?? objecttrackingvoter.h
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//-------------------------------------------------------------------
// Author........: Aleksander 豩rn
// Date..........: 9901
// Description...:
// Revisions.....:
//===================================================================
#ifndef __OBJECTTRACKINGVOTER_H__
#define __OBJECTTRACKINGVOTER_H__
#include <copyright.h>
#include <kernel/algorithms/voter.h>
#include <kernel/basic/bits.h>
//-------------------------------------------------------------------
// Class.........: ObjectTrackingVoter
// Author........: Aleksander 豩rn
// Date..........:
// Description...: For each rule that fires, a trace is made back to
// which object(s) the rule was derived from. The
// set union of these tracked objects is computed,
// and the final voting is done on the basis of this.
// In effect, this means that the originating objects
// do the voting (with one vote each), and the set of
// objects that get to vote is defined through the set
// of rules that fire.
// Revisions.....:
//===================================================================
class ObjectTrackingVoter : public Voter {
protected:
//- Member variables...............................................
Vector(Bits *) tracked_; // Mutable. For each rule, indicates a track of the objects in its support base.
protected:
//- Methods inherited from Voter...................................
virtual bool FillMaps(VoteMap &votemap, RuleMap &rulemap, const Vector(int) &indices, const Rules &rules) const;
virtual bool FillClassification(RuleBasedClassification &classification, const VoteMap &votemap, const RuleMap &rulemap, const Rules &rules) const;
public:
//- Constructors/destructor........................................
ObjectTrackingVoter();
virtual ~ObjectTrackingVoter();
//- Methods inherited from Identifier..............................
DECLAREIDMETHODS()
//- Method inherited from Classifier...............................
virtual bool Initialize(const DecisionTable &table, bool masked);
virtual bool Reset();
};
#endif
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