?? laihui1bm.cpp
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// Laihui1BM.cpp : implementation file
//
#include "stdafx.h"
#include "laihui1.h"
#include "Laihui1BM.h"
#include "Stream.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CLaihui1BM dialog
extern Key_Stream Test;
CLaihui1BM::CLaihui1BM(CWnd* pParent /*=NULL*/)
: CDialog(CLaihui1BM::IDD, pParent)
{
//{{AFX_DATA_INIT(CLaihui1BM)
m_edit1 = _T("");
//}}AFX_DATA_INIT
}
void CLaihui1BM::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CLaihui1BM)
DDX_Control(pDX, IDC_EDIT1, c_edit1);
DDX_Text(pDX, IDC_EDIT1, m_edit1);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CLaihui1BM, CDialog)
//{{AFX_MSG_MAP(CLaihui1BM)
ON_WM_PAINT()
ON_WM_CANCELMODE()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CLaihui1BM message handlers
BOOL CLaihui1BM::OnInitDialog()
{
CDialog::OnInitDialog();
c_edit1.SetWindowText(Test.GetC());
return TRUE;
}
void CLaihui1BM::OnPaint()
{
CPaintDC dc(this); // device context for painting
CDC pc;
// TODO: Add your message handler code here
CBitmap m_bmp;
m_bmp.LoadBitmap(IDB_BITMAP2);
CDC dcMem;
dcMem.CreateCompatibleDC(&pc);
dcMem.SelectObject(&m_bmp);
dc.BitBlt(10,8,570,363,&dcMem,0,0,SRCCOPY);
POINT pointDes;
pointDes.x=55;
pointDes.y=327;
dc.MoveTo(pointDes);
COLORREF colorRed=RGB(255,0,0);
CPen pen(PS_SOLID,1,colorRed);
dc.SelectObject(&pen);
int i;
int delta_y;
if (Test.B_M_Out[Test.B_M_Out[0]]/Test.Delta>60) delta_y=Test.Delta*2;
else delta_y=Test.Delta;
for(i=0;i<Test.B_M_Out[0];i++)
{
pointDes.x+=5;
dc.LineTo(pointDes);
pointDes.y=327-5*Test.B_M_Out[i+1]/delta_y;
dc.LineTo(pointDes);
}
CString OutX,OutY,OutCom,temp;
OutX="單位長度: ";
OutY="單位長度: ";
OutCom.Empty();
temp.Format("%d",Test.B_M_Out[i]/delta_y);
dc.TextOut(pointDes.x-25,pointDes.y-20,temp);
temp.Format("%d",Test.Delta);
OutX+=temp;
temp.Format("%d",delta_y);
OutY+=temp;
dc.TextOut(450,345,OutX);
dc.TextOut(28,10,OutY);
//dc.MoveTo(55,324);
//pointDes.x=55+500;
//dc.LineTo(pointDes);
// Do not call CDialog::OnPaint() for painting messages
}
void CLaihui1BM::OnCancelMode()
{
CDialog::OnCancelMode();
// TODO: Add your message handler code here
}
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