?? sdl_opengl.h
字號:
#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640#define GL_CURRENT_MATRIX_ARB 0x8641#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B#define GL_PROGRAM_BINDING_ARB 0x8677#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A#define GL_PROGRAM_ERROR_STRING_ARB 0x8874#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875#define GL_PROGRAM_FORMAT_ARB 0x8876#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7#define GL_PROGRAM_PARAMETERS_ARB 0x88A8#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB#define GL_PROGRAM_ATTRIBS_ARB 0x88AC#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7#define GL_MATRIX0_ARB 0x88C0#define GL_MATRIX1_ARB 0x88C1#define GL_MATRIX2_ARB 0x88C2#define GL_MATRIX3_ARB 0x88C3#define GL_MATRIX4_ARB 0x88C4#define GL_MATRIX5_ARB 0x88C5#define GL_MATRIX6_ARB 0x88C6#define GL_MATRIX7_ARB 0x88C7#define GL_MATRIX8_ARB 0x88C8#define GL_MATRIX9_ARB 0x88C9#define GL_MATRIX10_ARB 0x88CA#define GL_MATRIX11_ARB 0x88CB#define GL_MATRIX12_ARB 0x88CC#define GL_MATRIX13_ARB 0x88CD#define GL_MATRIX14_ARB 0x88CE#define GL_MATRIX15_ARB 0x88CF#define GL_MATRIX16_ARB 0x88D0#define GL_MATRIX17_ARB 0x88D1#define GL_MATRIX18_ARB 0x88D2#define GL_MATRIX19_ARB 0x88D3#define GL_MATRIX20_ARB 0x88D4#define GL_MATRIX21_ARB 0x88D5#define GL_MATRIX22_ARB 0x88D6#define GL_MATRIX23_ARB 0x88D7#define GL_MATRIX24_ARB 0x88D8#define GL_MATRIX25_ARB 0x88D9#define GL_MATRIX26_ARB 0x88DA#define GL_MATRIX27_ARB 0x88DB#define GL_MATRIX28_ARB 0x88DC#define GL_MATRIX29_ARB 0x88DD#define GL_MATRIX30_ARB 0x88DE#define GL_MATRIX31_ARB 0x88DF#endif#ifndef GL_ARB_fragment_program#define GL_FRAGMENT_PROGRAM_ARB 0x8804#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810#define GL_MAX_TEXTURE_COORDS_ARB 0x8871#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872#endif#ifndef GL_ARB_vertex_buffer_object#define GL_BUFFER_SIZE_ARB 0x8764#define GL_BUFFER_USAGE_ARB 0x8765#define GL_ARRAY_BUFFER_ARB 0x8892#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F#define GL_READ_ONLY_ARB 0x88B8#define GL_WRITE_ONLY_ARB 0x88B9#define GL_READ_WRITE_ARB 0x88BA#define GL_BUFFER_ACCESS_ARB 0x88BB#define GL_BUFFER_MAPPED_ARB 0x88BC#define GL_BUFFER_MAP_POINTER_ARB 0x88BD#define GL_STREAM_DRAW_ARB 0x88E0#define GL_STREAM_READ_ARB 0x88E1#define GL_STREAM_COPY_ARB 0x88E2#define GL_STATIC_DRAW_ARB 0x88E4#define GL_STATIC_READ_ARB 0x88E5#define GL_STATIC_COPY_ARB 0x88E6#define GL_DYNAMIC_DRAW_ARB 0x88E8#define GL_DYNAMIC_READ_ARB 0x88E9#define GL_DYNAMIC_COPY_ARB 0x88EA#endif#ifndef GL_ARB_occlusion_query#define GL_QUERY_COUNTER_BITS_ARB 0x8864#define GL_CURRENT_QUERY_ARB 0x8865#define GL_QUERY_RESULT_ARB 0x8866#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867#define GL_SAMPLES_PASSED_ARB 0x8914#endif#ifndef GL_ARB_shader_objects#define GL_PROGRAM_OBJECT_ARB 0x8B40#define GL_SHADER_OBJECT_ARB 0x8B48#define GL_OBJECT_TYPE_ARB 0x8B4E#define GL_OBJECT_SUBTYPE_ARB 0x8B4F#define GL_FLOAT_VEC2_ARB 0x8B50#define GL_FLOAT_VEC3_ARB 0x8B51#define GL_FLOAT_VEC4_ARB 0x8B52#define GL_INT_VEC2_ARB 0x8B53#define GL_INT_VEC3_ARB 0x8B54#define GL_INT_VEC4_ARB 0x8B55#define GL_BOOL_ARB 0x8B56#define GL_BOOL_VEC2_ARB 0x8B57#define GL_BOOL_VEC3_ARB 0x8B58#define GL_BOOL_VEC4_ARB 0x8B59#define GL_FLOAT_MAT2_ARB 0x8B5A#define GL_FLOAT_MAT3_ARB 0x8B5B#define GL_FLOAT_MAT4_ARB 0x8B5C#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81#define GL_OBJECT_LINK_STATUS_ARB 0x8B82#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88#endif#ifndef GL_ARB_vertex_shader#define GL_VERTEX_SHADER_ARB 