?? snmpget.mak
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# Microsoft Developer Studio Generated NMAKE File, Format Version 4.20
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
!IF "$(CFG)" == ""
CFG=snmpGet - Win32 Debug
!MESSAGE No configuration specified. Defaulting to snmpGet - Win32 Debug.
!ENDIF
!IF "$(CFG)" != "snmpGet - Win32 Release" && "$(CFG)" !=\
"snmpGet - Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE on this makefile
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "snmpGet.mak" CFG="snmpGet - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "snmpGet - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "snmpGet - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
################################################################################
# Begin Project
# PROP Target_Last_Scanned "snmpGet - Win32 Debug"
RSC=rc.exe
CPP=cl.exe
!IF "$(CFG)" == "snmpGet - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
OUTDIR=.\Release
INTDIR=.\Release
ALL : "$(OUTDIR)\snmpGet.exe" ".\snmpGet.exe"
CLEAN :
-@erase "$(INTDIR)\snmpGet.obj"
-@erase "$(OUTDIR)\snmpGet.exe"
-@erase ".\snmpGet.exe"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
# ADD CPP /nologo /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
CPP_PROJ=/nologo /ML /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D\
"_CONSOLE" /Fp"$(INTDIR)/snmpGet.pch" /YX /Fo"$(INTDIR)/" /c
CPP_OBJS=.\Release/
CPP_SBRS=.\.
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/snmpGet.bsc"
BSC32_SBRS= \
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 ../../dll/release/snmp_pp.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
LINK32_FLAGS=../../dll/release/snmp_pp.lib kernel32.lib user32.lib gdi32.lib\
winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib\
uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /incremental:no\
/pdb:"$(OUTDIR)/snmpGet.pdb" /machine:I386 /out:"$(OUTDIR)/snmpGet.exe"
LINK32_OBJS= \
"$(INTDIR)\snmpGet.obj"
"$(OUTDIR)\snmpGet.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
# Begin Custom Build
InputPath=.\Release\snmpGet.exe
SOURCE=$(InputPath)
"snmpGet.exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy ..\..\winsnmp\wsnmp32.dll Release\wsnmp32.dll
copy ..\..\winsnmp\wsnmph32.exe Release\wsnmph32.exe
copy ..\..\dll\release\snmp_pp.dll Release\snmp_pp.dll
# End Custom Build
!ELSEIF "$(CFG)" == "snmpGet - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
OUTDIR=.\Debug
INTDIR=.\Debug
ALL : "$(OUTDIR)\snmpGet.exe" ".\snmpGet.exe"
CLEAN :
-@erase "$(INTDIR)\snmpGet.obj"
-@erase "$(INTDIR)\vc40.idb"
-@erase "$(INTDIR)\vc40.pdb"
-@erase "$(OUTDIR)\snmpGet.exe"
-@erase "$(OUTDIR)\snmpGet.ilk"
-@erase "$(OUTDIR)\snmpGet.pdb"
-@erase ".\snmpGet.exe"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
CPP_PROJ=/nologo /MLd /W3 /Gm /GX /Zi /Od /I "..\..\include" /D "WIN32" /D\
"_DEBUG" /D "_CONSOLE" /Fp"$(INTDIR)/snmpGet.pch" /YX /Fo"$(INTDIR)/"\
/Fd"$(INTDIR)/" /c
CPP_OBJS=.\Debug/
CPP_SBRS=.\.
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/snmpGet.bsc"
BSC32_SBRS= \
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386
# ADD LINK32 ../../dll/debug/snmp_pp.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386
LINK32_FLAGS=../../dll/debug/snmp_pp.lib kernel32.lib user32.lib gdi32.lib\
winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib\
uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /incremental:yes\
/pdb:"$(OUTDIR)/snmpGet.pdb" /debug /machine:I386 /out:"$(OUTDIR)/snmpGet.exe"
LINK32_OBJS= \
"$(INTDIR)\snmpGet.obj"
"$(OUTDIR)\snmpGet.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
# Begin Custom Build
InputPath=.\Debug\snmpGet.exe
SOURCE=$(InputPath)
"snmpGet.exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy ..\..\winsnmp\wsnmp32.dll Debug\wsnmp32.dll
copy ..\..\winsnmp\wsnmph32.exe Debug\wsnmph32.exe
copy ..\..\dll\debug\snmp_pp.dll Debug\snmp_pp.dll
# End Custom Build
!ENDIF
.c{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.c{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
################################################################################
# Begin Target
# Name "snmpGet - Win32 Release"
# Name "snmpGet - Win32 Debug"
!IF "$(CFG)" == "snmpGet - Win32 Release"
!ELSEIF "$(CFG)" == "snmpGet - Win32 Debug"
!ENDIF
################################################################################
# Begin Source File
SOURCE=.\snmpGet.cpp
DEP_CPP_SNMPG=\
"..\..\include\address.h"\
"..\..\include\collect.h"\
"..\..\include\counter.h"\
"..\..\include\ctr64.h"\
"..\..\include\gauge.h"\
"..\..\include\integer.h"\
"..\..\include\octet.h"\
"..\..\include\oid.h"\
"..\..\include\pdu.h"\
"..\..\include\smi.h"\
"..\..\include\smival.h"\
"..\..\include\snmp_pp.h"\
"..\..\include\snmperrs.h"\
"..\..\include\target.h"\
"..\..\include\timetick.h"\
"..\..\include\vb.h"\
"$(INTDIR)\snmpGet.obj" : $(SOURCE) $(DEP_CPP_SNMPG) "$(INTDIR)"
# End Source File
# End Target
# End Project
################################################################################
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