?? stl_algo.h
字號:
__p += __k;
}
}
else {
for (_Distance __j = 0; __j < __k/__d - 1; __j ++) {
if (__p < __last - __k) {
*__p = *(__p + __k);
__p += __k;
}
*__p = * (__p - __l);
__p -= __l;
}
}
*__p = __tmp;
++__first;
}
return __result;
}
template <class _ForwardIter>
inline _ForwardIter rotate(_ForwardIter __first, _ForwardIter __middle,
_ForwardIter __last) {
return __rotate(__first, __middle, __last,
__DISTANCE_TYPE(__first),
__ITERATOR_CATEGORY(__first));
}
template <class _ForwardIter, class _OutputIter>
_OutputIter rotate_copy(_ForwardIter __first, _ForwardIter __middle,
_ForwardIter __last, _OutputIter __result) {
return copy(__first, __middle, copy(__middle, __last, __result));
}
// Return a random number in the range [0, __n). This function encapsulates
// whether we're using rand (part of the standard C library) or lrand48
// (not standard, but a much better choice whenever it's available).
template <class _Distance>
inline _Distance __random_number(_Distance __n) {
#ifdef __STL_NO_DRAND48
return rand() % __n;
#else
return lrand48() % __n;
#endif
}
// random_shuffle
template <class _RandomAccessIter>
inline void random_shuffle(_RandomAccessIter __first,
_RandomAccessIter __last) {
if (__first == __last) return;
for (_RandomAccessIter __i = __first + 1; __i != __last; ++__i)
iter_swap(__i, __first + __random_number((__i - __first) + 1));
}
template <class _RandomAccessIter, class _RandomNumberGenerator>
void random_shuffle(_RandomAccessIter __first, _RandomAccessIter __last,
_RandomNumberGenerator& __rand) {
if (__first == __last) return;
for (_RandomAccessIter __i = __first + 1; __i != __last; ++__i)
iter_swap(__i, __first + __rand((__i - __first) + 1));
}
// random_sample and random_sample_n (extensions, not part of the standard).
template <class _ForwardIter, class _OutputIter, class _Distance>
_OutputIter random_sample_n(_ForwardIter __first, _ForwardIter __last,
_OutputIter __out, const _Distance __n)
{
_Distance __remaining = 0;
distance(__first, __last, __remaining);
_Distance __m = min(__n, __remaining);
while (__m > 0) {
if (__random_number(__remaining) < __m) {
*__out = *__first;
++__out;
--__m;
}
--__remaining;
++__first;
}
return __out;
}
template <class _ForwardIter, class _OutputIter, class _Distance,
class _RandomNumberGenerator>
_OutputIter random_sample_n(_ForwardIter __first, _ForwardIter __last,
_OutputIter __out, const _Distance __n,
_RandomNumberGenerator& __rand)
{
_Distance __remaining = 0;
distance(__first, __last, __remaining);
_Distance __m = min(__n, __remaining);
while (__m > 0) {
if (__rand(__remaining) < __m) {
*__out = *__first;
++__out;
--__m;
}
--__remaining;
++__first;
}
return __out;
}
template <class _InputIter, class _RandomAccessIter, class _Distance>
_RandomAccessIter __random_sample(_InputIter __first, _InputIter __last,
_RandomAccessIter __out,
const _Distance __n)
{
_Distance __m = 0;
_Distance __t = __n;
for ( ; __first != __last && __m < __n; ++__m, ++__first)
__out[__m] = *__first;
while (__first != __last) {
++__t;
_Distance __M = __random_number(__t);
if (__M < __n)
__out[__M] = *__first;
++__first;
}
return __out + __m;
}
template <class _InputIter, class _RandomAccessIter,
class _RandomNumberGenerator, class _Distance>
_RandomAccessIter __random_sample(_InputIter __first, _InputIter __last,
_RandomAccessIter __out,
_RandomNumberGenerator& __rand,
const _Distance __n)
{
_Distance __m = 0;
_Distance __t = __n;
for ( ; __first != __last && __m < __n; ++__m, ++__first)
__out[__m] = *__first;
while (__first != __last) {
++__t;
_Distance __M = __rand(__t);
if (__M < __n)
__out[__M] = *__first;
++__first;
}
return __out + __m;
}
template <class _InputIter, class _RandomAccessIter>
inline _RandomAccessIter
random_sample(_InputIter __first, _InputIter __last,
_RandomAccessIter __out_first, _RandomAccessIter __out_last)
{
return __random_sample(__first, __last,
__out_first, __out_last - __out_first);
}
template <class _InputIter, class _RandomAccessIter,
class _RandomNumberGenerator>
inline _RandomAccessIter
random_sample(_InputIter __first, _InputIter __last,
_RandomAccessIter __out_first, _RandomAccessIter __out_last,
_RandomNumberGenerator& __rand)
{
return __random_sample(__first, __last,
__out_first, __rand,
__out_last - __out_first);
}
// partition, stable_partition, and their auxiliary functions
template <class _ForwardIter, class _Predicate>
_ForwardIter __partition(_ForwardIter __first,
_ForwardIter __last,
_Predicate __pred,
forward_iterator_tag) {
if (__first == __last) return __first;
while (__pred(*__first))
if (++__first == __last) return __first;
_ForwardIter __next = __first;
while (++__next != __last)
if (__pred(*__next)) {
swap(*__first, *__next);
++__first;
}
return __first;
}
