?? htglxt.cpp
字號:
// htglxt.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "htglxt.h"
#include "DMain.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CHtglxtApp
BEGIN_MESSAGE_MAP(CHtglxtApp, CWinApp)
//{{AFX_MSG_MAP(CHtglxtApp)
//}}AFX_MSG_MAP
// Standard file based document commands
ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew)
ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen)
// Standard print setup command
ON_COMMAND(ID_FILE_PRINT_SETUP, CWinApp::OnFilePrintSetup)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CHtglxtApp construction
CHtglxtApp::CHtglxtApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CHtglxtApp object
CHtglxtApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CHtglxtApp initialization
BOOL CHtglxtApp::InitInstance()
{
AfxEnableControlContainer();
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
SetRegistryKey(_T("Local AppWizard-Generated Applications"));
LoadStdProfileSettings(); // Load standard INI file options (including MRU)
CDMain dlg;
dlg.DoModal();
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CHtglxtApp message handlers
int CHtglxtApp::ExitInstance()
{
return CWinApp::ExitInstance();
}
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