?? drv_glcd.h
字號:
/*************************************************************************
*
* Used with ICCARM and AARM.
*
* (c) Copyright IAR Systems 2008
*
* File name : drv_glcd.h
* Description : Graphical LCD driver include file
*
* History :
* 1. Date : 6, March 2008
* Author : Stanimir Bonev
* Description : Create
*
*
* $Revision: 24636 $
*
* @Modify: NXP MCU Application Team - NguyenCao
* @Date: 04. March. 2011
**************************************************************************/
#include "lpc_types.h"
#ifndef __GLCD_DRV_H
#define __GLCD_DRV_H
/**
* @brief A struct for Bitmap on LCD screen
*/
typedef struct _Bmp_t
{
uint32_t H_Size;
uint32_t V_Size;
uint32_t BitsPP;
uint32_t BytesPP;
uint32_t *pPalette;
uint32_t *pPicStream;
uint8_t *pPicDesc;
} Bmp_t, *pBmp_t;
/**
* @brief A struct for Font Type on LCD screen
*/
typedef struct _FontType_t
{
uint32_t H_Size;
uint32_t V_Size;
uint32_t CharacterOffset;
uint32_t CharactersNuber;
uint8_t *pFontStream;
uint8_t *pFontDesc;
} FontType_t, *pFontType_t;
typedef uint32_t LdcPixel_t, *pLdcPixel_t;
#define C_GLCD_REFRESH_FREQ (50HZ)
#define C_GLCD_H_SIZE 320
#define C_GLCD_H_PULSE 30
#define C_GLCD_H_FRONT_PORCH 20
#define C_GLCD_H_BACK_PORCH 38
#define C_GLCD_V_SIZE 240
#define C_GLCD_V_PULSE 3
#define C_GLCD_V_FRONT_PORCH 5
#define C_GLCD_V_BACK_PORCH 15
#define C_GLCD_PWR_ENA_DIS_DLY 10000
#define C_GLCD_ENA_DIS_DLY 10000
#define CRSR_PIX_32 0
#define CRSR_PIX_64 1
#define CRSR_ASYNC 0
#define CRSR_FRAME_SYNC 2
#define TEXT_DEF_TAB_SIZE 5
#define TEXT_BEL1_FUNC()
void GLCD_Init (const uint32_t *pPain, const uint32_t * pPallete);
void GLCD_SetPallet (const uint32_t * pPallete);
void GLCD_Ctrl (Bool bEna);
void GLCD_Cursor_Cfg(int Cfg);
void GLCD_Cursor_En(int cursor);
void GLCD_Cursor_Dis(int cursor);
void GLCD_Move_Cursor(int x, int y);
void GLCD_Copy_Cursor (const uint32_t *pCursor, int cursor, int size);
void GLCD_SetFont(pFontType_t pFont, LdcPixel_t Color, LdcPixel_t BackgndColor);
void GLCD_SetWindow(uint32_t X_Left, uint32_t Y_Up,
uint32_t X_Right, uint32_t Y_Down);
void GLCD_TextSetPos(uint32_t X, uint32_t Y);
void GLCD_TextSetTabSize(uint32_t Size);
static void LCD_SET_WINDOW (uint32_t X_Left, uint32_t X_Right,
uint32_t Y_Up, uint32_t Y_Down);
static void LCD_WRITE_PIXEL (uint32_t Pixel);
static Bool GLCD_TextCalcWindow (uint32_t * pXL, uint32_t * pXR,
uint32_t * pYU, uint32_t * pYD,
uint32_t * pH_Size, uint32_t * pV_Size);
void GLCD_LoadPic (uint32_t X_Left, uint32_t Y_Up, Bmp_t * pBmp, uint32_t Mask);
int _putchar (int c);
#endif // __GLCD_DRV_H
?? 快捷鍵說明
復制代碼
Ctrl + C
搜索代碼
Ctrl + F
全屏模式
F11
切換主題
Ctrl + Shift + D
顯示快捷鍵
?
增大字號
Ctrl + =
減小字號
Ctrl + -