?? guicore.c
字號:
/*************************************************************************************************************
uC/GUI
嵌入式通用圖形軟件
File : GUICore.C
Purpose : Core file for emWin GSC
************************************************************************************************************/
#include <stddef.h> /* needed for definition of NULL */
#define GL_CORE_C
#include "GUI_Private.H"
#include "GUIDebug.h"
/*************************************************************************************************************
* GUI_ClearRect--
*************************************************************************************************************/
void GUI_ClearRect(int x0, int y0, int x1, int y1)
{
GUI_DRAWMODE PrevDraw;
GUI_LOCK();
PrevDraw = LCD_SetDrawMode(GUI_DRAWMODE_REV);
#if GUI_WINSUPPORT
WM_ADDORG(x0,y0);
WM_ADDORG(x1,y1);
WM_ITERATE_START(NULL)
{
#endif
LCD_FillRect(x0,y0,x1,y1);
#if GUI_WINSUPPORT
} WM_ITERATE_END();
#endif
LCD_SetDrawMode(PrevDraw);
GUI_UNLOCK();
}
/*************************************************************************************************************
* GUI_Clear--
*************************************************************************************************************/
void GUI_Clear(void)
{
GUI_GotoXY(0,0); /* Reset text cursor to upper left */
GUI_ClearRect(GUI_XMIN, GUI_YMIN, GUI_XMAX, GUI_YMAX);
}
/*************************************************************************************************************
* GUI_SelectLCD--
*************************************************************************************************************/
#if GUI_SUPPORT_MEMDEV
void GUI_SelectLCD(void)
{
int hDevDataOld = GUI_Context.hDevData;
GUI_Context.hDevData = 0;
GUI_Context.pDeviceAPI = &LCD_L0_APIList;
GUI_Context.pClipRect_HL = &GUI_Context.ClipRect;
LCD_SetClipRectMax();
/* If we are switching batck, restore the former clip rect */
if (hDevDataOld)
GUI_Context.ClipRect = GUI_Context.ClipRectPrev;
#if GUI_WINSUPPORT
WM_Activate();
#endif
}
#endif
/*************************************************************************************************************
* GUI_Init
* Init of GUI internal data structures & variables--初始化GUI的內部數據結構和變量
*************************************************************************************************************/
const tLCD_HL_APIList LCD_HL_APIList =
{
LCD_DrawHLine,
LCD_DrawPixel
};
static void _InitContext(GUI_CONTEXT *pContext)
{
#if GUI_SUPPORT_MEMDEV
GUI_SelectLCD();
#else
LCD_SetClipRectMax();
#endif
pContext->pLCD_HL = &LCD_HL_APIList;
pContext->pAFont = GUI_DEFAULT_FONT;
pContext->pClipRect_HL = &GUI_Context.ClipRect;
pContext->PenSize = 1;
/* Variables in WM module */
#if GUI_WINSUPPORT
pContext->hAWin = WM_GetDesktopWindow();
#endif
/* Variables in GUI_AA module */
pContext->AA_Factor = 3;
LCD_SetBkColor(GUI_DEFAULT_BKCOLOR);
LCD_SetColor(GUI_DEFAULT_COLOR);
}
int GUI_Init(void)
{
int r;
GUI_DEBUG_LOG("\nGUI_Init()");
/* Init system wide globals first */
GUI_DecChar = '.';
GUI_X_Init();
/* Init context */
_InitContext(&GUI_Context);
GUITASK_INIT();
r = LCD_Init();
#if GUI_WINSUPPORT
WM_Init();
#endif
return r;
}
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