?? draw.mak
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# Microsoft Developer Studio Generated NMAKE File, Based on draw1.dsp
!IF "$(CFG)" == ""
CFG=draw1 - Win32 Debug
!MESSAGE No configuration specified. Defaulting to draw1 - Win32 Debug.
!ENDIF
!IF "$(CFG)" != "draw1 - Win32 Release" && "$(CFG)" != "draw1 - Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "draw1.mak" CFG="draw1 - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "draw1 - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "draw1 - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
!IF "$(CFG)" == "draw1 - Win32 Release"
OUTDIR=.\Release
INTDIR=.\Release
# Begin Custom Macros
OutDir=.\Release
# End Custom Macros
!IF "$(RECURSE)" == "0"
ALL : "$(OUTDIR)\draw1.exe"
!ELSE
ALL : "$(OUTDIR)\draw1.exe"
!ENDIF
CLEAN :
-@erase "$(INTDIR)\ChildFrm.obj"
-@erase "$(INTDIR)\CntrItem.obj"
-@erase "$(INTDIR)\draw.obj"
-@erase "$(INTDIR)\draw.res"
-@erase "$(INTDIR)\draw1.pch"
-@erase "$(INTDIR)\drawdoc.obj"
-@erase "$(INTDIR)\drawview.obj"
-@erase "$(INTDIR)\MainFrm.obj"
-@erase "$(INTDIR)\StdAfx.obj"
-@erase "$(INTDIR)\TextWriteDlg.obj"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(OUTDIR)\draw1.exe"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
CPP_PROJ=/nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D\
"_AFXDLL" /Fp"$(INTDIR)\draw1.pch" /Yu"stdafx.h" /Fo"$(INTDIR)\\"\
/Fd"$(INTDIR)\\" /FD /c
CPP_OBJS=.\Release/
CPP_SBRS=.
.c{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL=midl.exe
MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
RSC=rc.exe
RSC_PROJ=/l 0x804 /fo"$(INTDIR)\draw.res" /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\draw1.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=/nologo /subsystem:windows /incremental:no\
/pdb:"$(OUTDIR)\draw1.pdb" /machine:I386 /out:"$(OUTDIR)\draw1.exe"
LINK32_OBJS= \
"$(INTDIR)\ChildFrm.obj" \
"$(INTDIR)\CntrItem.obj" \
"$(INTDIR)\draw.obj" \
"$(INTDIR)\draw.res" \
"$(INTDIR)\drawdoc.obj" \
"$(INTDIR)\drawview.obj" \
"$(INTDIR)\MainFrm.obj" \
"$(INTDIR)\StdAfx.obj" \
"$(INTDIR)\TextWriteDlg.obj"
"$(OUTDIR)\draw1.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "draw1 - Win32 Debug"
OUTDIR=.\Debug
INTDIR=.\Debug
# Begin Custom Macros
OutDir=.\Debug
# End Custom Macros
!IF "$(RECURSE)" == "0"
ALL : "$(OUTDIR)\draw1.exe"
!ELSE
ALL : "$(OUTDIR)\draw1.exe"
!ENDIF
CLEAN :
-@erase "$(INTDIR)\ChildFrm.obj"
-@erase "$(INTDIR)\CntrItem.obj"
-@erase "$(INTDIR)\draw.obj"
-@erase "$(INTDIR)\draw.res"
-@erase "$(INTDIR)\draw1.pch"
-@erase "$(INTDIR)\drawdoc.obj"
-@erase "$(INTDIR)\drawview.obj"
-@erase "$(INTDIR)\MainFrm.obj"
-@erase "$(INTDIR)\StdAfx.obj"
-@erase "$(INTDIR)\TextWriteDlg.obj"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(INTDIR)\vc50.pdb"
-@erase "$(OUTDIR)\draw1.exe"
-@erase "$(OUTDIR)\draw1.ilk"
-@erase "$(OUTDIR)\draw1.pdb"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
CPP_PROJ=/nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS"\
/D "_AFXDLL" /Fp"$(INTDIR)\draw1.pch" /Yu"stdafx.h" /Fo"$(INTDIR)\\"\
/Fd"$(INTDIR)\\" /FD /c
CPP_OBJS=.\Debug/
CPP_SBRS=.
