?? globals.h
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/* BladeMaster 2, a text, rougelike(kinda), arena combat simulation game. Copyright (C) 2002 Blademaster 2 Team, see CREDITS Clone of BladeMaster by Logicom, Inc. Copyright(C) 1990/1993 In no means affliated with the original Blademaster or the original Blademaster creators/programmers. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Useful contact information: Website: blademaster2.sourceforge.net Project page: www.sf.net/projects/blademaster2/ Project Lead (see CREDITS for other members of the developement team) E-Mail: ilswyn@users.sourceforge.net AIM: ilswyn*/#ifndef GLOBALS_H#define GLOBALS_H// All Globalsextern int whereis;extern Position arena_boundary;extern WINDOW *screen;extern WINDOW *charsheet;extern WINDOW *arena;extern WINDOW *outputm;extern WINDOW *inventory;extern WINDOW *estats;extern Healer healer;extern Tavern tavern;extern EqShop eqshop;extern Bank bank;extern Arena* main_arena;extern const int MAX_ARENA_OBJECTS;extern int end_arena_object;extern ArenaObject* arena_obj_list[];extern int arena_obj_types[];extern const int HUMAN;extern const int COMP;void add_arena_object(ArenaObject*, int);int check_collision(Position);int is_object(Position);ArenaObject* check_for_obstacle(int, int);int get_input();int getrandom(int, int); #endif
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