?? main.cpp
字號:
/* BladeMaster 2, a text, rougelike(kinda), arena combat simulation game. Copyright (C) 2002 Blademaster 2 Team, see CREDITS Clone of BladeMaster by Logicom, Inc. Copyright(C) 1990/1993 In no means affliated with the original Blademaster or the original Blademaster creators/programmers. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Useful contact information: Website: blademaster2.sourceforge.net Project page: www.sf.net/projects/blademaster2/ Project Lead (see CREDITS for other members of the developement team) E-Mail: ilswyn@users.sourceforge.net AIM: ilswyn*/// Standard Libraries#include <ncurses.h> // Text library#include <time.h> // used for srand()#include <cstdlib> // srand()#include <string>// Custom Libraries#include "arena.h"#include "items.h"#include "players.h" // Contains player classes#include "shops.h"#include "globals.h"#include "main.h"#include "textgfx.h" // Graphical functions, menus, etc.// Contains all menu initialization and menu command processing#include "menus.h"int main(){ init_ncurses(); // Initialize ncurses init(); // Initialize various things srand(time(NULL)); // Seed rand() so it is really random main_menu_loop(); // Start main menu endwin(); // End ncurses mode}// Ncurses initializationvoid init_ncurses(){ initscr(); // Start curses mode keypad(stdscr, TRUE); // Enables reading of directional keys start_color(); // Enable color noecho(); // Disable echoing by getch() curs_set(0); // Invisible cursor check_colors(); // Check if terminal is color-capable // Color pairs init_pair(1, COLOR_WHITE, COLOR_BLUE); init_pair(2, COLOR_YELLOW, COLOR_BLUE); init_pair(3, COLOR_CYAN, COLOR_BLUE); init_pair(4, COLOR_WHITE, COLOR_BLACK); init_pair(5, COLOR_GREEN, COLOR_BLUE);}void init(){ // Boundaries for the arena, so you cant walk out of the arena arena_boundary.setPos_X(49); arena_boundary.setPos_Y(16);}
?? 快捷鍵說明
復制代碼
Ctrl + C
搜索代碼
Ctrl + F
全屏模式
F11
切換主題
Ctrl + Shift + D
顯示快捷鍵
?
增大字號
Ctrl + =
減小字號
Ctrl + -