?? circlestate.cs
字號:
using System;
namespace State
{
/// <summary>
/// Summary description for CircleState.
/// </summary>
public class CircleState : State {
public CircleState(Mediator md):base (md){ }
//-----
public override void mouseDown(int x, int y) {
VisCircle c = new VisCircle(x, y);
med.addDrawing (c);
}
}
}
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