?? 2level.h
字號:
// 2level.h : main header file for the 2LEVEL application
//
#if !defined(AFX_2LEVEL_H__1EF44E03_386B_4FDE_B243_4EFFC893E193__INCLUDED_)
#define AFX_2LEVEL_H__1EF44E03_386B_4FDE_B243_4EFFC893E193__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
#include "2level_i.h"
/////////////////////////////////////////////////////////////////////////////
// CMy2levelApp:
// See 2level.cpp for the implementation of this class
//
class CMy2levelApp : public CWinApp
{
public:
CMy2levelApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMy2levelApp)
public:
virtual BOOL InitInstance();
virtual int ExitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CMy2levelApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
BOOL m_bATLInited;
private:
BOOL InitATL();
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_2LEVEL_H__1EF44E03_386B_4FDE_B243_4EFFC893E193__INCLUDED_)
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