?? vdbeaux.c
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/*
** 2003 September 6
**
** The author disclaims copyright to this source code. In place of
** a legal notice, here is a blessing:
**
** May you do good and not evil.
** May you find forgiveness for yourself and forgive others.
** May you share freely, never taking more than you give.
**
*************************************************************************
** This file contains code used for creating, destroying, and populating
** a VDBE (or an "sqlite3_stmt" as it is known to the outside world.) Prior
** to version 2.8.7, all this code was combined into the vdbe.c source file.
** But that file was getting too big so this subroutines were split out.
*/
#include "sqliteInt.h"
#include "os.h"
#include <ctype.h>
#include "vdbeInt.h"
/*
** When debugging the code generator in a symbolic debugger, one can
** set the sqlite3_vdbe_addop_trace to 1 and all opcodes will be printed
** as they are added to the instruction stream.
*/
#ifdef SQLITE_DEBUG
int sqlite3_vdbe_addop_trace = 0;
#endif
/*
** Create a new virtual database engine.
*/
Vdbe *sqlite3VdbeCreate(sqlite3 *db){
Vdbe *p;
p = sqliteMalloc( sizeof(Vdbe) );
if( p==0 ) return 0;
p->db = db;
if( db->pVdbe ){
db->pVdbe->pPrev = p;
}
p->pNext = db->pVdbe;
p->pPrev = 0;
db->pVdbe = p;
p->magic = VDBE_MAGIC_INIT;
return p;
}
/*
** Turn tracing on or off
*/
void sqlite3VdbeTrace(Vdbe *p, FILE *trace){
p->trace = trace;
}
/*
** Resize the Vdbe.aOp array so that it contains at least N
** elements. If the Vdbe is in VDBE_MAGIC_RUN state, then
** the Vdbe.aOp array will be sized to contain exactly N
** elements. Vdbe.nOpAlloc is set to reflect the new size of
** the array.
**
** If an out-of-memory error occurs while resizing the array,
** Vdbe.aOp and Vdbe.nOpAlloc remain unchanged (this is so that
** any opcodes already allocated can be correctly deallocated
** along with the rest of the Vdbe).
*/
static void resizeOpArray(Vdbe *p, int N){
int runMode = p->magic==VDBE_MAGIC_RUN;
if( runMode || p->nOpAlloc<N ){
VdbeOp *pNew;
int nNew = N + 100*(!runMode);
int oldSize = p->nOpAlloc;
pNew = sqliteRealloc(p->aOp, nNew*sizeof(Op));
if( pNew ){
p->nOpAlloc = nNew;
p->aOp = pNew;
if( nNew>oldSize ){
memset(&p->aOp[oldSize], 0, (nNew-oldSize)*sizeof(Op));
}
}
}
}
/*
** Add a new instruction to the list of instructions current in the
** VDBE. Return the address of the new instruction.
**
** Parameters:
**
** p Pointer to the VDBE
**
** op The opcode for this instruction
**
** p1, p2 First two of the three possible operands.
**
** Use the sqlite3VdbeResolveLabel() function to fix an address and
** the sqlite3VdbeChangeP3() function to change the value of the P3
** operand.
*/
int sqlite3VdbeAddOp(Vdbe *p, int op, int p1, int p2){
int i;
VdbeOp *pOp;
i = p->nOp;
p->nOp++;
assert( p->magic==VDBE_MAGIC_INIT );
if( p->nOpAlloc<=i ){
resizeOpArray(p, i+1);
if( sqlite3MallocFailed() ){
return 0;
}
}
pOp = &p->aOp[i];
pOp->opcode = op;
pOp->p1 = p1;
pOp->p2 = p2;
pOp->p3 = 0;
pOp->p3type = P3_NOTUSED;
p->expired = 0;
#ifdef SQLITE_DEBUG
if( sqlite3_vdbe_addop_trace ) sqlite3VdbePrintOp(0, i, &p->aOp[i]);
#endif
return i;
}
/*
** Add an opcode that includes the p3 value.
*/
int sqlite3VdbeOp3(Vdbe *p, int op, int p1, int p2, const char *zP3,int p3type){
int addr = sqlite3VdbeAddOp(p, op, p1, p2);
sqlite3VdbeChangeP3(p, addr, zP3, p3type);
return addr;
