网| 日一区二区三区| 亚洲人成7777| 国产精品视频在线看| 日韩欧美中文一区| 欧美日韩精品一区二区三区蜜桃 | 国产精品久久久久三级| 欧美一区二区啪啪| 在线观看日产精品| 成人高清视频在线观看| 国产精品综合在线视频| 日产国产欧美视频一区精品| 亚洲精品国久久99热| 中文字幕av资源一区| 欧美精品一区二区三区在线播放| 欧美日韩1区2区| 日本韩国欧美三级| 波多野结衣91| 大胆亚洲人体视频| 韩国精品一区二区| 麻豆成人久久精品二区三区红 | 美女视频黄频大全不卡视频在线播放| ㊣最新国产の精品bt伙计久久| 国产日韩欧美激情| 337p粉嫩大胆色噜噜噜噜亚洲 | 日韩欧美国产不卡| 欧美日韩国产综合一区二区 | 欧美美女视频在线观看| 91日韩精品一区| 99精品桃花视频在线观看| 国产iv一区二区三区| 国产盗摄女厕一区二区三区| 国产一区二区影院| 国产一区二区网址| 国产激情视频一区二区在线观看| 久久99国内精品| 国产一区欧美二区| 国产一区二区三区久久悠悠色av| 精品一区二区免费在线观看| 国产在线精品视频| 国产高清在线观看免费不卡| 国产91丝袜在线播放九色| 粉嫩蜜臀av国产精品网站| 成人免费高清视频在线观看| 成人高清av在线| av成人免费在线观看| 91麻豆国产香蕉久久精品| 一本久久综合亚洲鲁鲁五月天 | 久久久午夜精品| 欧美韩国一区二区| 亚洲视频一区二区在线| 亚洲一级在线观看| 久久精品国产精品亚洲红杏| 国产精品影视在线观看| av中文字幕亚洲| 欧美亚洲高清一区| 欧美一区二区视频免费观看| 久久一二三国产| 一区在线播放视频| 亚洲成av人在线观看| 久久成人久久爱| 成人免费视频一区| 欧美日韩一区三区| 久久久久久久免费视频了| 国产精品女主播av| 五月天激情小说综合| 国产一区不卡在线| 99久久精品国产导航| 欧美日韩电影在线播放| 久久亚洲私人国产精品va媚药| 国产精品入口麻豆原神| 午夜免费欧美电影| 国产盗摄女厕一区二区三区| 欧美怡红院视频| 久久综合精品国产一区二区三区 | 亚洲精品中文字幕乱码三区| 欧美国产亚洲另类动漫| 一区二区三区加勒比av| 另类小说图片综合网| 成人在线综合网| 欧美日韩中文国产| 亚洲国产高清不卡| 日韩精品电影在线观看| 成人精品国产免费网站| 欧美一区二区三区四区五区| 亚洲欧洲av另类| 精品一区二区在线播放| 欧美日韩综合不卡| 国产精品亲子乱子伦xxxx裸| 美脚の诱脚舐め脚责91| 色偷偷88欧美精品久久久| 国产亚洲精品久| 秋霞影院一区二区| 在线观看不卡一区| 中文字幕在线观看不卡| 国产专区欧美精品| 日韩一区二区在线看片| 亚洲综合一区二区精品导航| 成人福利视频网站| 久久久影视传媒| 免费观看在线综合色| 精品视频一区二区不卡| 亚洲欧洲av另类| 懂色av一区二区三区免费观看| 日韩你懂的在线播放| 婷婷成人激情在线网| 欧美做爰猛烈大尺度电影无法无天| 国产三级精品三级| 美女国产一区二区| 日韩一区二区三区免费观看| 亚洲国产美女搞黄色| 91丨porny丨蝌蚪视频| 日本一区二区三区电影| 韩国成人在线视频| 欧美草草影院在线视频| 日本不卡的三区四区五区| 欧美日韩国产另类一区| 亚洲狠狠爱一区二区三区| 色中色一区二区| 亚洲欧美电影院| eeuss鲁片一区二区三区在线观看 eeuss鲁片一区二区三区在线看 | 狠狠狠色丁香婷婷综合激情 | 一道本成人在线| 亚洲国产精品v| 国产91精品一区二区麻豆亚洲| 久久综合久久综合久久综合| 国产精品一区久久久久| 国产日韩欧美制服另类| 国产91精品一区二区麻豆网站 | 色婷婷综合久久久中文一区二区 | 日本视频一区二区三区| 日韩欧美在线123| 久久爱另类一区二区小说| 精品久久久久久久人人人人传媒 | 亚洲精品五月天| 欧洲av一区二区嗯嗯嗯啊| 一区二区三区日韩| 欧美午夜免费电影| 偷窥少妇高潮呻吟av久久免费| 欧美精品久久天天躁| 日本不卡一区二区| 亚洲精品一区在线观看| 国产电影精品久久禁18| 中文字幕亚洲一区二区va在线| 91在线高清观看| 亚洲444eee在线观看| 欧美一区二区精品久久911| 久久精品久久综合| 欧美国产一区在线| 在线观看日韩高清av| 蜜桃视频在线观看一区二区| 久久久777精品电影网影网 | 在线观看视频91| 久久精品久久综合| 国产精品女同互慰在线看|