?? skin.c
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#include "stdafx.h"
#include "globals.h"
main_set_default_skin(void)
{
HINSTANCE hInstance;
float positionpercentage;
if (Skin.Object[PositionSlider].maxw == 1) {
positionpercentage =
(float) globals.main_int_track_position /
(float) Skin.Object[PositionSlider].h;
} else {
positionpercentage =
(float) globals.main_int_track_position /
(float) Skin.Object[PositionSlider].w;
}
globals.main_int_title_scroll_position = 0;
globals.mail_int_title_scroll_max_position = 0;
memset(&Skin, 0, sizeof(Skin));
main_skin_set_struct_value(PlaySwitch, 172, 23, 24, 16, 0, 19, 60, 24,
7, "");
main_skin_set_struct_value(StopSwitch, 222, 23, 24, 16, 0, 0, 0, 0, 0,
"");
main_skin_set_struct_value(PauseSwitch, 197, 23, 24, 16, 0, 197, 23,
25, 17, "");
main_skin_set_struct_value(RepeatSwitch, 197, 57, 24, 16, 0, 96, 60,
35, 7, "");
main_skin_set_struct_value(ShuffleSwitch, 158, 57, 38, 16, 0, 50, 60,
39, 7, "");
main_skin_set_struct_value(EqSwitch, 97, 93, 17, 28, 0, 97, 93, 18, 29,
"");
main_skin_set_struct_value(MinimizeButton, 230, 5, 7, 8, 0, 0, 0, 0, 0,
"");
main_skin_set_struct_value(ExitButton, 239, 5, 7, 8, 0, 0, 0, 0, 0,
"");
main_skin_set_struct_value(NextSkinButton, 254, 44, 9, 27, 0, 0, 0, 0,
0, "");
main_skin_set_struct_value(EjectButton, 222, 40, 24, 16, 0, 0, 0, 0, 0,
"");
main_skin_set_struct_value(NextButton, 197, 40, 24, 16, 0, 0, 0, 0, 0,
"");
main_skin_set_struct_value(PrevButton, 172, 40, 24, 16, 0, 0, 0, 0, 0,
"");
main_skin_set_struct_value(MoveArea, 0, 0, 229, 12, 0, 0, 0, 0, 0, "");
main_skin_set_struct_value(PlaylistButton, 222, 57, 24, 16, 0, 0, 0, 0,
0, "");
main_skin_set_struct_value(VolumeSlider, 84, 95, 9, 75, 1, 0, 0, 0, 0,
"");
main_skin_set_struct_value(PositionSlider, 12, 78, 233, 8, 0, 0, 0, 0,
0, "");
main_skin_set_struct_value(Eq1, 115, 95, 9, 75, 1, 0, 0, 0, 0, "");
main_skin_set_struct_value(Eq2, 132, 95, 9, 75, 1, 0, 0, 0, 0, "");
main_skin_set_struct_value(Eq3, 149, 95, 9, 75, 1, 0, 0, 0, 0, "");
main_skin_set_struct_value(Eq4, 166, 95, 9, 75, 1, 0, 0, 0, 0, "");
main_skin_set_struct_value(Eq5, 183, 95, 9, 75, 1, 0, 0, 0, 0, "");
main_skin_set_struct_value(Eq6, 200, 95, 9, 75, 1, 0, 0, 0, 0, "");
main_skin_set_struct_value(Eq7, 217, 95, 9, 75, 1, 0, 0, 0, 0, "");
main_skin_set_struct_value(Eq8, 234, 95, 9, 75, 1, 0, 0, 0, 0, "");
main_skin_set_struct_value(SongtitleText, 18, 21, 6, 13, 23, 0, 0, 0,
0, "");
main_skin_set_struct_value(TrackText, 18, 44, 13, 14, 0, 0, 0, 0, 0,
"");
main_skin_set_struct_value(TimeText, 59, 35, 13, 14, 0, 0, 0, 0, 0,
"");
main_skin_set_struct_value(BitrateText, 89, 48, 0, 0, 0, 0, 0, 0, 0,
"");
main_skin_set_struct_value(FreqText, 125, 48, 0, 0, 0, 0, 0, 0, 0, "");
Skin.transparentcolor = 0x0000ff00;
hInstance = GetModuleHandle(NULL);
graphics.bmp_main_up =
(HBITMAP) LoadImage(hInstance, MAKEINTRESOURCE(IDB_MAINUP),
IMAGE_BITMAP, 0, 0, 0L);
graphics.bmp_main_down =
(HBITMAP) LoadImage(hInstance, MAKEINTRESOURCE(IDB_MAINDOWN),
IMAGE_BITMAP, 0, 0, 0L);
graphics.bmp_main_switch = graphics.bmp_main_down;
graphics.bmp_main_time_font =
