?? csmsappui.h
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/* Copyright (c) 2003, Nokia. All rights reserved */
#ifndef __CSMSAPPUI_H__
#define __CSMSAPPUI_H__
// INCLUDES
#include <eikapp.h>
#include <eikdoc.h>
#include <e32std.h>
#include <coeccntx.h>
#include <aknappui.h>
#include <eikdialg.h>
#include <txtrich.h>
#include <msvstd.h>
// FORWARD DECLARATIONS
class CSmsDialog;
class CSmsHandler;
// CLASS DECLARATION
/**
* CSmsAppUi application UI class.
* Interacts with the user through the UI and request message processing
* from the handler class
*/
class CSmsAppUi : public CAknAppUi
{
public: // Constructors and destructor
/**
* CSmsAppUi.
* C++ default constructor. This needs to be public due to
* the way the framework constructs the AppUi
*/
CSmsAppUi();
/**
* ~CSmsAppUi.
* Destructor.
*/
virtual ~CSmsAppUi();
public: // New functions
/**
* MessageReceived.
* Called by the handler to indicate that a unread message exists.
*/
void MessageReceived();
/**
* NoMoreUnread.
* Called by the handler to indicate that no more unread messages exist.
*/
void NoMoreUnread();
/**
* ServerDown.
* Notificate that MSV server session has been closed.
* @param aReason error number
*/
void ServerDown( TInt aReason );
private: // Constructors
/**
* ConstructL.
* 2nd phase constructor.
*/
void ConstructL();
private: // Functions from base classes
/**
* From CEikAppUi, HandleCommandL.
* Takes care of command handling.
* @param aCommand Command to be handled
*/
void HandleCommandL( TInt aCommand );
/**
* From CEikAppUi, HandleKeyEventL.
* Handles key events.
* @param aKeyEvent Event to handle.
* @param aType Type of the key event.
* @return Response code (EKeyWasConsumed, EKeyWasNotConsumed).
*/
TKeyResponse HandleKeyEventL( const TKeyEvent& aKeyEvent, TEventCode aType );
/**
* From MEikMenuObserver, DynInitMenuPaneL.
* Called by the framework before the menu pane is displayed.
* @param aResourceId Resource id of the menu pane to be initialised.
* @param aMenuPane The in-memory representation of the menu pane
*/
void DynInitMenuPaneL( TInt aResourceId, CEikMenuPane* aMenuPane );
private: // Enumeration
/**
* TUiState, UI state enumeration.
*/
enum TUiState
{
EWrite = 1,
EMsgSent
};
private: // Data
/**
* iUiState, UI state.
*/
TUiState iUiState;
/**
* iReceivedMessage, indicates if a unread message exist.
*/
TBool iReceivedMessage;
/**
* iSendDialog, dialog class.
* Owned by CSmsAppUi object.
*/
CSmsDialog* iSendDialog;
/**
* iSmsHandler, handler class.
* Owned by CSmsAppUi object.
*/
CSmsHandler* iSmsHandler;
};
#endif // __CSMSAPPUI_H__
// End of File
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