?? rectangle.c
字號:
//*****************************************************************************
//
// rectangle.c - Routines for drawing and filling rectangles.
//
// Copyright (c) 2007-2010 Texas Instruments Incorporated. All rights reserved.
// Software License Agreement
//
// Texas Instruments (TI) is supplying this software for use solely and
// exclusively on TI's microcontroller products. The software is owned by
// TI and/or its suppliers, and is protected under applicable copyright
// laws. You may not combine this software with "viral" open-source
// software in order to form a larger program.
//
// THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS.
// NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT
// NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY
// CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL
// DAMAGES, FOR ANY REASON WHATSOEVER.
//
// This is part of revision 5821 of the Stellaris Graphics Library.
//
//*****************************************************************************
#include "driverlib/debug.h"
#include "grlib/grlib.h"
//*****************************************************************************
//
//! \addtogroup primitives_api
//! @{
//
//*****************************************************************************
//*****************************************************************************
//
// Make sure min and max are defined.
//
//*****************************************************************************
#ifndef min
#define min(a, b) (((a) < (b)) ? (a) : (b))
#endif
#ifndef max
#define max(a, b) (((a) < (b)) ? (b) : (a))
#endif
//*****************************************************************************
//
//! Draws a rectangle.
//!
//! \param pContext is a pointer to the drawing context to use.
//! \param pRect is a pointer to the structure containing the extents of the
//! rectangle.
//!
//! This function draws a rectangle. The rectangle will extend from \e lXMin
//! to \e lXMax and \e lYMin to \e lYMax, inclusive.
//!
//! \return None.
//
//*****************************************************************************
void
GrRectDraw(const tContext *pContext, const tRectangle *pRect)
{
//
// Check the arguments.
//
ASSERT(pContext);
ASSERT(pRect);
//
// Draw a line across the top of the rectangle.
//
GrLineDrawH(pContext, pRect->sXMin, pRect->sXMax, pRect->sYMin);
//
// Return if the rectangle is one pixel tall.
//
if(pRect->sYMin == pRect->sYMax)
{
return;
}
//
// Draw a line down the right side of the rectangle.
//
GrLineDrawV(pContext, pRect->sXMax, pRect->sYMin + 1, pRect->sYMax);
//
// Return if the rectangle is one pixel wide.
//
if(pRect->sXMin == pRect->sXMax)
{
return;
}
//
// Draw a line across the bottom of the rectangle.
//
GrLineDrawH(pContext, pRect->sXMax - 1, pRect->sXMin, pRect->sYMax);
//
// Return if the rectangle is two pixels tall.
//
if((pRect->sYMin + 1) == pRect->sYMax)
{
return;
}
//
// Draw a line up the left side of the rectangle.
//
GrLineDrawV(pContext, pRect->sXMin, pRect->sYMax - 1, pRect->sYMin + 1);
}
//*****************************************************************************
//
//! Draws a filled rectangle.
//!
//! \param pContext is a pointer to the drawing context to use.
//! \param pRect is a pointer to the structure containing the extents of the
//! rectangle.
//!
//! This function draws a filled rectangle. The rectangle will extend from
//! \e lXMin to \e lXMax and \e lYMin to \e lYMax, inclusive. The clipping of
//! the rectangle to the clipping rectangle is performed within this routine;
//! the display driver's rectangle fill routine is used to perform the actual
//! rectangle fill.
//!
//! \return None.
//
//*****************************************************************************
void
GrRectFill(const tContext *pContext, const tRectangle *pRect)
{
tRectangle sTemp;
//
// Check the arguments.
//
ASSERT(pContext);
ASSERT(pRect);
//
// Swap the X coordinates if sXMin is greater than sXMax.
//
if(pRect->sXMin > pRect->sXMax)
{
sTemp.sXMin = pRect->sXMax;
sTemp.sXMax = pRect->sXMin;
}
else
{
sTemp.sXMin = pRect->sXMin;
sTemp.sXMax = pRect->sXMax;
}
//
// Swap the Y coordinates if sYMin is greater than sYMax.
//
if(pRect->sYMin > pRect->sYMax)
{
sTemp.sYMin = pRect->sYMax;
sTemp.sYMax = pRect->sYMin;
}
else
{
sTemp.sYMin = pRect->sYMin;
sTemp.sYMax = pRect->sYMax;
}
//
// Now that the coordinates are ordered, return without drawing anything if
// the entire rectangle is out of the clipping region.
