?? dsp28_sysctrl.c
字號:
#include "DSP28_Device.h"
//---------------------------------------------------------------------------
// InitSysCtrl:
//---------------------------------------------------------------------------
// This function initializes the System Control registers to a known state.
//
void InitSysCtrl(void)
{
Uint16 i;
EALLOW;
// On TMX samples, to get the best performance of on chip RAM blocks M0/M1/L0/L1/H0 internal
// control registers bit have to be enabled. The bits are in Device emulation registers.
DevEmuRegs.M0RAMDFT = 0x0300;
DevEmuRegs.M1RAMDFT = 0x0300;
DevEmuRegs.L0RAMDFT = 0x0300;
DevEmuRegs.L1RAMDFT = 0x0300;
DevEmuRegs.H0RAMDFT = 0x0300;
// Disable watchdog module
SysCtrlRegs.WDCR= 0x0068;
// Initalize PLL
SysCtrlRegs.PLLCR = 0xA;
// Wait for PLL to lock
for(i= 0; i< 5000; i++){}
// HISPCP/LOSPCP prescale register settings, normally it will be set to default values
SysCtrlRegs.HISPCP.all = 0x0001;
SysCtrlRegs.LOSPCP.all = 0x0002;
// Peripheral clock enables set for the selected peripherals.
// SysCtrlRegs.PCLKCR.bit.EVAENCLK=1;
// SysCtrlRegs.PCLKCR.bit.EVBENCLK=1;
// SysCtrlRegs.PCLKCR.bit.SCIENCLKA=1;
// SysCtrlRegs.PCLKCR.bit.SCIENCLKB=1;
EDIS;
}
//---------------------------------------------------------------------------
// KickDog:
//---------------------------------------------------------------------------
// This function resets the watchdog timer.
// Enable this function for using KickDog in the application
/*
void KickDog(void)
{
EALLOW;
SysCtrlRegs.WDKEY = 0x0055;
SysCtrlRegs.WDKEY = 0x00AA;
EDIS;
}
*/
//===========================================================================
// No more.
//===========================================================================
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