}
/*
** Create a new symbolic label for an instruction that has yet to be
** coded. The symbolic label is really just a negative number. The
** label can be used as the P2 value of an operation. Later, when
** the label is resolved to a specific address, the VDBE will scan
** through its operation list and change all values of P2 which match
** the label into the resolved address.
**
** The VDBE knows that a P2 value is a label because labels are
** always negative and P2 values are suppose to be non-negative.
** Hence, a negative P2 value is a label that has yet to be resolved.
**
** Zero is returned if a malloc() fails.
*/
int sqlite3VdbeMakeLabel(Vdbe *p){
int i;
i = p->nLabel++;
assert( p->magic==VDBE_MAGIC_INIT );
if( i>=p->nLabelAlloc ){
p->nLabelAlloc = p->nLabelAlloc*2 + 10;
sqliteReallocOrFree((void**)&p->aLabel,
p->nLabelAlloc*sizeof(p->aLabel[0]));
}
if( p->aLabel ){
p->aLabel[i] = -1;
}
return -1-i;
}
/*
** Resolve label "x" to be the address of the next instruction to
** be inserted. The parameter "x" must have been obtained from
** a prior call to sqlite3VdbeMakeLabel().
*/
void sqlite3VdbeResolveLabel(Vdbe *p, int x){
int j = -1-x;
assert( p->magic==VDBE_MAGIC_INIT );
assert( j>=0 && j<p->nLabel );
if( p->aLabel ){
p->aLabel[j] = p->nOp;
}
}
/*
** Return non-zero if opcode 'op' is guarenteed not to push more values
** onto the VDBE stack than it pops off.
*/
static int opcodeNoPush(u8 op){
/* The 10 NOPUSH_MASK_n constants are defined in the automatically
** generated header file opcodes.h. Each is a 16-bit bitmask, one
** bit corresponding to each opcode implemented by the virtual
** machine in vdbe.c. The bit is true if the word "no-push" appears
** in a comment on the same line as the "case OP_XXX:" in
** sqlite3VdbeExec() in vdbe.c.
**
** If the bit is true, then the corresponding opcode is guarenteed not
** to grow the stack when it is executed. Otherwise, it may grow the
** stack by at most one entry.
**
** NOPUSH_MASK_0 corresponds to opcodes 0 to 15. NOPUSH_MASK_1 contains
** one bit for opcodes 16 to 31, and so on.
**
** 16-bit bitmasks (rather than 32-bit) are specified in opcodes.h
** because the file is generated by an awk program. Awk manipulates
** all numbers as floating-point and we don't want to risk a rounding
** error if someone builds with an awk that uses (for example) 32-bit
** IEEE floats.
*/
static const u32 masks[5] = {
NOPUSH_MASK_0 + (((unsigned)NOPUSH_MASK_1)<<16),
NOPUSH_MASK_2 + (((unsigned)NOPUSH_MASK_3)<<16),
NOPUSH_MASK_4 + (((unsigned)NOPUSH_MASK_5)<<16),
NOPUSH_MASK_6 + (((unsigned)NOPUSH_MASK_7)<<16),
NOPUSH_MASK_8 + (((unsigned)NOPUSH_MASK_9)<<16)
};
assert( op<32*5 );
return (masks[op>>5] & (1<<(op&0x1F)));
}
#ifndef NDEBUG
int sqlite3VdbeOpcodeNoPush(u8 op){
return opcodeNoPush(op);
}
#endif
/*
** Loop through the program looking for P2 values that are negative.
** Each such value is a label. Resolve the label by setting the P2
** value to its correct non-zero value.
**
** This routine is called once after all opcodes have been inserted.
**
** Variable *pMaxFuncArgs is set to the maximum value of any P2 argument
** to an OP_Function, OP_AggStep or OP_VFilter opcode. This is used by
** sqlite3VdbeMakeReady() to size the Vdbe.apArg[] array.
**
** The integer *pMaxStack is set to the maximum number of vdbe stack
** entries that static analysis reveals this program might need.
**
** This routine also does the following optimization: It scans for
** Halt instructions where P1==SQLITE_CONSTRAINT or P2==OE_Abort or for
** IdxInsert instructions where P2!=0. If no such instruction is
** found, then every Statement instruction is changed to a Noop. In
** this way, we avoid creating the statement journal file unnecessarily.
*/
static void resolveP2Values(Vdbe *p, int *pMaxFuncArgs, int *pMaxStack){
int i;
int nMaxArgs = 0;
int nMaxStack = p->nOp;
Op *pOp;
int *aLabel = p->aLabel;
int doesStatementRollback = 0;
int hasStatementBegin = 0;
for(pOp=p->aOp, i=p->nOp-1; i>=0; i--, pOp++){
u8 opcode = pOp->opcode;
if( opcode==OP_Function || opcode==OP_AggStep
#ifndef SQLITE_OMIT_VIRTUALTABLE
|| opcode==OP_VUpdate
#endif
){
if( pOp->p2>nMaxArgs ) nMaxArgs = pOp->p2;
}else if( opcode==OP_Halt ){
if( pOp->p1==SQLITE_CONSTRAINT && pOp->p2==OE_Abort ){
doesStatementRollback = 1;
}
}else if( opcode==OP_Statement ){
hasStatementBegin = 1;
}else if( opcode==OP_VFilter ){
int n;
assert( p->nOp - i >= 3 );
assert( pOp[-2].opcode==OP_Integer );
n = pOp[-2].p1;
if( n>nMaxArgs ) nMaxArgs = n;
}
if( opcodeNoPush(opcode) ){
nMaxStack--;
}
if( pOp->p2>=0 ) continue;
assert( -1-pOp->p2<p->nLabel );
pOp->p2 = aLabel[-1-pOp->p2];
}
sqliteFree(p->aLabel);
p->aLabel = 0;
*pMaxFuncArgs = nMaxArgs;
*pMaxStack = nMaxStack;
