?? image.c
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//*****************************************************************************
//
// image.c - Routines for drawing bitmap images.
//
// Copyright (c) 2008-2010 Texas Instruments Incorporated. All rights reserved.
// Software License Agreement
//
// Texas Instruments (TI) is supplying this software for use solely and
// exclusively on TI's microcontroller products. The software is owned by
// TI and/or its suppliers, and is protected under applicable copyright
// laws. You may not combine this software with "viral" open-source
// software in order to form a larger program.
//
// THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS.
// NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT
// NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY
// CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL
// DAMAGES, FOR ANY REASON WHATSOEVER.
//
// This is part of revision 5821 of the Stellaris Graphics Library.
//
//*****************************************************************************
#include "driverlib/debug.h"
#include "grlib/grlib.h"
//*****************************************************************************
//
//! \addtogroup primitives_api
//! @{
//
//*****************************************************************************
//*****************************************************************************
//
// The buffer that holds the dictionary used by the Lempel-Ziv-Storer-Szymanski
// compression algorithm. This is simply the last 32 bytes decoded from the
// stream, and is initially filled with zeros.
//
//*****************************************************************************
static unsigned char g_pucDictionary[32];
//*****************************************************************************
//
//! Draws a bitmap image.
//!
//! \param pContext is a pointer to the drawing context to use.
//! \param pucImage is a pointer to the image to draw.
//! \param lX is the X coordinate of the upper left corner of the image.
//! \param lY is the Y coordinate of the upper left corner of the image.
//!
//! This function draws a bitmap image. The image may be 1 bit per pixel
//! (using the foreground and background color from the drawing context), 4
//! bits per pixel (using a palette supplied in the image data), or 8 bits per
//! pixel (using a palette supplied in the image data). It can be uncompressed
//! data, or it can be compressed using the Lempel-Ziv-Storer-Szymanski
//! algorithm (as published in the Journal of the ACM, 29(4):928-951, October
//! 1982).
//!
//! \return None.
//
//*****************************************************************************
void
GrImageDraw(const tContext *pContext, const unsigned char *pucImage, long lX,
long lY)
{
unsigned long ulByte, ulBits, ulMatch, ulSize, ulIdx, ulCount, ulNum;
long lBPP, lWidth, lHeight, lX0, lX1, lX2;
const unsigned char *pucPalette;
unsigned char pucBWPalette[8];
//
// Check the arguments.
//
ASSERT(pContext);
ASSERT(pucImage);
//
// Get the image format from the image data.
//
lBPP = *pucImage++;
//
// Get the image width from the image data.
//
lWidth = *(unsigned short *)pucImage;
pucImage += 2;
//
// Get the image height from the image data.
//
lHeight = *(unsigned short *)pucImage;
pucImage += 2;
//
// Return without doing anything if the entire image lies outside the
// current clipping region.
//
if((lX > pContext->sClipRegion.sXMax) ||
((lX + lWidth - 1) < pContext->sClipRegion.sXMin) ||
(lY > pContext->sClipRegion.sYMax) ||
((lY + lHeight - 1) < pContext->sClipRegion.sYMin))
{
return;
}
//
// Get the starting X offset within the image based on the current clipping
// region.
//
if(lX < pContext->sClipRegion.sXMin)
{
lX0 = pContext->sClipRegion.sXMin - lX;
}
else
{
lX0 = 0;
}
//
// Get the ending X offset within the image based on the current clipping
// region.
//
if((lX + lWidth - 1) > pContext->sClipRegion.sXMax)
{
lX2 = pContext->sClipRegion.sXMax - lX;
}
else
{
lX2 = lWidth - 1;
}
//
// Reduce the height of the image, if required, based on the current
// clipping region.
//
if((lY + lHeight - 1) > pContext->sClipRegion.sYMax)
{
lHeight = pContext->sClipRegion.sYMax - lY + 1;
}
//
// Determine the color palette for the image based on the image format.
//
if((lBPP & 0x7f) == IMAGE_FMT_1BPP_UNCOMP)
{
//
// Construct a local "black & white" palette based on the foreground
// and background colors of the drawing context.
//
*(unsigned long *)pucBWPalette = pContext->ulBackground;
*(unsigned long *)(pucBWPalette + 4) = pContext->ulForeground;
//
// Set the palette pointer to the local "black & white" palette.
//
pucPalette = pucBWPalette;
}
else
{
//
// For 4 and 8 BPP images, the palette is contained at the start of the
// image data.
//
pucPalette = pucImage + 1;
pucImage += (pucImage[0] * 3) + 4;
}
//
// See if the image is compressed.
//
if(!(lBPP & 0x80))
{
//
// The image is not compressed. See if the top portion of the image
// lies above the clipping region.
//
if(lY < pContext->sClipRegion.sYMin)
{
//
// Determine the number of rows that lie above the clipping region.
//
lX1 = pContext->sClipRegion.sYMin - lY;
//
// Skip past the data for the rows that lie above the clipping
// region.
//
pucImage += (((lWidth * lBPP) + 7) / 8) * lX1;
//
// Decrement the image height by the number of skipped rows.
//
lHeight -= lX1;
//
// Increment the starting Y coordinate by the number of skipped
// rows.
//
lY += lX1;
}
//
// Loop while there are more rows to draw.
//
while(lHeight--)
{
//
// Draw this row of image pixels.
//
DpyPixelDrawMultiple(pContext->pDisplay, lX + lX0, lY, lX0 & 7,
lX2 - lX0 + 1, lBPP,
pucImage + ((lX0 * lBPP) / 8), pucPalette);
//
// Skip past the data for this row.
//
pucImage += ((lWidth * lBPP) + 7) / 8;
//
// Increment the Y coordinate.
//
lY++;
}
}
else
{
//
// The image is compressed. Clear the compressed flag in the format
// specifier so that the bits per pixel remains.
//
lBPP &= 0x7f;
//
// Reset the dictionary used to uncompress the image.
//
for(ulBits = 0; ulBits < sizeof(g_pucDictionary); ulBits += 4)
{
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