?? gui.c
字號(hào):
/* 入口參數(shù)過濾 */
if(0==no)
return;
if(1==no) // 單點(diǎn)
{
x0 = *points++;
y0 = *points;
GUI_Point(x0, y0, color);
}
/* 畫多條線條 */
x0 = *points++; // 取出第一點(diǎn)坐標(biāo)值,作為原起點(diǎn)坐標(biāo)值
y0 = *points++;
for(i=1; i<no; i++)
{
x1 = *points++; // 取出下一點(diǎn)坐標(biāo)值
y1 = *points++;
GUI_Line(x0, y0, x1, y1, color);
x0 = x1; // 更新原起點(diǎn)坐標(biāo)
y0 = y1;
}
}
#if GUI_CircleX_EN==1
/****************************************************************************
* 名稱:GUI_Circle()
* 功能:指定圓心位置及半徑,畫圓。
* 入口參數(shù):x0 圓心的x坐標(biāo)值
* y0 圓心的y坐標(biāo)值
* r 圓的半徑
* color 顯示顏色
* 出口參數(shù):無
* 說明:操作失敗原因是指定地址超出有效范圍。
****************************************************************************/
void GUI_Circle(uint32 x0, uint32 y0, uint32 r, TCOLOR color)
{
int32 draw_x0, draw_y0; // 劊圖點(diǎn)坐標(biāo)變量
int32 draw_x1, draw_y1;
int32 draw_x2, draw_y2;
int32 draw_x3, draw_y3;
int32 draw_x4, draw_y4;
int32 draw_x5, draw_y5;
int32 draw_x6, draw_y6;
int32 draw_x7, draw_y7;
int32 xx, yy; // 畫圓控制變量
int32 di; // 決策變量
/* 參數(shù)過濾 */
if(0==r)
return;
/* 計(jì)算出8個(gè)特殊點(diǎn)(0、45、90、135、180、225、270度),進(jìn)行顯示 */
draw_x0 = draw_x1 = x0;
draw_y0 = draw_y1 = y0 + r;
if(draw_y0<GUI_LCM_YMAX)
GUI_Point(draw_x0, draw_y0, color); // 90度
draw_x2 = draw_x3 = x0;
draw_y2 = draw_y3 = y0 - r;
if(draw_y2>=0)
GUI_Point(draw_x2, draw_y2, color); // 270度
draw_x4 = draw_x6 = x0 + r;
draw_y4 = draw_y6 = y0;
if(draw_x4<GUI_LCM_XMAX)
GUI_Point(draw_x4, draw_y4, color); // 0度
draw_x5 = draw_x7 = x0 - r;
draw_y5 = draw_y7 = y0;
if(draw_x5>=0)
GUI_Point(draw_x5, draw_y5, color); // 180度
if(1==r)
return; // 若半徑為1,則已圓畫完
/* 使用Bresenham法進(jìn)行畫圓 */
di = 3 - 2*r; // 初始化決策變量
xx = 0;
yy = r;
while(xx<yy)
{
if(di<0)
{
di += 4*xx + 6;
}
else
{
di += 4*(xx - yy) + 10;
yy--;
draw_y0--;
draw_y1--;
draw_y2++;
draw_y3++;
draw_x4--;
draw_x5++;
draw_x6--;
draw_x7++;
}
xx++;
draw_x0++;
draw_x1--;
draw_x2++;
draw_x3--;
draw_y4++;
draw_y5++;
draw_y6--;
draw_y7--;
/* 要判斷當(dāng)前點(diǎn)是否在有效范圍內(nèi) */
if( (draw_x0<=GUI_LCM_XMAX)&&(draw_y0>=0) )
{
GUI_Point(draw_x0, draw_y0, color);
}
if( (draw_x1>=0)&&(draw_y1>=0) )
{
GUI_Point(draw_x1, draw_y1, color);
