?? pattern.h
字號:
// pattern.h : main header file for the PATTERN application
//
#if !defined(AFX_PATTERN_H__C5FAF1EF_9CC9_4154_B23F_3FD1C8A0F692__INCLUDED_)
#define AFX_PATTERN_H__C5FAF1EF_9CC9_4154_B23F_3FD1C8A0F692__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
//#define _MBCS
#include "resource.h" // main symbols
#include "Pattern_i.h"
/////////////////////////////////////////////////////////////////////////////
// CPatternApp:
// See pattern.cpp for the implementation of this class
//
class CPatternApp : public CWinApp
{
public:
CPatternApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CPatternApp)
public:
virtual BOOL InitInstance();
virtual int ExitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CPatternApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
BOOL m_bATLInited;
private:
BOOL InitATL();
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PATTERN_H__C5FAF1EF_9CC9_4154_B23F_3FD1C8A0F692__INCLUDED_)
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