?? audio.h
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/* * audio.h * * Copyright (C) 2000 Ralph Metzler <ralph@convergence.de> * & Marcus Metzler <marcus@convergence.de> for convergence integrated media GmbH * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Lesser Public License * as published by the Free Software Foundation; either version 2.1 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * */#ifndef _DVBAUDIO_H_#define _DVBAUDIO_H_#ifdef __KERNEL__#include <linux/types.h>#else#include <stdint.h>#endiftypedef enum { AUDIO_SOURCE_DEMUX, /* Select the demux as the main source */ AUDIO_SOURCE_MEMORY /* Select internal memory as the main source */ } audio_stream_source_t;typedef enum { AUDIO_STOPPED, /* Device is stopped */ AUDIO_PLAYING, /* Device is currently playing */ AUDIO_PAUSED /* Device is paused */ } audio_play_state_t;typedef enum { AUDIO_STEREO, AUDIO_MONO_LEFT, AUDIO_MONO_RIGHT } audio_channel_select_t;typedef struct audio_mixer { unsigned int volume_left; unsigned int volume_right; // what else do we need? bass, pass-through, ...} audio_mixer_t;typedef struct audio_status { int AV_sync_state; /* sync audio and video? */ int mute_state; /* audio is muted */ audio_play_state_t play_state; /* current playback state */ audio_stream_source_t stream_source; /* current stream source */ audio_channel_select_t channel_select; /* currently selected channel */ int bypass_mode; /* pass on audio data to */ audio_mixer_t mixer_state; /* current mixer state */} audio_status_t; /* separate decoder hardware */typedefstruct audio_karaoke{ /* if Vocal1 or Vocal2 are non-zero, they get mixed */ int vocal1; /* into left and right t at 70% each */ int vocal2; /* if both, Vocal1 and Vocal2 are non-zero, Vocal1 gets*/ int melody; /* mixed into the left channel and */ /* Vocal2 into the right channel at 100% each. */ /* if Melody is non-zero, the melody channel gets mixed*/} audio_karaoke_t; /* into left and right */typedef uint16_t audio_attributes_t;/* bits: descr. *//* 15-13 audio coding mode (0=ac3, 2=mpeg1, 3=mpeg2ext, 4=LPCM, 6=DTS, *//* 12 multichannel extension *//* 11-10 audio type (0=not spec, 1=language included) *//* 9- 8 audio application mode (0=not spec, 1=karaoke, 2=surround) *//* 7- 6 Quantization / DRC (mpeg audio: 1=DRC exists)(lpcm: 0=16bit, *//* 5- 4 Sample frequency fs (0=48kHz, 1=96kHz) *//* 2- 0 number of audio channels (n+1 channels) */ /* for GET_CAPABILITIES and SET_FORMAT, the latter should only set one bit */#define AUDIO_CAP_DTS 1#define AUDIO_CAP_LPCM 2#define AUDIO_CAP_MP1 4#define AUDIO_CAP_MP2 8#define AUDIO_CAP_MP3 16#define AUDIO_CAP_AAC 32#define AUDIO_CAP_OGG 64#define AUDIO_CAP_SDDS 128#define AUDIO_CAP_AC3 256#define AUDIO_STOP _IO('o', 1) #define AUDIO_PLAY _IO('o', 2)#define AUDIO_PAUSE _IO('o', 3)#define AUDIO_CONTINUE _IO('o', 4)#define AUDIO_SELECT_SOURCE _IO('o', 5)#define AUDIO_SET_MUTE _IO('o', 6)#define AUDIO_SET_AV_SYNC _IO('o', 7)#define AUDIO_SET_BYPASS_MODE _IO('o', 8)#define AUDIO_CHANNEL_SELECT _IO('o', 9)#define AUDIO_GET_STATUS _IOR('o', 10, audio_status_t)#define AUDIO_GET_CAPABILITIES _IOR('o', 11, unsigned int)#define AUDIO_CLEAR_BUFFER _IO('o', 12)#define AUDIO_SET_ID _IO('o', 13)#define AUDIO_SET_MIXER _IOW('o', 14, audio_mixer_t)#define AUDIO_SET_STREAMTYPE _IO('o', 15)#define AUDIO_SET_EXT_ID _IO('o', 16)#define AUDIO_SET_ATTRIBUTES _IOW('o', 17, audio_attributes_t)#define AUDIO_SET_KARAOKE _IOW('o', 18, audio_karaoke_t)#endif /* _DVBAUDIO_H_ */
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