}
if( (draw_x2<=GUI_LCM_XMAX)&&(draw_y2<=GUI_LCM_YMAX) )
{
GUI_Point(draw_x2, draw_y2, color);
}
if( (draw_x3>=0)&&(draw_y3<=GUI_LCM_YMAX) )
{
GUI_Point(draw_x3, draw_y3, color);
}
if( (draw_x4<=GUI_LCM_XMAX)&&(draw_y4>=0) )
{
GUI_Point(draw_x4, draw_y4, color);
}
if( (draw_x5>=0)&&(draw_y5>=0) )
{
GUI_Point(draw_x5, draw_y5, color);
}
if( (draw_x6<=GUI_LCM_XMAX)&&(draw_y6<=GUI_LCM_YMAX) )
{
GUI_Point(draw_x6, draw_y6, color);
}
if( (draw_x7>=0)&&(draw_y7<=GUI_LCM_YMAX) )
{
GUI_Point(draw_x7, draw_y7, color);
}
}
}
/****************************************************************************
* 名稱:GUI_CircleFill()
* 功能:指定圓心位置及半徑,畫圓并填充,填充色與邊框色一樣。
* 入口參數(shù):x0 圓心的x坐標(biāo)值
* y0 圓心的y坐標(biāo)值
* r 圓的半徑
* color 填充顏色
* 出口參數(shù):無
* 說明:操作失敗原因是指定地址超出有效范圍。
****************************************************************************/
void GUI_CircleFill(uint32 x0, uint32 y0, uint32 r, TCOLOR color)
{
int32 draw_x0, draw_y0; // 劊圖點(diǎn)坐標(biāo)變量
int32 draw_x1, draw_y1;
int32 draw_x2, draw_y2;
int32 draw_x3, draw_y3;
int32 draw_x4, draw_y4;
int32 draw_x5, draw_y5;
int32 draw_x6, draw_y6;
int32 draw_x7, draw_y7;
int32 fill_x0, fill_y0; // 填充所需的變量,使用垂直線填充
int32 fill_x1;
int32 xx, yy; // 畫圓控制變量
int32 di; // 決策變量
/* 參數(shù)過濾 */
if(0==r)
return;
/* 計(jì)算出4個(gè)特殊點(diǎn)(0、90、180、270度),進(jìn)行顯示 */
draw_x0 = draw_x1 = x0;
draw_y0 = draw_y1 = y0 + r;
if(draw_y0<GUI_LCM_YMAX)
{
GUI_Point(draw_x0, draw_y0, color); // 90度
}
draw_x2 = draw_x3 = x0;
draw_y2 = draw_y3 = y0 - r;
if(draw_y2>=0)
{
GUI_Point(draw_x2, draw_y2, color); // 270度
}
draw_x4 = draw_x6 = x0 + r;
draw_y4 = draw_y6 = y0;
if(draw_x4<GUI_LCM_XMAX)
{
GUI_Point(draw_x4, draw_y4, color); // 0度
fill_x1 = draw_x4;
}
else
{
fill_x1 = GUI_LCM_XMAX;
}
fill_y0 = y0; // 設(shè)置填充線條起始點(diǎn)fill_x0
fill_x0 = x0 - r; // 設(shè)置填充線條結(jié)束點(diǎn)fill_y1
if(fill_x0<0)
fill_x0 = 0;
GUI_HLine(fill_x0, fill_y0, fill_x1, color);
draw_x5 = draw_x7 = x0 - r;
draw_y5 = draw_y7 = y0;
if(draw_x5>=0)
{
GUI_Point(draw_x5, draw_y5, color); // 180度
}
if(1==r)
return;
/* 使用Bresenham法進(jìn)行畫圓 */
di = 3 - 2*r; // 初始化決策變量
xx = 0;
yy = r;
while(xx<yy)
{
if(di<0)
{
di += 4*xx + 6;
}
