?? thr-solaris.c
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/* GNU Objective C Runtime Thread Interface Copyright (C) 1996, 1997 Free Software Foundation, Inc. Contributed by Galen C. Hunt (gchunt@cs.rochester.edu) Conditions added by Mircea Oancea (mircea@first.elcom.pub.ro) This file is part of GCC.GCC is free software; you can redistribute it and/or modify it under theterms of the GNU General Public License as published by the Free SoftwareFoundation; either version 2, or (at your option) any later version.GCC is distributed in the hope that it will be useful, but WITHOUT ANYWARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESSFOR A PARTICULAR PURPOSE. See the GNU General Public License for moredetails.You should have received a copy of the GNU General Public License along withGCC; see the file COPYING. If not, write to the Free SoftwareFoundation, 51 Franklin Street, Fifth Floor,Boston, MA 02110-1301, USA. *//* As a special exception, if you link this library with files compiled with GCC to produce an executable, this does not cause the resulting executable to be covered by the GNU General Public License. This exception does not however invalidate any other reasons why the executable file might be covered by the GNU General Public License. */#include "objc/thr.h"#include "objc/runtime.h"#include <thread.h>#include <synch.h>#include <errno.h>/* Key structure for maintaining thread specific storage */static thread_key_t __objc_thread_data_key;/* Backend initialization functions *//* Initialize the threads subsystem. */int__objc_init_thread_system(void){ /* Initialize the thread storage key */ if (thr_keycreate(&__objc_thread_data_key, NULL) == 0) return 0; else return -1;}/* Close the threads subsystem. */int__objc_close_thread_system(void){ return 0;}/* Backend thread functions *//* Create a new thread of execution. */objc_thread_t__objc_thread_detach(void (*func)(void *arg), void *arg){ objc_thread_t thread_id; thread_t new_thread_id = 0; if (thr_create(NULL, 0, (void *)func, arg, THR_DETACHED | THR_NEW_LWP, &new_thread_id) == 0) thread_id = *(objc_thread_t *)&new_thread_id; else thread_id = NULL; return thread_id;}/* Set the current thread's priority. */int__objc_thread_set_priority(int priority){ int sys_priority = 0; switch (priority) { case OBJC_THREAD_INTERACTIVE_PRIORITY: sys_priority = 300; break; default: case OBJC_THREAD_BACKGROUND_PRIORITY: sys_priority = 200; break; case OBJC_THREAD_LOW_PRIORITY: sys_priority = 1000; break; } /* Change priority */ if (thr_setprio(thr_self(), sys_priority) == 0) return 0; else return -1;}/* Return the current thread's priority. */int__objc_thread_get_priority(void){ int sys_priority; if (thr_getprio(thr_self(), &sys_priority) == 0) { if (sys_priority >= 250) return OBJC_THREAD_INTERACTIVE_PRIORITY; else if (sys_priority >= 150) return OBJC_THREAD_BACKGROUND_PRIORITY; return OBJC_THREAD_LOW_PRIORITY; } /* Couldn't get priority. */ return -1;}/* Yield our process time to another thread. */void__objc_thread_yield(void){ thr_yield();}/* Terminate the current thread. */int__objc_thread_exit(void){ /* exit the thread */ thr_exit(&__objc_thread_exit_status); /* Failed if we reached here */ return -1;}/* Returns an integer value which uniquely describes a thread. */objc_thread_t__objc_thread_id(void){ return (objc_thread_t)thr_self();}/* Sets the thread's local storage pointer. */int__objc_thread_set_data(void *value){ if (thr_setspecific(__objc_thread_data_key, value) == 0) return 0; else return -1;}/* Returns the thread's local storage pointer. */void *__objc_thread_get_data(void){ void *value = NULL; if (thr_getspecific(__objc_thread_data_key, &value) == 0) return value; return NULL;}/* Backend mutex functions *//* Allocate a mutex. */int__objc_mutex_allocate(objc_mutex_t mutex){ if (mutex_init( (mutex_t *)(&(mutex->backend)), USYNC_THREAD, 0)) return -1; else return 0;}/* Deallocate a mutex. */int__objc_mutex_deallocate(objc_mutex_t mutex){ mutex_destroy((mutex_t *)(&(mutex->backend))); return 0;}/* Grab a lock on a mutex. */int__objc_mutex_lock(objc_mutex_t mutex){ if (mutex_lock((mutex_t *)(&(mutex->backend))) != 0) return -1; else return 0;}/* Try to grab a lock on a mutex. */int__objc_mutex_trylock(objc_mutex_t mutex){ if (mutex_trylock((mutex_t *)(&(mutex->backend))) != 0) return -1; else return 0;}/* Unlock the mutex */int__objc_mutex_unlock(objc_mutex_t mutex){ if (mutex_unlock((mutex_t *)(&(mutex->backend))) != 0) return -1; else return 0;}/* Backend condition mutex functions *//* Allocate a condition. */int__objc_condition_allocate(objc_condition_t condition){ return cond_init((cond_t *)(&(condition->backend)), USYNC_THREAD, NULL);}/* Deallocate a condition. */int__objc_condition_deallocate(objc_condition_t condition){ return cond_destroy((cond_t *)(&(condition->backend)));}/* Wait on the condition */int__objc_condition_wait(objc_condition_t condition, objc_mutex_t mutex){ return cond_wait((cond_t *)(&(condition->backend)), (mutex_t *)(&(mutex->backend)));}/* Wake up all threads waiting on this condition. */int__objc_condition_broadcast(objc_condition_t condition){ return cond_broadcast((cond_t *)(&(condition->backend)));}/* Wake up one thread waiting on this condition. */int__objc_condition_signal(objc_condition_t condition){ return cond_signal((cond_t *)(&(condition->backend)));}/* End of File */
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