?? c2fgui2.m
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function varargout = c2fgui2(varargin)% C2FGUI2 Application M-file for c2fgui2.fig% FIG = C2FGUI2 launch c2fgui2 GUI.% C2FGUI2('callback_name', ...) invoke the named callback.% Last Modified by GUIDE v2.0 26-Sep-2001 12:05:16if nargin == 0 % LAUNCH GUI fig = openfig(mfilename,'reuse'); % Use system color scheme for figure: set(fig,'Color',get(0,'defaultUicontrolBackgroundColor')); % Generate a structure of handles to pass to callbacks, and store it. handles = guihandles(fig); guidata(fig, handles); if nargout > 0 varargout{1} = fig; endelseif ischar(varargin{1}) % INVOKE NAMED SUBFUNCTION OR CALLBACK try if (nargout) [varargout{1:nargout}] = feval(varargin{:}); % FEVAL switchyard else feval(varargin{:}); % FEVAL switchyard end catch disp(lasterr); endend%| ABOUT CALLBACKS:%| GUIDE automatically appends subfunction prototypes to this file, and %| sets objects' callback properties to call them through the FEVAL %| switchyard above. This comment describes that mechanism.%|%| Each callback subfunction declaration has the following form:%| <SUBFUNCTION_NAME>(H, EVENTDATA, HANDLES, VARARGIN)%|%| The subfunction name is composed using the object's Tag and the %| callback type separated by '_', e.g. 'slider2_Callback',%| 'figure1_CloseRequestFcn', 'axis1_ButtondownFcn'.%|%| H is the callback object's handle (obtained using GCBO).%|%| EVENTDATA is empty, but reserved for future use.%|%| HANDLES is a structure containing handles of components in GUI using%| tags as fieldnames, e.g. handles.figure1, handles.slider2. This%| structure is created at GUI startup using GUIHANDLES and stored in%| the figure's application data using GUIDATA. A copy of the structure%| is passed to each callback. You can store additional information in%| this structure at GUI startup, and you can change the structure%| during callbacks. Call guidata(h, handles) after changing your%| copy to replace the stored original so that subsequent callbacks see%| the updates. Type "help guihandles" and "help guidata" for more%| information.%|%| VARARGIN contains any extra arguments you have passed to the%| callback. Specify the extra arguments by editing the callback%| property in the inspector. By default, GUIDE sets the property to:%| <MFILENAME>('<SUBFUNCTION_NAME>', gcbo, [], guidata(gcbo))%| Add any extra arguments after the last argument, before the final%| closing parenthesis.% --------------------------------------------------------------------function varargout = btnDraw_Callback(h, eventdata, handles, varargin)try str=get(handles.strB,'String'); str0=[]; for i=1:size(str,1) % 將所有輸入的字符串串接起來 str0=[str0, deblank(str(i,:))]; end eval(str0); % 對字符串求值, axes(handles.myAxes); % 將坐標系設置為當前坐標系 surf(x,y,z); % 繪制三維圖catch errordlg('數據有問題,請檢查'); % 如果上述程序出錯,則顯示錯誤信息end% --------------------------------------------------------------------function varargout = btnDemo_Callback(h, eventdata, handles, varargin)str1='[x,y]=meshgrid(-3:0.1:3, -2:0.1:2);';str2='z=(x.^2-2*x).*exp(-x.^2-y.^2-x.*y);';set(handles.strB,'String',str2mat(str1,str2));btnDraw_Callback(h, eventdata, handles, varargin)% --------------------------------------------------------------------function varargout = edXPos_Callback(h, eventdata, handles, varargin)try xx=eval(get(handles.edXPos,'String')); % 讀取光源位置 yy=eval(get(handles.edYPos,'String')); zz=eval(get(handles.edZPos,'String')); axes(handles.myAxes); % 將坐標系設置為當前坐標系 light('Position',[xx,yy,zz]); % 設置光源catch errordlg('數據有問題,請檢查'); % 如果上述程序出錯,則顯示錯誤信息end% --------------------------------------------------------------------function varargout = chkX_Callback(h, eventdata, handles, varargin)xx=get(handles.chkX,'Value'); % 讀取是否要網格標志yy=get(handles.chkY,'Value'); zz=get(handles.chkZ,'Value'); set(handles.myAxes,'XGrid',xx,'YGrid',yy,'ZGrid',zz)function out=onoff(in) % 將 0,1 轉換成 off, onout='off'; if in==1, out='on'; end% --------------------------------------------------------------------function varargout = lstColor_Callback(h, eventdata, handles, varargin)v=get(handles.lstColor,'Value'); % 得出列表框的選項axes(handles.myAxes); % 將坐標系設置為當前坐標系switch vcase 1, shading flat; case 2, shading interp;case {3,4}, shading faceted;end
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