(HBITMAP) LoadImage(hInstance, MAKEINTRESOURCE(IDB_MAINBIGFONT),
IMAGE_BITMAP, 0, 0, 0L);
graphics.bmp_main_track_font = graphics.bmp_main_time_font;
graphics.bmp_main_title_font =
(HBITMAP) LoadImage(hInstance, MAKEINTRESOURCE(IDB_MAINSMALLFONT),
IMAGE_BITMAP, 0, 0, 0L);
if (Skin.Object[PositionSlider].maxw == 1) {
globals.main_int_track_position =
(int) ((float) (Skin.Object[PositionSlider].h) *
positionpercentage);
} else {
globals.main_int_track_position =
(int) ((float) (Skin.Object[PositionSlider].w) *
positionpercentage);
}
globals.main_bool_skin_next_is_default = FALSE;
main_update_title_text();
main_skin_select_menu("Default");
return TRUE;
}
int main_add_tooltips(HWND hWnd, BOOL update)
{
TOOLINFO ti;
char *tips[] = {
"Play",
"Stop",
"Pause",
"Eject",
"Repeat",
"Shuffle",
"Equalizer",
"Next",
"Previous",
"Playlist",
"Minimize",
"Skinswitch",
"Exit"
};
int teller;
ti.cbSize = sizeof(TOOLINFO);
ti.uFlags = 0;
ti.hwnd = hWnd;
ti.hinst = GetModuleHandle(NULL);
for (teller = PlaySwitch; teller <= ExitButton; teller++) {
ti.uId = (UINT) teller;
if (*Skin.Object[teller].tooltip)
ti.lpszText = (LPSTR) Skin.Object[teller].tooltip;
else
ti.lpszText = (LPSTR) tips[teller];
ti.rect.left = Skin.Object[teller].x;
ti.rect.top = Skin.Object[teller].y;
ti.rect.right = Skin.Object[teller].x + Skin.Object[teller].w;
ti.rect.bottom = Skin.Object[teller].y + Skin.Object[teller].h;
SendMessage(windows.wnd_tooltip,
update ? TTM_NEWTOOLRECT : TTM_ADDTOOL, 0,
(LPARAM) (LPTOOLINFO) & ti);
if (update == TRUE)
SendMessage(windows.wnd_tooltip, TTM_UPDATETIPTEXT, 0,
(LPARAM) (LPTOOLINFO) & ti);
}
return 1;
}
int
main_skin_set_struct_value(int object, int x, int y, int w, int h, int maxw, int x2, int y2, int w2, int h2,
char *tooltip)
{
Skin.Object[object].x = x;
Skin.Object[object].y = y;
Skin.Object[object].w = w;
Skin.Object[object].h = h;
Skin.Object[object].maxw = maxw;
Skin.Object[object].x2 = x2;
Skin.Object[object].y2 = y2;
Skin.Object[object].w2 = w2;
Skin.Object[object].h2 = h2;
strcpy(Skin.Object[object].tooltip, tooltip);
return TRUE;
}
int main_skin_open(char *name)
{
char pathbuf[MAX_PATH];
char values[32768];
char *textposition;
char buffer[4096];
char errorbuf[4096] = "";
int teller = 0;
int returnval;
HINSTANCE hInstance;
Associate associate[] = {
"PlaySwitch", PlaySwitch,
"StopSwitch", StopSwitch,
"PauseSwitch", PauseSwitch,
"EjectButton", EjectButton,
"RepeatSwitch", RepeatSwitch,
"ShuffleSwitch", ShuffleSwitch,
"EqSwitch", EqSwitch,
"NextButton", NextButton,
"PrevButton", PrevButton,
"PlaylistButton", PlaylistButton,
"MinimizeButton", MinimizeButton,
"NextSkinButton", NextSkinButton,
"ExitButton", ExitButton,
"MoveArea", MoveArea,
"VolumeSlider", VolumeSlider,
"PositionSlider", PositionSlider,
"Eq1", Eq1,
"Eq2", Eq2,
"Eq3", Eq3,
"Eq4", Eq4,
"Eq5", Eq5,
"Eq6", Eq6,
"Eq7", Eq7,
"Eq8", Eq8,
"SongtitleText", SongtitleText,
"TrackText", TrackText,
"TimeText", TimeText,
"BitrateText", BitrateText,
"FreqText", FreqText
};
float positionpercentage;
if (Skin.Object[PositionSlider].maxw == 1) {
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