?? proxy.c
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/*
* Network proxy abstraction in PuTTY
*
* A proxy layer, if necessary, wedges itself between the network
* code and the higher level backend.
*/
#include <assert.h>
#include <ctype.h>
#include <string.h>
#define DEFINE_PLUG_METHOD_MACROS
#include "putty.h"
#include "network.h"
#include "proxy.h"
#define do_proxy_dns(cfg) \
(cfg->proxy_dns == FORCE_ON || \
(cfg->proxy_dns == AUTO && \
cfg->proxy_type != PROXY_SOCKS4 && \
cfg->proxy_type != PROXY_SOCKS5))
/*
* Call this when proxy negotiation is complete, so that this
* socket can begin working normally.
*/
void proxy_activate (Proxy_Socket p)
{
void *data;
int len;
long output_before, output_after;
p->state = PROXY_STATE_ACTIVE;
/* we want to ignore new receive events until we have sent
* all of our buffered receive data.
*/
sk_set_frozen(p->sub_socket, 1);
/* how many bytes of output have we buffered? */
output_before = bufchain_size(&p->pending_oob_output_data) +
bufchain_size(&p->pending_output_data);
/* and keep track of how many bytes do not get sent. */
output_after = 0;
/* send buffered OOB writes */
while (bufchain_size(&p->pending_oob_output_data) > 0) {
bufchain_prefix(&p->pending_oob_output_data, &data, &len);
output_after += sk_write_oob(p->sub_socket, data, len);
bufchain_consume(&p->pending_oob_output_data, len);
}
/* send buffered normal writes */
while (bufchain_size(&p->pending_output_data) > 0) {
bufchain_prefix(&p->pending_output_data, &data, &len);
output_after += sk_write(p->sub_socket, data, len);
bufchain_consume(&p->pending_output_data, len);
}
/* if we managed to send any data, let the higher levels know. */
if (output_after < output_before)
plug_sent(p->plug, output_after);
/* if we were asked to flush the output during
* the proxy negotiation process, do so now.
*/
if (p->pending_flush) sk_flush(p->sub_socket);
/* if the backend wanted the socket unfrozen, try to unfreeze.
* our set_frozen handler will flush buffered receive data before
* unfreezing the actual underlying socket.
*/
if (!p->freeze)
sk_set_frozen((Socket)p, 0);
}
/* basic proxy socket functions */
static Plug sk_proxy_plug (Socket s, Plug p)
{
Proxy_Socket ps = (Proxy_Socket) s;
Plug ret = ps->plug;
if (p)
ps->plug = p;
return ret;
}
static void sk_proxy_close (Socket s)
{
Proxy_Socket ps = (Proxy_Socket) s;
sk_close(ps->sub_socket);
sk_addr_free(ps->remote_addr);
sfree(ps);
}
static int sk_proxy_write (Socket s, const char *data, int len)
{
Proxy_Socket ps = (Proxy_Socket) s;
if (ps->state != PROXY_STATE_ACTIVE) {
bufchain_add(&ps->pending_output_data, data, len);
return bufchain_size(&ps->pending_output_data);
}
return sk_write(ps->sub_socket, data, len);
}
static int sk_proxy_write_oob (Socket s, const char *data, int len)
{
Proxy_Socket ps = (Proxy_Socket) s;
if (ps->state != PROXY_STATE_ACTIVE) {
bufchain_clear(&ps->pending_output_data);
bufchain_clear(&ps->pending_oob_output_data);
bufchain_add(&ps->pending_oob_output_data, data, len);
return len;
}
return sk_write_oob(ps->sub_socket, data, len);
}
static void sk_proxy_flush (Socket s)
{
Proxy_Socket ps = (Proxy_Socket) s;
if (ps->state != PROXY_STATE_ACTIVE) {
ps->pending_flush = 1;
return;
}
sk_flush(ps->sub_socket);
}
static void sk_proxy_set_private_ptr (Socket s, void *ptr)
{
Proxy_Socket ps = (Proxy_Socket) s;
sk_set_private_ptr(ps->sub_socket, ptr);
}
static void * sk_proxy_get_private_ptr (Socket s)
{
Proxy_Socket ps = (Proxy_Socket) s;
return sk_get_private_ptr(ps->sub_socket);
}
static void sk_proxy_set_frozen (Socket s, int is_frozen)
{
Proxy_Socket ps = (Proxy_Socket) s;
if (ps->state != PROXY_STATE_ACTIVE) {
ps->freeze = is_frozen;
return;
}
/* handle any remaining buffered recv data first */
if (bufchain_size(&ps->pending_input_data) > 0) {
ps->freeze = is_frozen;
/* loop while we still have buffered data, and while we are
* unfrozen. the plug_receive call in the loop could result
* in a call back into this function refreezing the socket,
* so we have to check each time.
