?? bmpchildframe.h
字號:
#if !defined(AFX_BMPCHILDFRAME_H__8DB42753_BEAC_402B_8B77_D13EE619C883__INCLUDED_)
#define AFX_BMPCHILDFRAME_H__8DB42753_BEAC_402B_8B77_D13EE619C883__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// BMPChildFrame.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CBMPChildFrame frame
class CBMPChildFrame : public CMDIChildWnd
{
DECLARE_DYNCREATE(CBMPChildFrame)
protected:
CBMPChildFrame(); // protected constructor used by dynamic creation
// Attributes
public:
CSplitterWnd m_wndSplitter;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CBMPChildFrame)
protected:
virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext);
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~CBMPChildFrame();
// Generated message map functions
//{{AFX_MSG(CBMPChildFrame)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BMPCHILDFRAME_H__8DB42753_BEAC_402B_8B77_D13EE619C883__INCLUDED_)
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