.c{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL=midl.exe
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
RSC=rc.exe
RSC_PROJ=/l 0x804 /fo"$(INTDIR)\draw.res" /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\draw1.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=/nologo /subsystem:windows /incremental:yes\
/pdb:"$(OUTDIR)\draw1.pdb" /debug /machine:I386 /out:"$(OUTDIR)\draw1.exe"\
/pdbtype:sept
LINK32_OBJS= \
"$(INTDIR)\ChildFrm.obj" \
"$(INTDIR)\CntrItem.obj" \
"$(INTDIR)\draw.obj" \
"$(INTDIR)\draw.res" \
"$(INTDIR)\drawdoc.obj" \
"$(INTDIR)\drawview.obj" \
"$(INTDIR)\MainFrm.obj" \
"$(INTDIR)\StdAfx.obj" \
"$(INTDIR)\TextWriteDlg.obj"
"$(OUTDIR)\draw1.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
!IF "$(CFG)" == "draw1 - Win32 Release" || "$(CFG)" == "draw1 - Win32 Debug"
SOURCE=.\ChildFrm.cpp
DEP_CPP_CHILD=\
".\ChildFrm.h"\
".\StdAfx.h"\
NODEP_CPP_CHILD=\
".\draw1.h"\
"$(INTDIR)\ChildFrm.obj" : $(SOURCE) $(DEP_CPP_CHILD) "$(INTDIR)"\
"$(INTDIR)\draw1.pch"
SOURCE=.\CntrItem.cpp
DEP_CPP_CNTRI=\
".\CntrItem.h"\
".\draw.h"\
".\drawdoc.h"\
".\drawview.h"\
".\StdAfx.h"\
"$(INTDIR)\CntrItem.obj" : $(SOURCE) $(DEP_CPP_CNTRI) "$(INTDIR)"\
"$(INTDIR)\draw1.pch"
SOURCE=.\draw.cpp
DEP_CPP_DRAW_=\
".\ChildFrm.h"\
".\draw.h"\
".\drawdoc.h"\
".\drawview.h"\
".\MainFrm.h"\
".\StdAfx.h"\
"$(INTDIR)\draw.obj" : $(SOURCE) $(DEP_CPP_DRAW_) "$(INTDIR)"\
"$(INTDIR)\draw1.pch"
SOURCE=.\draw.rc
!IF "$(CFG)" == "draw1 - Win32 Release"
DEP_RSC_DRAW_R=\
".\res\Toolbar.bmp"\
".\res\toolbar1.bmp"\
NODEP_RSC_DRAW_R=\
".\Release\res\draw1.ico"\
".\Release\res\draw1Doc.ico"\
".\res\draw1.rc2"\
"$(INTDIR)\draw.res" : $(SOURCE) $(DEP_RSC_DRAW_R) "$(INTDIR)"
$(RSC) $(RSC_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "draw1 - Win32 Debug"
DEP_RSC_DRAW_R=\
".\res\Toolbar.bmp"\
".\res\toolbar1.bmp"\
NODEP_RSC_DRAW_R=\
".\Debug\res\draw1.ico"\
".\Debug\res\draw1Doc.ico"\
".\res\draw1.rc2"\
"$(INTDIR)\draw.res" : $(SOURCE) $(DEP_RSC_DRAW_R) "$(INTDIR)"
$(RSC) $(RSC_PROJ) $(SOURCE)
!ENDIF
SOURCE=.\drawdoc.cpp
DEP_CPP_DRAWD=\
".\CntrItem.h"\
".\draw.h"\
".\drawdoc.h"\
".\drawview.h"\
".\StdAfx.h"\
"$(INTDIR)\drawdoc.obj" : $(SOURCE) $(DEP_CPP_DRAWD) "$(INTDIR)"\
"$(INTDIR)\draw1.pch"
SOURCE=.\drawview.cpp
DEP_CPP_DRAWV=\
".\CntrItem.h"\
".\draw.h"\
".\drawdoc.h"\
".\drawview.h"\
".\MainFrm.h"\
".\StdAfx.h"\
".\TextWriteDlg.h"\
"$(INTDIR)\drawview.obj" : $(SOURCE) $(DEP_CPP_DRAWV) "$(INTDIR)"\
"$(INTDIR)\draw1.pch"
SOURCE=.\MainFrm.cpp
DEP_CPP_MAINF=\
".\draw.h"\
".\drawdoc.h"\
".\drawview.h"\
".\MainFrm.h"\
".\StdAfx.h"\
"$(INTDIR)\MainFrm.obj" : $(SOURCE) $(DEP_CPP_MAINF) "$(INTDIR)"\
"$(INTDIR)\draw1.pch"
SOURCE=.\StdAfx.cpp
DEP_CPP_STDAF=\
".\StdAfx.h"\
!IF "$(CFG)" == "draw1 - Win32 Release"
CPP_SWITCHES=/nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D\
"_AFXDLL" /Fp"$(INTDIR)\draw1.pch" /Yc"stdafx.h" /Fo"$(INTDIR)\\"\
/Fd"$(INTDIR)\\" /FD /c
"$(INTDIR)\StdAfx.obj" "$(INTDIR)\draw1.pch" : $(SOURCE) $(DEP_CPP_STDAF)\
"$(INTDIR)"
$(CPP) @<<
$(CPP_SWITCHES) $(SOURCE)
<<
!ELSEIF "$(CFG)" == "draw1 - Win32 Debug"
CPP_SWITCHES=/nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D\
"_WINDOWS" /D "_AFXDLL" /Fp"$(INTDIR)\draw1.pch" /Yc"stdafx.h" /Fo"$(INTDIR)\\"\
/Fd"$(INTDIR)\\" /FD /c
"$(INTDIR)\StdAfx.obj" "$(INTDIR)\draw1.pch" : $(SOURCE) $(DEP_CPP_STDAF)\
"$(INTDIR)"
$(CPP) @<<
$(CPP_SWITCHES) $(SOURCE)
<<
!ENDIF
SOURCE=.\TextWriteDlg.cpp
DEP_CPP_TEXTW=\
".\draw.h"\
".\drawdoc.h"\
".\drawview.h"\
".\StdAfx.h"\
".\TextWriteDlg.h"\
"$(INTDIR)\TextWriteDlg.obj" : $(SOURCE) $(DEP_CPP_TEXTW) "$(INTDIR)"\
"$(INTDIR)\draw1.pch"
!ENDIF
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