?? firstfight.h
字號:
#if !defined(AFX_FIRSTFIGHT_H__61E3D59D_1B01_42FE_A2F5_F1797A9CD891__INCLUDED_)
#define AFX_FIRSTFIGHT_H__61E3D59D_1B01_42FE_A2F5_F1797A9CD891__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// FirstFight.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// FirstFight dialog
# include "MyFightDlg.h"
class FirstFight : public CDialog
{
// Construction
public:
CString m_csAdmin;
CString m_csStandFile;
BOOL CompareMode(CString,CString);
BOOL CompareNum(CString,CString);
BOOL CompareFac(CString,CString);
BOOL CompareName(CString,CString);
void CompareRow(CStringArray &,CString);
void CompareFile(CString);
CString m_csCurrentPath;
FirstFight(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(FirstFight)
enum { IDD = IDD_FIRST };
CListCtrl m_FirstList;
int m_bChoice;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(FirstFight)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(FirstFight)
afx_msg void OnCancle();
afx_msg void OnWatch();
virtual BOOL OnInitDialog();
afx_msg void OnSave();
afx_msg void OnOk();
afx_msg void OnDblclkList1(NMHDR* pNMHDR, LRESULT* pResult);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_FIRSTFIGHT_H__61E3D59D_1B01_42FE_A2F5_F1797A9CD891__INCLUDED_)
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