?? cj.cpp
字號:
// cj.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "cj.h"
#include "cjDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CCjApp
BEGIN_MESSAGE_MAP(CCjApp, CWinApp)
//{{AFX_MSG_MAP(CCjApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CCjApp construction
CCjApp::CCjApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CCjApp object
CCjApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CCjApp initialization
BOOL CCjApp::InitInstance()
{
HANDLE m_hMutex=CreateMutex(NULL,TRUE,m_pszAppName);
if(GetLastError()==ERROR_ALREADY_EXISTS)
{
AfxMessageBox("已經有一個同樣的程序在運行!");
return FALSE;
}
AfxEnableControlContainer();
SetupODBCDateSource();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
if (RunEmbedded() || RunAutomated())
{
// Register all OLE server (factories) as running. This enables the
// OLE libraries to create objects from other applications.
COleTemplateServer::RegisterAll();
}
else
{
// When a server application is launched stand-alone, it is a good idea
// to update the system registry in case it has been damaged.
COleObjectFactory::UpdateRegistryAll();
}
CCjDlg dlg;
m_pMainWnd = &dlg;
int nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}
void CCjApp::SetupODBCDateSource()
{
SQLConfigDataSource(NULL,ODBC_ADD_DSN,
"Microsoft Access Driver (*.mdb)",
"DSN=student\0"
"Description=student\0"
"FileType=Access\0"
"DBQ=.\\student.mdb\0"
);
}
int CCjApp::ExitInstance()
{
// TODO: Add your specialized code here and/or call the base class
RemoveODBCDataSource();
return CWinApp::ExitInstance();
}
void CCjApp::RemoveODBCDataSource()
{
SQLConfigDataSource(NULL,ODBC_REMOVE_DSN,
"Microsoft Access Driver (*.mdb)",
"DSN=student\0"
"Description=student\0"
"FileType=Access\0"
"DBQ=.\\student.mdb\0"
);
}
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