?? form1.cs
字號:
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using CsharpPats;
namespace Abstract
{
/// <summary>
/// Summary description for Form1.
/// </summary>
public class Form1 : System.Windows.Forms.Form {
private PictureBox pictureBox1;
private Container components = null;
private Shape rect, circ;
//-----
public Form1() {
InitializeComponent();
init();
}
//-----
private void init() {
rect = new CsharpPats.Rectangle (50, 60, 70, 100);
circ = new Circle (100,60, 50);
}
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.pictureBox1 = new System.Windows.Forms.PictureBox();
this.SuspendLayout();
//
// pictureBox1
//
this.pictureBox1.BackColor = System.Drawing.SystemColors.ActiveCaptionText;
this.pictureBox1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
this.pictureBox1.Location = new System.Drawing.Point(24, 16);
this.pictureBox1.Name = "pictureBox1";
this.pictureBox1.Size = new System.Drawing.Size(232, 224);
this.pictureBox1.TabIndex = 0;
this.pictureBox1.TabStop = false;
this.pictureBox1.Paint += new System.Windows.Forms.PaintEventHandler(this.pictureBox1_Paint);
//
// Form1
//
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(292, 273);
this.Controls.AddRange(new System.Windows.Forms.Control[] {
this.pictureBox1});
this.Name = "Form1";
this.Text = "Abstract class demo";
this.ResumeLayout(false);
}
#endregion
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.Run(new Form1());
}
private void pictureBox1_Paint(object sender, PaintEventArgs e) {
Graphics g = e.Graphics ;
rect.draw (g);
circ.draw (g);
}
}
}
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