else
{
di += 4*(xx - yy) + 10;
yy--;
draw_y0--;
draw_y1--;
draw_y2++;
draw_y3++;
draw_x4--;
draw_x5++;
draw_x6--;
draw_x7++;
}
xx++;
draw_x0++;
draw_x1--;
draw_x2++;
draw_x3--;
draw_y4++;
draw_y5++;
draw_y6--;
draw_y7--;
/* 要判斷當(dāng)前點(diǎn)是否在有效范圍內(nèi) */
if( (draw_x0<=GUI_LCM_XMAX)&&(draw_y0>=0) )
{
GUI_Point(draw_x0, draw_y0, color);
}
if( (draw_x1>=0)&&(draw_y1>=0) )
{
GUI_Point(draw_x1, draw_y1, color);
}
/* 第二點(diǎn)水直線填充(下半圓的點(diǎn)) */
if(draw_x1>=0)
{ /* 設(shè)置填充線條起始點(diǎn)fill_x0 */
fill_x0 = draw_x1;
/* 設(shè)置填充線條起始點(diǎn)fill_y0 */
fill_y0 = draw_y1;
if(fill_y0>GUI_LCM_YMAX)
fill_y0 = GUI_LCM_YMAX;
if(fill_y0<0)
fill_y0 = 0;
/* 設(shè)置填充線條結(jié)束點(diǎn)fill_x1 */
fill_x1 = x0*2 - draw_x1;
if(fill_x1>GUI_LCM_XMAX)
fill_x1 = GUI_LCM_XMAX;
GUI_HLine(fill_x0, fill_y0, fill_x1, color);
}
if( (draw_x2<=GUI_LCM_XMAX)&&(draw_y2<=GUI_LCM_YMAX) )
{
GUI_Point(draw_x2, draw_y2, color);
}
if( (draw_x3>=0)&&(draw_y3<=GUI_LCM_YMAX) )
{
GUI_Point(draw_x3, draw_y3, color);
}
/* 第四點(diǎn)垂直線填充(上半圓的點(diǎn)) */
if(draw_x3>=0)
{ /* 設(shè)置填充線條起始點(diǎn)fill_x0 */
fill_x0 = draw_x3;
/* 設(shè)置填充線條起始點(diǎn)fill_y0 */
fill_y0 = draw_y3;
if(fill_y0>GUI_LCM_YMAX)
fill_y0 = GUI_LCM_YMAX;
if(fill_y0<0)
fill_y0 = 0;
/* 設(shè)置填充線條結(jié)束點(diǎn)fill_x1 */
fill_x1 = x0*2 - draw_x3;
if(fill_x1>GUI_LCM_XMAX)
fill_x1 = GUI_LCM_XMAX;
GUI_HLine(fill_x0, fill_y0, fill_x1, color);
}
if( (draw_x4<=GUI_LCM_XMAX)&&(draw_y4>=0) )
{
GUI_Point(draw_x4, draw_y4, color);
}
if( (draw_x5>=0)&&(draw_y5>=0) )
{
GUI_Point(draw_x5, draw_y5, color);
}
/* 第六點(diǎn)垂直線填充(上半圓的點(diǎn)) */
if(draw_x5>=0)
{ /* 設(shè)置填充線條起始點(diǎn)fill_x0 */
fill_x0 = draw_x5;
/* 設(shè)置填充線條起始點(diǎn)fill_y0 */
fill_y0 = draw_y5;
if(fill_y0>GUI_LCM_YMAX)
fill_y0 = GUI_LCM_YMAX;
if(fill_y0<0)
fill_y0 = 0;
/* 設(shè)置填充線條結(jié)束點(diǎn)fill_x1 */
fill_x1 = x0*2 - draw_x5;
if(fill_x1>GUI_LCM_XMAX)
fill_x1 = GUI_LCM_XMAX;
GUI_HLine(fill_x0, fill_y0, fill_x1, color);
}
if( (draw_x6<=GUI_LCM_XMAX)&&(draw_y6<=GUI_LCM_YMAX) )
{
GUI_Point(draw_x6, draw_y6, color);
}
if( (draw_x7>=0)&&(draw_y7<=GUI_LCM_YMAX) )
{
GUI_Point(draw_x7, draw_y7, color);
}
/* 第八點(diǎn)垂直線填充(上半圓的點(diǎn)) */
