?? patternview.h
字號:
#if !defined(AFX_PATTERNVIEW_H__A3806B11_AC72_465D_BB38_6A47D635CBF4__INCLUDED_)
#define AFX_PATTERNVIEW_H__A3806B11_AC72_465D_BB38_6A47D635CBF4__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif
#define _MBCS
// _MSC_VER > 1000
// PatternView.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CPatternView view
class CPatternView : public CView
{
protected:
CPatternView(); // protected constructor used by dynamic creation
DECLARE_DYNCREATE(CPatternView)
void OnMouseMove(UINT nFlags, CPoint point);
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CPatternView)
public:
virtual void OnFinalRelease();
protected:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~CPatternView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
// Generated message map functions
protected:
//{{AFX_MSG(CPatternView)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
// Generated OLE dispatch map functions
//{{AFX_DISPATCH(CPatternView)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_DISPATCH
DECLARE_DISPATCH_MAP()
DECLARE_INTERFACE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PATTERNVIEW_H__A3806B11_AC72_465D_BB38_6A47D635CBF4__INCLUDED_)
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