/* If we never rollback a statement transaction, then statement
** transactions are not needed. So change every OP_Statement
** opcode into an OP_Noop. This avoid a call to sqlite3OsOpenExclusive()
** which can be expensive on some platforms.
*/
if( hasStatementBegin && !doesStatementRollback ){
for(pOp=p->aOp, i=p->nOp-1; i>=0; i--, pOp++){
if( pOp->opcode==OP_Statement ){
pOp->opcode = OP_Noop;
}
}
}
}
/*
** Return the address of the next instruction to be inserted.
*/
int sqlite3VdbeCurrentAddr(Vdbe *p){
assert( p->magic==VDBE_MAGIC_INIT );
return p->nOp;
}
/*
** Add a whole list of operations to the operation stack. Return the
** address of the first operation added.
*/
int sqlite3VdbeAddOpList(Vdbe *p, int nOp, VdbeOpList const *aOp){
int addr;
assert( p->magic==VDBE_MAGIC_INIT );
resizeOpArray(p, p->nOp + nOp);
if( sqlite3MallocFailed() ){
return 0;
}
addr = p->nOp;
if( nOp>0 ){
int i;
VdbeOpList const *pIn = aOp;
for(i=0; i<nOp; i++, pIn++){
int p2 = pIn->p2;
VdbeOp *pOut = &p->aOp[i+addr];
pOut->opcode = pIn->opcode;
pOut->p1 = pIn->p1;
pOut->p2 = p2<0 ? addr + ADDR(p2) : p2;
pOut->p3 = pIn->p3;
pOut->p3type = pIn->p3 ? P3_STATIC : P3_NOTUSED;
#ifdef SQLITE_DEBUG
if( sqlite3_vdbe_addop_trace ){
sqlite3VdbePrintOp(0, i+addr, &p->aOp[i+addr]);
}
#endif
}
p->nOp += nOp;
}
return addr;
}
/*
** Change the value of the P1 operand for a specific instruction.
** This routine is useful when a large program is loaded from a
** static array using sqlite3VdbeAddOpList but we want to make a
** few minor changes to the program.
*/
void sqlite3VdbeChangeP1(Vdbe *p, int addr, int val){
assert( p==0 || p->magic==VDBE_MAGIC_INIT );
if( p && addr>=0 && p->nOp>addr && p->aOp ){
p->aOp[addr].p1 = val;
}
}
/*
** Change the value of the P2 operand for a specific instruction.
** This routine is useful for setting a jump destination.
*/
void sqlite3VdbeChangeP2(Vdbe *p, int addr, int val){
assert( val>=0 );
assert( p==0 || p->magic==VDBE_MAGIC_INIT );
if( p && addr>=0 && p->nOp>addr && p->aOp ){
p->aOp[addr].p2 = val;
}
}
/*
** Change the P2 operand of instruction addr so that it points to
** the address of the next instruction to be coded.
*/
void sqlite3VdbeJumpHere(Vdbe *p, int addr){
sqlite3VdbeChangeP2(p, addr, p->nOp);
}
/*
** If the input FuncDef structure is ephemeral, then free it. If
** the FuncDef is not ephermal, then do nothing.
*/
static void freeEphemeralFunction(FuncDef *pDef){
if( pDef && (pDef->flags & SQLITE_FUNC_EPHEM)!=0 ){
sqliteFree(pDef);
}
}
/*
** Delete a P3 value if necessary.
*/
static void freeP3(int p3type, void *p3){
if( p3 ){
switch( p3type ){
case P3_DYNAMIC:
case P3_KEYINFO:
case P3_KEYINFO_HANDOFF: {
sqliteFree(p3);
break;
}
case P3_MPRINTF: {
sqlite3_free(p3);
break;
}
case P3_VDBEFUNC: {
VdbeFunc *pVdbeFunc = (VdbeFunc *)p3;
freeEphemeralFunction(pVdbeFunc->pFunc);
sqlite3VdbeDeleteAuxData(pVdbeFunc, 0);
sqliteFree(pVdbeFunc);
break;
}
case P3_FUNCDEF: {
freeEphemeralFunction((FuncDef*)p3);
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