if(draw_x7>=0)
{ /* 設(shè)置填充線條起始點(diǎn)fill_x0 */
fill_x0 = draw_x7;
/* 設(shè)置填充線條起始點(diǎn)fill_y0 */
fill_y0 = draw_y7;
if(fill_y0>GUI_LCM_YMAX)
fill_y0 = GUI_LCM_YMAX;
if(fill_y0<0)
fill_y0 = 0;
/* 設(shè)置填充線條結(jié)束點(diǎn)fill_x1 */
fill_x1 = x0*2 - draw_x7;
if(fill_x1>GUI_LCM_XMAX)
fill_x1 = GUI_LCM_XMAX;
GUI_HLine(fill_x0, fill_y0, fill_x1, color);
}
}
}
#endif
#if GUI_EllipseX_EN==1
/****************************************************************************
* 名稱:GUI_Ellipse()
* 功能:畫正橢圓。給定橢圓的四個(gè)點(diǎn)的參數(shù),最左、最右點(diǎn)的x軸坐標(biāo)值為x0、x1,最上、最下點(diǎn)
* 的y軸坐標(biāo)為y0、y1。
* 入口參數(shù):x0 最左點(diǎn)的x坐標(biāo)值
* x1 最右點(diǎn)的x坐標(biāo)值
* y0 最上點(diǎn)的y坐標(biāo)值
* y1 最下點(diǎn)的y坐標(biāo)值
* color 顯示顏色
* 出口參數(shù):無
* 說明:操作失敗原因是指定地址超出有效范圍。
****************************************************************************/
void GUI_Ellipse(uint32 x0, uint32 x1, uint32 y0, uint32 y1, TCOLOR color)
{
int32 draw_x0, draw_y0; // 劊圖點(diǎn)坐標(biāo)變量
int32 draw_x1, draw_y1;
int32 draw_x2, draw_y2;
int32 draw_x3, draw_y3;
int32 xx, yy; // 畫圖控制變量
int32 center_x, center_y; // 橢圓中心點(diǎn)坐標(biāo)變量
int32 radius_x, radius_y; // 橢圓的半徑,x軸半徑和y軸半徑
int32 radius_xx, radius_yy; // 半徑乘平方值
int32 radius_xx2, radius_yy2; // 半徑乘平方值的兩倍
int32 di; // 定義決策變量
/* 參數(shù)過濾 */
if( (x0==x1) || (y0==y1) )
return;
/* 計(jì)算出橢圓中心點(diǎn)坐標(biāo) */
center_x = (x0 + x1) >> 1;
center_y = (y0 + y1) >> 1;
/* 計(jì)算出橢圓的半徑,x軸半徑和y軸半徑 */
if(x0 > x1)
{
radius_x = (x0 - x1) >> 1;
}
else
{
radius_x = (x1 - x0) >> 1;
}
if(y0 > y1)
{
radius_y = (y0 - y1) >> 1;
}
else
{
radius_y = (y1 - y0) >> 1;
}
/* 計(jì)算半徑平方值 */
radius_xx = radius_x * radius_x;
radius_yy = radius_y * radius_y;
/* 計(jì)算半徑平方值乘2值 */
radius_xx2 = radius_xx<<1;
radius_yy2 = radius_yy<<1;
/* 初始化畫圖變量 */
xx = 0;
yy = radius_y;
di = radius_yy2 + radius_xx - radius_xx2*radius_y ; // 初始化決策變量
/* 計(jì)算出橢圓y軸上的兩個(gè)端點(diǎn)坐標(biāo),作為作圖起點(diǎn) */
draw_x0 = draw_x1 = draw_x2 = draw_x3 = center_x;
draw_y0 = draw_y1 = center_y + radius_y;
draw_y2 = draw_y3 = center_y - radius_y;
GUI_Point(draw_x0, draw_y0, color); // 畫y軸上的兩個(gè)端點(diǎn)
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