*/
while (!ps->freeze && bufchain_size(&ps->pending_input_data) > 0) {
void *data;
char databuf[512];
int len;
bufchain_prefix(&ps->pending_input_data, &data, &len);
if (len > lenof(databuf))
len = lenof(databuf);
memcpy(databuf, data, len);
bufchain_consume(&ps->pending_input_data, len);
plug_receive(ps->plug, 0, databuf, len);
}
/* if we're still frozen, we'll have to wait for another
* call from the backend to finish unbuffering the data.
*/
if (ps->freeze) return;
}
sk_set_frozen(ps->sub_socket, is_frozen);
}
static const char * sk_proxy_socket_error (Socket s)
{
Proxy_Socket ps = (Proxy_Socket) s;
if (ps->error != NULL || ps->sub_socket == NULL) {
return ps->error;
}
return sk_socket_error(ps->sub_socket);
}
/* basic proxy plug functions */
static int plug_proxy_closing (Plug p, const char *error_msg,
int error_code, int calling_back)
{
Proxy_Plug pp = (Proxy_Plug) p;
Proxy_Socket ps = pp->proxy_socket;
if (ps->state != PROXY_STATE_ACTIVE) {
ps->closing_error_msg = error_msg;
ps->closing_error_code = error_code;
ps->closing_calling_back = calling_back;
return ps->negotiate(ps, PROXY_CHANGE_CLOSING);
}
return plug_closing(ps->plug, error_msg,
error_code, calling_back);
}
static int plug_proxy_receive (Plug p, int urgent, char *data, int len)
{
Proxy_Plug pp = (Proxy_Plug) p;
Proxy_Socket ps = pp->proxy_socket;
if (ps->state != PROXY_STATE_ACTIVE) {
/* we will lose the urgentness of this data, but since most,
* if not all, of this data will be consumed by the negotiation
* process, hopefully it won't affect the protocol above us
*/
bufchain_add(&ps->pending_input_data, data, len);
ps->receive_urgent = urgent;
ps->receive_data = data;
ps->receive_len = len;
return ps->negotiate(ps, PROXY_CHANGE_RECEIVE);
}
return plug_receive(ps->plug, urgent, data, len);
}
static void plug_proxy_sent (Plug p, int bufsize)
{
Proxy_Plug pp = (Proxy_Plug) p;
Proxy_Socket ps = pp->proxy_socket;
if (ps->state != PROXY_STATE_ACTIVE) {
ps->sent_bufsize = bufsize;
ps->negotiate(ps, PROXY_CHANGE_SENT);
return;
}
plug_sent(ps->plug, bufsize);
}
static int plug_proxy_accepting (Plug p, OSSocket sock)
{
Proxy_Plug pp = (Proxy_Plug) p;
Proxy_Socket ps = pp->proxy_socket;
if (ps->state != PROXY_STATE_ACTIVE) {
ps->accepting_sock = sock;
return ps->negotiate(ps, PROXY_CHANGE_ACCEPTING);
}
return plug_accepting(ps->plug, sock);
}
/*
* This function can accept a NULL pointer as `addr', in which case
* it will only check the host name.
*/
static int proxy_for_destination (SockAddr addr, char *hostname, int port,
const Config *cfg)
{
int s = 0, e = 0;
char hostip[64];
int hostip_len, hostname_len;
const char *exclude_list;
/*
* Check the host name and IP against the hard-coded
* representations of `localhost'.
*/
if (!cfg->even_proxy_localhost &&
(sk_hostname_is_local(hostname) ||
(addr && sk_address_is_local(addr))))
return 0; /* do not proxy */
/* we want a string representation of the IP address for comparisons */
if (addr) {
sk_getaddr(addr, hostip, 64);
hostip_len = strlen(hostip);
} else
hostip_len = 0; /* placate gcc; shouldn't be required */
hostname_len = strlen(hostname);
exclude_list = cfg->proxy_exclude_list;
/* now parse the exclude list, and see if either our IP
* or hostname matches anything in it.
