?? regs.h
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/****************************************************************************** Realmode X86 Emulator Library** Copyright (C) 1996-1999 SciTech Software, Inc.* Copyright (C) David Mosberger-Tang* Copyright (C) 1999 Egbert Eich** ========================================================================** Permission to use, copy, modify, distribute, and sell this software and* its documentation for any purpose is hereby granted without fee,* provided that the above copyright notice appear in all copies and that* both that copyright notice and this permission notice appear in* supporting documentation, and that the name of the authors not be used* in advertising or publicity pertaining to distribution of the software* without specific, written prior permission. The authors makes no* representations about the suitability of this software for any purpose.* It is provided "as is" without express or implied warranty.** THE AUTHORS DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO* EVENT SHALL THE AUTHORS BE LIABLE FOR ANY SPECIAL, INDIRECT OR* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF* USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR* PERFORMANCE OF THIS SOFTWARE.** ========================================================================** Language: ANSI C* Environment: Any* Developer: Kendall Bennett** Description: Header file for x86 register definitions.*****************************************************************************/#ifndef __X86EMU_REGS_H#define __X86EMU_REGS_H/*---------------------- Macros and type definitions ----------------------*/#pragma pack(1)/* * General EAX, EBX, ECX, EDX type registers. Note that for * portability, and speed, the issue of byte swapping is not addressed * in the registers. All registers are stored in the default format * available on the host machine. The only critical issue is that the * registers should line up EXACTLY in the same manner as they do in * the 386. That is: * * EAX & 0xff === AL * EAX & 0xffff == AX * * etc. The result is that alot of the calculations can then be * done using the native instruction set fully. */#ifdef __BIG_ENDIAN__typedef struct { u32 e_reg; } I32_reg_t;typedef struct { u16 filler0, x_reg; } I16_reg_t;typedef struct { u8 filler0, filler1, h_reg, l_reg; } I8_reg_t;#else /* !__BIG_ENDIAN__ */typedef struct { u32 e_reg; } I32_reg_t;typedef struct { u16 x_reg; } I16_reg_t;typedef struct { u8 l_reg, h_reg; } I8_reg_t;#endif /* BIG_ENDIAN */typedef union { I32_reg_t I32_reg; I16_reg_t I16_reg; I8_reg_t I8_reg; } i386_general_register;struct i386_general_regs { i386_general_register A, B, C, D; };typedef struct i386_general_regs Gen_reg_t;struct i386_special_regs { i386_general_register SP, BP, SI, DI, IP; u32 FLAGS; };/* * Segment registers here represent the 16 bit quantities * CS, DS, ES, SS. */struct i386_segment_regs { u16 CS, DS, SS, ES, FS, GS; };/* 8 bit registers */#define R_AH gen.A.I8_reg.h_reg#define R_AL gen.A.I8_reg.l_reg#define R_BH gen.B.I8_reg.h_reg#define R_BL gen.B.I8_reg.l_reg#define R_CH gen.C.I8_reg.h_reg#define R_CL gen.C.I8_reg.l_reg#define R_DH gen.D.I8_reg.h_reg#define R_DL gen.D.I8_reg.l_reg/* 16 bit registers */#define R_AX gen.A.I16_reg.x_reg#define R_BX gen.B.I16_reg.x_reg#define R_CX gen.C.I16_reg.x_reg#define R_DX gen.D.I16_reg.x_reg/* 32 bit extended registers */#define R_EAX gen.A.I32_reg.e_reg#define R_EBX gen.B.I32_reg.e_reg#define R_ECX gen.C.I32_reg.e_reg#define R_EDX gen.D.I32_reg.e_reg/* special registers */#define R_SP spc.SP.I16_reg.x_reg#define R_BP spc.BP.I16_reg.x_reg#define R_SI spc.SI.I16_reg.x_reg#define R_DI spc.DI.I16_reg.x_reg#define R_IP spc.IP.I16_reg.x_reg#define R_FLG spc.FLAGS/* special registers */#define R_SP spc.SP.I16_reg.x_reg#define R_BP spc.BP.I16_reg.x_reg#define R_SI spc.SI.I16_reg.x_reg#define R_DI spc.DI.I16_reg.x_reg#define R_IP spc.IP.I16_reg.x_reg#define R_FLG spc.FLAGS/* special registers */#define R_ESP spc.SP.I32_reg.e_reg#define R_EBP spc.BP.I32_reg.e_reg#define R_ESI spc.SI.I32_reg.e_reg#define R_EDI spc.DI.I32_reg.e_reg#define R_EIP spc.IP.I32_reg.e_reg#define R_EFLG spc.FLAGS/* segment registers */#define R_CS seg.CS#define R_DS seg.DS#define R_SS seg.SS#define R_ES seg.ES#define R_FS seg.FS#define R_GS seg.GS/* flag conditions */#define FB_CF 0x0001 /* CARRY flag */#define FB_PF 0x0004 /* PARITY flag */#define FB_AF 0x0010 /* AUX flag */#define FB_ZF 0x0040 /* ZERO flag */#define FB_SF 0x0080 /* SIGN flag */#define FB_TF 0x0100 /* TRAP flag */#define FB_IF 0x0200 /* INTERRUPT ENABLE flag */#define FB_DF 0x0400 /* DIR flag */#define FB_OF 0x0800 /* OVERFLOW flag *//* 80286 and above always have bit#1 set */#define F_ALWAYS_ON (0x0002) /* flag bits always on *//* * Define a mask for only those flag bits we will ever pass back * (via PUSHF) */#define F_MSK (FB_CF|FB_PF|FB_AF|FB_ZF|FB_SF|FB_TF|FB_IF|FB_DF|FB_OF)/* following bits masked in to a 16bit quantity */#define F_CF 0x0001 /* CARRY flag */#define F_PF 0x0004 /* PARITY flag */#define F_AF 0x0010 /* AUX flag */#define F_ZF 0x0040 /* ZERO flag */#define F_SF 0x0080 /* SIGN flag */#define F_TF 0x0100 /* TRAP flag */#define F_IF 0x0200 /* INTERRUPT ENABLE flag */#define F_DF 0x0400 /* DIR flag */#define F_OF 0x0800 /* OVERFLOW flag */#define TOGGLE_FLAG(flag) (M.x86.R_FLG ^= (flag))#define SET_FLAG(flag) (M.x86.R_FLG |= (flag))#define CLEAR_FLAG(flag) (M.x86.R_FLG &= ~(flag))#define ACCESS_FLAG(flag) (M.x86.R_FLG & (flag))#define CLEARALL_FLAG(m) (M.x86.R_FLG = 0)#define CONDITIONAL_SET_FLAG(COND,FLAG) \ if (COND) SET_FLAG(FLAG); else CLEAR_FLAG(FLAG)#define F_PF_CALC 0x010000 /* PARITY flag has been calced */#define F_ZF_CALC 0x020000 /* ZERO flag has been calced */#define F_SF_CALC 0x040000 /* SIGN flag has been calced */#define F_ALL_CALC 0xff0000 /* All have been calced *//* * Emulator machine state. * Segment usage control. */#define SYSMODE_SEG_DS_SS 0x00000001#define SYSMODE_SEGOVR_CS 0x00000002#define SYSMODE_SEGOVR_DS 0x00000004#define SYSMODE_SEGOVR_ES 0x00000008#define SYSMODE_SEGOVR_FS 0x00000010#define SYSMODE_SEGOVR_GS 0x00000020#define SYSMODE_SEGOVR_SS 0x00000040#define SYSMODE_PREFIX_REPE 0x00000080#define SYSMODE_PREFIX_REPNE 0x00000100#define SYSMODE_PREFIX_DATA 0x00000200#define SYSMODE_PREFIX_ADDR 0x00000400#define SYSMODE_INTR_PENDING 0x10000000#define SYSMODE_EXTRN_INTR 0x20000000#define SYSMODE_HALTED 0x40000000#define SYSMODE_SEGMASK (SYSMODE_SEG_DS_SS | \ SYSMODE_SEGOVR_CS | \ SYSMODE_SEGOVR_DS | \ SYSMODE_SEGOVR_ES | \ SYSMODE_SEGOVR_FS | \ SYSMODE_SEGOVR_GS | \ SYSMODE_SEGOVR_SS)#define SYSMODE_CLRMASK (SYSMODE_SEG_DS_SS | \ SYSMODE_SEGOVR_CS | \ SYSMODE_SEGOVR_DS | \ SYSMODE_SEGOVR_ES | \ SYSMODE_SEGOVR_FS | \ SYSMODE_SEGOVR_GS | \ SYSMODE_SEGOVR_SS | \ SYSMODE_PREFIX_DATA | \ SYSMODE_PREFIX_ADDR)#define INTR_SYNCH 0x1#define INTR_ASYNCH 0x2#define INTR_HALTED 0x4typedef struct { struct i386_general_regs gen; struct i386_special_regs spc; struct i386_segment_regs seg; /* * MODE contains information on: * REPE prefix 2 bits repe,repne * SEGMENT overrides 5 bits normal,DS,SS,CS,ES * Delayed flag set 3 bits (zero, signed, parity) * reserved 6 bits * interrupt # 8 bits instruction raised interrupt * BIOS video segregs 4 bits * Interrupt Pending 1 bits * Extern interrupt 1 bits * Halted 1 bits */ long mode; u8 intno; volatile int intr; /* mask of pending interrupts */ int debug;#ifdef DEBUG int check; u16 saved_ip; u16 saved_cs; int enc_pos; int enc_str_pos; char decode_buf[32]; /* encoded byte stream */ char decoded_buf[256]; /* disassembled strings */#endif } X86EMU_regs;/****************************************************************************REMARKS:Structure maintaining the emulator machine state.MEMBERS:x86 - X86 registersmem_base - Base real mode memory for the emulatormem_size - Size of the real mode memory block for the emulator****************************************************************************/typedef struct { X86EMU_regs x86; unsigned long mem_base; unsigned long mem_size; void* private; } X86EMU_sysEnv;#pragma pack()/*----------------------------- Global Variables --------------------------*/#ifdef __cplusplusextern "C" { /* Use "C" linkage when in C++ mode */#endif/* Global emulator machine state. * * We keep it global to avoid pointer dereferences in the code for speed. */extern X86EMU_sysEnv _X86EMU_env;#define M _X86EMU_env/*-------------------------- Function Prototypes --------------------------*//* Function to log information at runtime *//*void printk(const char *fmt, ...); */#ifdef __cplusplus} /* End of "C" linkage for C++ */#endif#endif /* __X86EMU_REGS_H */
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