0x8B31#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A#endif#ifndef GL_ARB_fragment_shader#define GL_FRAGMENT_SHADER_ARB 0x8B30#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49#endif#ifndef GL_ARB_shading_language_100#endif#ifndef GL_ARB_texture_non_power_of_two#endif#ifndef GL_ARB_point_sprite#define GL_POINT_SPRITE_ARB 0x8861#define GL_COORD_REPLACE_ARB 0x8862#endif#ifndef GL_EXT_abgr#define GL_ABGR_EXT 0x8000#endif#ifndef GL_EXT_blend_color#define GL_CONSTANT_COLOR_EXT 0x8001#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002#define GL_CONSTANT_ALPHA_EXT 0x8003#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004#define GL_BLEND_COLOR_EXT 0x8005#endif#ifndef GL_EXT_polygon_offset#define GL_POLYGON_OFFSET_EXT 0x8037#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039#endif#ifndef GL_EXT_texture#define GL_ALPHA4_EXT 0x803B#define GL_ALPHA8_EXT 0x803C#define GL_ALPHA12_EXT 0x803D#define GL_ALPHA16_EXT 0x803E#define GL_LUMINANCE4_EXT 0x803F#define GL_LUMINANCE8_EXT 0x8040#define GL_LUMINANCE12_EXT 0x8041#define GL_LUMINANCE16_EXT 0x8042#define GL_LUMINANCE4_ALPHA4_EXT 0x8043#define GL_LUMINANCE6_ALPHA2_EXT 0x8044#define GL_LUMINANCE8_ALPHA8_EXT 0x8045#define GL_LUMINANCE12_ALPHA4_EXT 0x8046#define GL_LUMINANCE12_ALPHA12_EXT 0x8047#define GL_LUMINANCE16_ALPHA16_EXT 0x8048#define GL_INTENSITY_EXT 0x8049#define GL_INTENSITY4_EXT 0x804A#define GL_INTENSITY8_EXT 0x804B#define GL_INTENSITY12_EXT 0x804C#define GL_INTENSITY16_EXT 0x804D#define GL_RGB2_EXT 0x804E#define GL_RGB4_EXT 0x804F#define GL_RGB5_EXT 0x8050#define GL_RGB8_EXT 0x8051#define GL_RGB10_EXT 0x8052#define GL_RGB12_EXT 0x8053#define GL_RGB16_EXT 0x8054#define GL_RGBA2_EXT 0x8055#define GL_RGBA4_EXT 0x8056#define GL_RGB5_A1_EXT 0x8057#define GL_RGBA8_EXT 0x8058#define GL_RGB10_A2_EXT 0x8059#define GL_RGBA12_EXT 0x805A#define GL_RGBA16_EXT 0x805B#define GL_TEXTURE_RED_SIZE_EXT 0x805C#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061#define GL_REPLACE_EXT 0x8062#define GL_PROXY_TEXTURE_1D_EXT 0x8063#define GL_PROXY_TEXTURE_2D_EXT 0x8064#define GL_TEXTURE_TOO_LARGE_EXT 0x8065#endif#ifndef GL_EXT_texture3D#define GL_PACK_SKIP_IMAGES_EXT 0x806B#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E#define GL_TEXTURE_3D_EXT 0x806F#define GL_PROXY_TEXTURE_3D_EXT 0x8070#define GL_TEXTURE_DEPTH_EXT 0x8071#define GL_TEXTURE_WRAP_R_EXT 0x8072#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073#endif#ifndef GL_SGIS_texture_filter4#define GL_FILTER4_SGIS 0x8146#define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147#endif#ifndef GL_EXT_subtexture#endif#ifndef GL_EXT_copy_texture#endif#ifndef GL_EXT_histogram#define GL_HISTOGRAM_EXT 0x8024#define GL_PROXY_HISTOGRAM_EXT 0x8025#define GL_HISTOGRAM_WIDTH_EXT 0x8026#define GL_HISTOGRAM_FORMAT_EXT 0x8027#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C#define GL_HISTOGRAM_SINK_EXT 0x802D#define GL_MINMAX_EXT 0x802E#define GL_MINMAX_FORMAT_EXT 0x802F#define GL_MINMAX_SINK_EXT 0x8030#define GL_TABLE_TOO_LARGE_EXT 0x8031#endif#ifndef GL_EXT_convolution#define GL_CONVOLUTION_1D_EXT 0x8010#define GL_CONVOLUTION_2D_EXT 0x8011#define GL_SEPARABLE_2D_EXT 0x8012#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015#define GL_REDUCE_EXT 0x8016#define GL_CONVOLUTION_FORMAT_EXT 0x8017#define GL_CONVOLUTION_WIDTH_EXT 0x8018#define GL_CONVOLUTION_HEIGHT_EXT 0x8019#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023#endif#ifndef GL_SGI_color_matrix#define GL_COLOR_MATRIX_SGI 0x80B1#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB#endif
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