*/
while (exclude_list[s]) {
while (exclude_list[s] &&
(isspace((unsigned char)exclude_list[s]) ||
exclude_list[s] == ',')) s++;
if (!exclude_list[s]) break;
e = s;
while (exclude_list[e] &&
(isalnum((unsigned char)exclude_list[e]) ||
exclude_list[e] == '-' ||
exclude_list[e] == '.' ||
exclude_list[e] == '*')) e++;
if (exclude_list[s] == '*') {
/* wildcard at beginning of entry */
if ((addr && strnicmp(hostip + hostip_len - (e - s - 1),
exclude_list + s + 1, e - s - 1) == 0) ||
strnicmp(hostname + hostname_len - (e - s - 1),
exclude_list + s + 1, e - s - 1) == 0)
return 0; /* IP/hostname range excluded. do not use proxy. */
} else if (exclude_list[e-1] == '*') {
/* wildcard at end of entry */
if ((addr && strnicmp(hostip, exclude_list + s, e - s - 1) == 0) ||
strnicmp(hostname, exclude_list + s, e - s - 1) == 0)
return 0; /* IP/hostname range excluded. do not use proxy. */
} else {
/* no wildcard at either end, so let's try an absolute
* match (ie. a specific IP)
*/
if (addr && strnicmp(hostip, exclude_list + s, e - s) == 0)
return 0; /* IP/hostname excluded. do not use proxy. */
if (strnicmp(hostname, exclude_list + s, e - s) == 0)
return 0; /* IP/hostname excluded. do not use proxy. */
}
s = e;
/* Make sure we really have reached the next comma or end-of-string */
while (exclude_list[s] &&
!isspace((unsigned char)exclude_list[s]) &&
exclude_list[s] != ',') s++;
}
/* no matches in the exclude list, so use the proxy */
return 1;
}
SockAddr name_lookup(char *host, int port, char **canonicalname,
const Config *cfg)
{
if (cfg->proxy_type != PROXY_NONE &&
do_proxy_dns(cfg) &&
proxy_for_destination(NULL, host, port, cfg)) {
*canonicalname = dupstr(host);
return sk_nonamelookup(host);
}
return sk_namelookup(host, canonicalname);
}
Socket new_connection(SockAddr addr, char *hostname,
int port, int privport,
int oobinline, int nodelay, int keepalive,
Plug plug, const Config *cfg)
{
static const struct socket_function_table socket_fn_table = {
sk_proxy_plug,
sk_proxy_close,
sk_proxy_write,
sk_proxy_write_oob,
sk_proxy_flush,
sk_proxy_set_private_ptr,
sk_proxy_get_private_ptr,
sk_proxy_set_frozen,
sk_proxy_socket_error
};
static const struct plug_function_table plug_fn_table = {
plug_proxy_closing,
plug_proxy_receive,
plug_proxy_sent,
plug_proxy_accepting
};
if (cfg->proxy_type != PROXY_NONE &&
proxy_for_destination(addr, hostname, port, cfg))
{
Proxy_Socket ret;
Proxy_Plug pplug;
SockAddr proxy_addr;
char *proxy_canonical_name;
Socket sret;
if ((sret = platform_new_connection(addr, hostname, port, privport,
oobinline, nodelay, keepalive,
plug, cfg)) !=
NULL)
return sret;
ret = snew(struct Socket_proxy_tag);
ret->fn = &socket_fn_table;
ret->cfg = *cfg; /* STRUCTURE COPY */
ret->plug = plug;
ret->remote_addr = addr; /* will need to be freed on close */
ret->remote_port = port;
ret->error = NULL;
ret->pending_flush = 0;
ret->freeze = 0;
bufchain_init(&ret->pending_input_data);
bufchain_init(&ret->pending_output_data);
bufchain_init(&ret->pending_oob_output_data);
ret->sub_socket = NULL;
ret->state = PROXY_STATE_NEW;
ret->negotiate = NULL;
if (cfg->proxy_type == PROXY_HTTP) {
ret->negotiate = proxy_http_negotiate;
} else if (cfg->proxy_type == PROXY_SOCKS4) {
ret->negotiate = proxy_socks4_negotiate;
} else if (cfg->proxy_type == PROXY_SOCKS5) {
ret->negotiate = proxy_socks5_negotiate;
} else if (cfg->proxy_type == PROXY_TELNET) {
ret->negotiate = proxy_telnet_negotiate;
} else {
ret->error = "Proxy error: Unknown proxy method";
return (Socket) ret;
}
/* create the proxy plug to map calls from the actual
* socket into our proxy socket layer */
pplug = snew(struct Plug_proxy_tag);
pplug->fn = &plug_fn_table;
pplug->proxy_socket = ret;
/* look-up proxy */
proxy_addr = sk_namelookup(cfg->proxy_host,
&proxy_canonical_name);
if (sk_addr_error(proxy_addr) != NULL) {
ret->error = "Proxy error: Unable to resolve proxy host name";
return (Socket)ret;
}
sfree(proxy_canonical_name);
/* create the actual socket we will be using,
* connected to our proxy server and port.
*/
ret->sub_socket = sk_new(proxy_addr, cfg->proxy_port,
privport, oobinline,
nodelay, keepalive, (Plug) pplug);
if (sk_socket_error(ret->sub_socket) != NULL)
return (Socket) ret;
/* start the proxy negotiation process... */
sk_set_frozen(ret->sub_socket, 0);
ret->negotiate(ret, PROXY_CHANGE_NEW);
return (Socket) ret;
}
/* no proxy, so just return the direct socket */
return sk_new(addr, port, privport, oobinline, nodelay, keepalive, plug);
}
Socket new_listener(char *srcaddr, int port, Plug plug, int local_host_only,
const Config *cfg)
{
/* TODO: SOCKS (and potentially others) support inbound
* TODO: connections via the proxy. support them.
*/
return sk_newlistener(srcaddr, port, plug, local_host_only);
}
/* ----------------------------------------------------------------------
* HTTP CONNECT proxy type.
*/
static int get_line_end (char * data, int len)
{
int off = 0;
while (off < len)
{
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