template <class _BidirectionalIter, class _Predicate>
_BidirectionalIter __partition(_BidirectionalIter __first,
_BidirectionalIter __last,
_Predicate __pred,
bidirectional_iterator_tag) {
while (true) {
while (true)
if (__first == __last)
return __first;
else if (__pred(*__first))
++__first;
else
break;
--__last;
while (true)
if (__first == __last)
return __first;
else if (!__pred(*__last))
--__last;
else
break;
iter_swap(__first, __last);
++__first;
}
}
template <class _ForwardIter, class _Predicate>
inline _ForwardIter partition(_ForwardIter __first,
_ForwardIter __last,
_Predicate __pred) {
return __partition(__first, __last, __pred, __ITERATOR_CATEGORY(__first));
}
template <class _ForwardIter, class _Predicate, class _Distance>
_ForwardIter __inplace_stable_partition(_ForwardIter __first,
_ForwardIter __last,
_Predicate __pred, _Distance __len) {
if (__len == 1)
return __pred(*__first) ? __last : __first;
_ForwardIter __middle = __first;
advance(__middle, __len / 2);
return rotate(__inplace_stable_partition(__first, __middle, __pred,
__len / 2),
__middle,
__inplace_stable_partition(__middle, __last, __pred,
__len - __len / 2));
}
template <class _ForwardIter, class _Pointer, class _Predicate,
class _Distance>
_ForwardIter __stable_partition_adaptive(_ForwardIter __first,
_ForwardIter __last,
_Predicate __pred, _Distance __len,
_Pointer __buffer,
_Distance __buffer_size)
{
if (__len <= __buffer_size) {
_ForwardIter __result1 = __first;
_Pointer __result2 = __buffer;
for ( ; __first != __last ; ++__first)
if (__pred(*__first)) {
*__result1 = *__first;
++__result1;
}
else {
*__result2 = *__first;
++__result2;
}
copy(__buffer, __result2, __result1);
return __result1;
}
else {
_ForwardIter __middle = __first;
advance(__middle, __len / 2);
return rotate(__stable_partition_adaptive(
__first, __middle, __pred,
__len / 2, __buffer, __buffer_size),
__middle,
__stable_partition_adaptive(
__middle, __last, __pred,
__len - __len / 2, __buffer, __buffer_size));
}
}
template <class _ForwardIter, class _Predicate, class _Tp, class _Distance>
inline _ForwardIter
__stable_partition_aux(_ForwardIter __first, _ForwardIter __last,
_Predicate __pred, _Tp*, _Distance*)
{
_Temporary_buffer<_ForwardIter, _Tp> __buf(__first, __last);
if (__buf.size() > 0)
return __stable_partition_adaptive(__first, __last, __pred,
_Distance(__buf.requested_size()),
__buf.begin(), __buf.size());
else
return __inplace_stable_partition(__first, __last, __pred,
_Distance(__buf.requested_size()));
}
template <class _ForwardIter, class _Predicate>
inline _ForwardIter stable_partition(_ForwardIter __first,
_ForwardIter __last,
_Predicate __pred) {
if (__first == __last)
return __first;
else
return __stable_partition_aux(__first, __last, __pred,
__VALUE_TYPE(__first),
__DISTANCE_TYPE(__first));
}
template <class _RandomAccessIter, class _Tp>
_RandomAccessIter __unguarded_partition(_RandomAccessIter __first,
_RandomAccessIter __last,
_Tp __pivot)
{
while (true) {
while (*__first < __pivot)
++__first;
--__last;
while (__pivot < *__last)
--__last;
if (!(__first < __last))
return __first;
iter_swap(__first, __last);
++__first;
}
}
template <class _RandomAccessIter, class _Tp, class _Compare>
_RandomAccessIter __unguarded_partition(_RandomAccessIter __first,
_RandomAccessIter __last,
_Tp __pivot, _Compare __comp)
{
while (true) {
while (__comp(*__first, __pivot))
++__first;
--__last;
while (__comp(__pivot, *__last))
--__last;
if (!(__first < __last))
return __first;
iter_swap(__first, __last);
++__first;
}
}
const int __stl_threshold = 16;
// sort() and its auxiliary functions.
template <class _RandomAccessIter, class _Tp>
void __unguarded_linear_insert(_RandomAccessIter __last, _Tp __val) {
_RandomAccessIter __next = __last;
--__next;
while (__val < *__next) {
*__last = *__next;
__last = __next;
--__next;
}
*__last = __val;
}
template <class _RandomAccessIter, class _Tp, class _Compare>
void __unguarded_linear_insert(_RandomAccessIter __last, _Tp __val,
_Compare __comp) {
_RandomAccessIter __next = __last;
--__next;
while (__comp(__val, *__next)) {
*__last = *__next;
__last = __next;
--__next;
}
*__last = __val;
}
template <class _RandomAccessIter, class _Tp>
inline void __linear_insert(_RandomAccessIter __first,
_RandomAccessIter __last, _Tp*) {
_Tp __val = *__last;
if (__val < *__first) {
copy_backward(__first, __last, __last + 1);
*__first = __val;
}
else
__unguarded_linear_insert(__last, __val);
}
template <class _RandomAccessIter, class _Tp, class _Compare>
inline void __linear_insert(_RandomAccessIter __first,
_RandomAccessIter __last, _Tp*, _Compare __comp) {
_Tp __val = *__last;
if (__comp(__val, *__first)) {
copy_backward(__first, __last, __last + 1);
*__first = __val;
}
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