//
if((sTemp.sXMin > pContext->sClipRegion.sXMax) ||
(sTemp.sXMax < pContext->sClipRegion.sXMin) ||
(sTemp.sYMin > pContext->sClipRegion.sYMax) ||
(sTemp.sYMax < pContext->sClipRegion.sYMin))
{
return;
}
//
// Clip the X coordinates to the edges of the clipping region if necessary.
//
if(sTemp.sXMin < pContext->sClipRegion.sXMin)
{
sTemp.sXMin = pContext->sClipRegion.sXMin;
}
if(sTemp.sXMax > pContext->sClipRegion.sXMax)
{
sTemp.sXMax = pContext->sClipRegion.sXMax;
}
//
// Clip the Y coordinates to the edges of the clipping region if necessary.
//
if(sTemp.sYMin < pContext->sClipRegion.sYMin)
{
sTemp.sYMin = pContext->sClipRegion.sYMin;
}
if(sTemp.sYMax > pContext->sClipRegion.sYMax)
{
sTemp.sYMax = pContext->sClipRegion.sYMax;
}
//
// Call the low level rectangle fill routine.
//
DpyRectFill(pContext->pDisplay, &sTemp, pContext->ulForeground);
}
//*****************************************************************************
//
//! Determines if two rectangles overlap.
//!
//! \param psRect1 is a pointer to the first rectangle.
//! \param psRect2 is a pointer to the second rectangle.
//!
//! This function determines whether two rectangles overlap. It assumes that
//! rectangles \e psRect1 and \e psRect2 are valid with \e sXMin < \e sXMax and
//! \e sYMin < \e sYMax.
//!
//! \return Returns 1 if there is an overlap or 0 if not.
//
//*****************************************************************************
long
GrRectOverlapCheck(tRectangle *psRect1, tRectangle *psRect2)
{
if((psRect1->sXMax < psRect2->sXMin) ||
(psRect2->sXMax < psRect1->sXMin) ||
(psRect1->sYMax < psRect2->sYMin) ||
(psRect2->sYMax < psRect1->sYMin))
{
return(0);
}
else
{
return(1);
}
}
//*****************************************************************************
//
//! Determines the intersection of two rectangles.
//!
//! \param psRect1 is a pointer to the first rectangle.
//! \param psRect2 is a pointer to the second rectangle.
//! \param psIntersect is a pointer to a rectangle which will be written with
//! the intersection of \e psRect1 and \e psRect2.
//!
//! This function determines if two rectangles overlap and, if they do,
//! calculates the rectangle representing their intersection. If the rectangles
//! do not overlap, 0 is returned and \e psIntersect is not written.
//!
//! \return Returns 1 if there is an overlap or 0 if not.
//
//*****************************************************************************
long
GrRectIntersectGet(tRectangle *psRect1, tRectangle *psRect2,
tRectangle *psIntersect)
{
//
// Make sure we were passed valid rectangles.
//
if((psRect1->sXMax <= psRect1->sXMin) ||
(psRect1->sYMax <= psRect1->sYMin) ||
(psRect2->sXMax <= psRect2->sXMin) ||
(psRect2->sYMax <= psRect2->sYMin))
{
return(0);
}
//
// Make sure that there is an intersection between the two rectangles.
//
if(!GrRectOverlapCheck(psRect1, psRect2))
{
return(0);
}
//
// The rectangles do intersect so determine the rectangle of the
// intersection.
//
psIntersect->sXMin = max(psRect1->sXMin, psRect2->sXMin);
psIntersect->sXMax = min(psRect1->sXMax, psRect2->sXMax);
psIntersect->sYMin = max(psRect1->sYMin, psRect2->sYMin);
psIntersect->sYMax = min(psRect1->sYMax, psRect2->sYMax);
return(1);
}
//*****************************************************************************
//
// Close the Doxygen group.
//! @}
//
//*****************************************************************************
?? 快捷鍵說明
復制代碼
Ctrl + C
搜索代碼
Ctrl + F
全屏模式
F11
切換主題
Ctrl + Shift + D
顯示快捷鍵
?
增大字號
Ctrl + =
減小字號
Ctrl + -