?? mscommdlg.cpp
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// MSCOMMDlg.cpp : implementation file
//
#include "stdafx.h"
#include "MSCOMM.h"
#include "MSCOMMDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#include "ConfigureDlg.h"
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMSCOMMDlg dialog
CMSCOMMDlg::CMSCOMMDlg(CWnd* pParent /*=NULL*/)
: CDialog(CMSCOMMDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CMSCOMMDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CMSCOMMDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CMSCOMMDlg)
DDX_Control(pDX, IDC_MSCOMM1, m_Comm);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CMSCOMMDlg, CDialog)
//{{AFX_MSG_MAP(CMSCOMMDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_START_RECEIVE, OnStartReceive)
ON_BN_CLICKED(IDC_STOP_RECEIVE, OnStopReceive)
ON_BN_CLICKED(IDC_SEND_DATA, OnSendData)
ON_BN_CLICKED(IDC_SET_COMM, OnSetComm)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMSCOMMDlg message handlers
BOOL CMSCOMMDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CMSCOMMDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CMSCOMMDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CMSCOMMDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
BEGIN_EVENTSINK_MAP(CMSCOMMDlg, CDialog)
//{{AFX_EVENTSINK_MAP(CMSCOMMDlg)
ON_EVENT(CMSCOMMDlg, IDC_MSCOMM1, 1 /* OnComm */, OnOnCommMscomm1, VTS_NONE)
//}}AFX_EVENTSINK_MAP
END_EVENTSINK_MAP()
void CMSCOMMDlg::OnOnCommMscomm1()
{
// TODO: Add your control notification handler code here
VARIANT m_input1;
COleSafeArray m_input2;
LONG length,i;
BYTE data[1024];
CString str;
//接收緩沖區內字符
if(m_Comm.GetCommEvent()== 2)
{
m_comdata.Empty();
//讀取緩沖區內的數據
m_input1=m_Comm.GetInput();
//將VARIANT型變量轉換為ColeSafeArray型變量
m_input2=m_input1;
//確定數據長度
length=m_input2.GetOneDimSize();
//將數據轉換為BYTE型數組
for(i=0;i< length;i++)
m_input2.GetElement(&i,data+i);
data[i]='\0';
//將數組轉換為CString型變量
str.Format("%s",data);
m_comdata=m_comdata+str+"\n";
/*在上面的程序中,先將VARIANT型變量
轉換為ColeSafeArray型變量,再將其轉換為
BYTE型數組,然后將數組轉換為CString型變量,
以滿足不同的變量類型顯示數據的需要。*/
}
}
void CMSCOMMDlg::OnStartReceive()
{
// TODO: Add your control notification handler code here
//判斷串口的狀態,如果是關閉狀態,則打開
if(m_Comm.GetPortOpen()==FALSE)
{
//打開串口
m_Comm.SetPortOpen(TRUE);
}
}
void CMSCOMMDlg::OnStopReceive()
{
// TODO: Add your control notification handler code here
//判斷串口的狀態,如果是打開狀態,則關閉
if(m_Comm.GetPortOpen()==TRUE)
{
m_Comm.SetPortOpen(FALSE);
}
}
void CMSCOMMDlg::OnSendData()
{
// TODO: Add your control notification handler code here
//判斷串口的狀態,如果是關閉狀態,則打開
if(m_Comm.GetPortOpen()==FALSE)
{
//打開串口
m_Comm.SetPortOpen(TRUE);
}
VARIANT input1;
COleSafeArray input2;
LONG length,i;
CString str;
GetDlgItemText(IDC_SENDDATA_EDIT,str);
length=str.GetLength();
for(i=0;i<length;i++)
{
BYTE a=str.GetAt(i);
input2.PutElement(&i,&a);
}
input1=input2;
m_Comm.SetOutput(input1);
}
void CMSCOMMDlg::OnSetComm()
{
// TODO: Add your control notification handler code here
CConfigureDlg config;
config.m_COMPort=m_Comm.GetCommPort();
config.m_DTREnable=m_Comm.GetDTREnable();
config.m_HandShaking=m_Comm.GetHandshaking();
config.m_InBufferSize=m_Comm.GetInBufferSize();
config.m_InputMode=m_Comm.GetInputMode();
config.m_NULLDiscard=m_Comm.GetNullDiscard();
config.m_OutBufferSize=m_Comm.GetOutBufferSize();
config.m_ParityReplace=m_Comm.GetParityReplace();
config.m_RThreshold=m_Comm.GetRThreshold();
config.m_RTSEnable=m_Comm.GetRTSEnable();
config.m_Setting=m_Comm.GetSettings();
config.m_SThreshold=m_Comm.GetSThreshold();
if(config.DoModal()==IDOK)
{
m_Comm.SetCommPort(config.m_COMPort);
m_Comm.SetDTREnable(config.m_DTREnable);
m_Comm.SetHandshaking(config.m_HandShaking);
m_Comm.SetInBufferSize(config.m_InBufferSize);
m_Comm.SetInputMode(config.m_InputMode);
m_Comm.SetNullDiscard(config.m_NULLDiscard);
m_Comm.SetOutBufferSize(config.m_OutBufferSize);
m_Comm.SetParityReplace(config.m_ParityReplace);
m_Comm.SetRThreshold(config.m_RThreshold);
m_Comm.SetRTSEnable(config.m_RTSEnable);
m_Comm.SetSettings(config.m_Setting);
m_Comm.SetSThreshold(config.m_SThreshold);
}
}
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