?? md5.h
字號:
// Md5.h : main header file for the MD5 DLL
//
#if !defined(AFX_MD5_H__1A8C58C0_BD3D_45AF_933B_2E5A103F1DC2__INCLUDED_)
#define AFX_MD5_H__1A8C58C0_BD3D_45AF_933B_2E5A103F1DC2__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
#include "global.h"
/* MD5 context. */
typedef struct {
UINT4 state[4]; /* state (ABCD) */
UINT4 count[2]; /* number of bits, modulo 2^64 (lsb first) */
unsigned char buffer[64]; /* input buffer */
} MD5_CTX;
void MD5Init PROTO_LIST ((MD5_CTX *));
void MD5Update PROTO_LIST ((MD5_CTX *, unsigned char *, unsigned int));
void MD5Final PROTO_LIST ((unsigned char [16], MD5_CTX *));
char return_char[32];
/////////////////////////////////////////////////////////////////////////////
// CMd5App
// See Md5.cpp for the implementation of this class
//
class CMd5App : public CWinApp
{
public:
CMd5App();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMd5App)
//}}AFX_VIRTUAL
//{{AFX_MSG(CMd5App)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MD5_H__1A8C58C0_BD3D_45AF_933B_2E5A103F1DC2__INCLUDED_)
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