?? classsystem.dsp
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# Microsoft Developer Studio Project File - Name="ClassSystem" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=ClassSystem - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "ClassSystem.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "ClassSystem.mak" CFG="ClassSystem - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "ClassSystem - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "ClassSystem - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "ClassSystem - Win32 Release"
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# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
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# PROP Use_MFC 6
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x804 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x804 /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 /nologo /subsystem:windows /machine:I386
!ELSEIF "$(CFG)" == "ClassSystem - Win32 Debug"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x804 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x804 /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
!ENDIF
# Begin Target
# Name "ClassSystem - Win32 Release"
# Name "ClassSystem - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\AddManagerDlg.cpp
# End Source File
# Begin Source File
SOURCE=.\ClassSystem.cpp
# End Source File
# Begin Source File
SOURCE=.\ClassSystem.rc
# End Source File
# Begin Source File
SOURCE=.\ClassSystemDlg.cpp
# End Source File
# Begin Source File
SOURCE=.\DelManager.cpp
# End Source File
# Begin Source File
SOURCE=.\EditItemDlg.cpp
# End Source File
# Begin Source File
SOURCE=.\EditUserDlg.cpp
# End Source File
# Begin Source File
SOURCE=.\EditUserInfo.cpp
# End Source File
# Begin Source File
SOURCE=.\InsertItem.cpp
# End Source File
# Begin Source File
SOURCE=.\LoginDlg.cpp
# End Source File
# Begin Source File
SOURCE=.\ManagerChangePs.cpp
# End Source File
# Begin Source File
SOURCE=.\ManagerFrameDlg.cpp
# End Source File
# Begin Source File
SOURCE=.\ManagerList.cpp
# End Source File
# Begin Source File
SOURCE=.\ManagerNode.cpp
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\Test.cpp
# End Source File
# Begin Source File
SOURCE=.\UserChangePs.cpp
# End Source File
# Begin Source File
SOURCE=.\UserEditDlg.cpp
# End Source File
# Begin Source File
SOURCE=.\UserFrameDlg.cpp
# End Source File
# Begin Source File
SOURCE=.\UserList.cpp
# End Source File
# Begin Source File
SOURCE=.\UserNode.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\AddManagerDlg.h
# End Source File
# Begin Source File
SOURCE=.\ClassSystem.h
# End Source File
# Begin Source File
SOURCE=.\ClassSystemDlg.h
# End Source File
# Begin Source File
SOURCE=.\DelManager.h
# End Source File
# Begin Source File
SOURCE=.\EditItemDlg.h
# End Source File
# Begin Source File
SOURCE=.\EditUserDlg.h
# End Source File
# Begin Source File
SOURCE=.\EditUserInfo.h
# End Source File
# Begin Source File
SOURCE=.\InsertItem.h
# End Source File
# Begin Source File
SOURCE=.\LoginDlg.h
# End Source File
# Begin Source File
SOURCE=.\ManagerChangePs.h
# End Source File
# Begin Source File
SOURCE=.\ManagerFrameDlg.h
# End Source File
# Begin Source File
SOURCE=.\ManagerList.h
# End Source File
# Begin Source File
SOURCE=.\ManagerNode.h
# End Source File
# Begin Source File
SOURCE=.\MangerNode.h
# End Source File
# Begin Source File
SOURCE=.\Resource.h
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# Begin Source File
SOURCE=.\Test.h
# End Source File
# Begin Source File
SOURCE=.\UserChangePs.h
# End Source File
# Begin Source File
SOURCE=.\UserEditDlg.h
# End Source File
# Begin Source File
SOURCE=.\UserFrameDlg.h
# End Source File
# Begin Source File
SOURCE=.\UserList.h
# End Source File
# Begin Source File
SOURCE=.\UserNode.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\res\ClassSystem.ico
# End Source File
# Begin Source File
SOURCE=.\res\ClassSystem.rc2
# End Source File
# Begin Source File
SOURCE=.\res\user.bmp
# End Source File
# End Group
# Begin Source File
SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project
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