?? secondfight.h
字號:
#if !defined(AFX_SECONDFIGHT_H__F82DFF53_4804_4E23_9255_409DDE6C287B__INCLUDED_)
#define AFX_SECONDFIGHT_H__F82DFF53_4804_4E23_9255_409DDE6C287B__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SecondFight.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// SecondFight dialog
class SecondFight : public CDialog
{
// Construction
public:
void ReadFile1(CStringArray&,CString);
void ReadFile2(CString);
CString m_csArmfile;
CString m_csStandfile;
void OnStartFight();
CString m_csCurrentPath;
SecondFight(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(SecondFight)
enum { IDD = IDD_SECONDFIGHT };
CListCtrl m_SecList;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(SecondFight)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(SecondFight)
afx_msg void OnSave();
afx_msg void OnWatch();
afx_msg void OnOk();
afx_msg void OnCancle();
virtual BOOL OnInitDialog();
afx_msg void OnDblclkList1(NMHDR* pNMHDR, LRESULT* pResult);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SECONDFIGHT_H__F82DFF53_4804_4E23_9255_409DDE6C287B__INCLUDED_)
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