?? tree.hh
字號:
// take src out of the tree if(src->prev_sibling!=0) src->prev_sibling->next_sibling=src->next_sibling; else src->parent->first_child=src->next_sibling; if(src->next_sibling!=0) src->next_sibling->prev_sibling=src->prev_sibling; else src->parent->last_child=src->prev_sibling; // connect it to the new point if(dst_prev_sibling!=0) dst_prev_sibling->next_sibling=src; else target.parent_->first_child=src; src->prev_sibling=dst_prev_sibling; if(dst) { dst->prev_sibling=src; src->parent=dst->parent; } src->next_sibling=dst; return src; }template <class T, class tree_node_allocator>template <typename iter> iter tree<T, tree_node_allocator>::move_ontop(iter target, iter source) { tree_node *dst=target.node; tree_node *src=source.node; assert(dst); assert(src); if(dst==src) return source; // remember connection points tree_node *b_prev_sibling=dst->prev_sibling; tree_node *b_next_sibling=dst->next_sibling; tree_node *b_parent=dst->parent; // remove target erase(target); // take src out of the tree if(src->prev_sibling!=0) src->prev_sibling->next_sibling=src->next_sibling; else src->parent->first_child=src->next_sibling; if(src->next_sibling!=0) src->next_sibling->prev_sibling=src->prev_sibling; else src->parent->last_child=src->prev_sibling; // connect it to the new point if(b_prev_sibling!=0) b_prev_sibling->next_sibling=src; else b_parent->first_child=src; if(b_next_sibling!=0) b_next_sibling->prev_sibling=src; else b_parent->last_child=src; src->prev_sibling=b_prev_sibling; src->next_sibling=b_next_sibling; src->parent=b_parent; return src; }template <class T, class tree_node_allocator>void tree<T, tree_node_allocator>::merge(sibling_iterator to1, sibling_iterator to2, sibling_iterator from1, sibling_iterator from2, bool duplicate_leaves) { sibling_iterator fnd; while(from1!=from2) { if((fnd=std::find(to1, to2, (*from1))) != to2) { // element found if(from1.begin()==from1.end()) { // full depth reached if(duplicate_leaves) append_child(parent(to1), (*from1)); } else { // descend further merge(fnd.begin(), fnd.end(), from1.begin(), from1.end(), duplicate_leaves); } } else { // element missing insert_subtree(to2, from1); } ++from1; } }template <class T, class tree_node_allocator>void tree<T, tree_node_allocator>::sort(sibling_iterator from, sibling_iterator to, bool deep) { std::less<T> comp; sort(from, to, comp, deep); }template <class T, class tree_node_allocator>template <class StrictWeakOrdering>void tree<T, tree_node_allocator>::sort(sibling_iterator from, sibling_iterator to, StrictWeakOrdering comp, bool deep) { if(from==to) return; // make list of sorted nodes // CHECK: if multiset stores equivalent nodes in the order in which they // are inserted, then this routine should be called 'stable_sort'. std::multiset<tree_node *, compare_nodes<StrictWeakOrdering> > nodes(comp); sibling_iterator it=from, it2=to; while(it != to) { nodes.insert(it.node); ++it; } // reassemble --it2; // prev and next are the nodes before and after the sorted range tree_node *prev=from.node->prev_sibling; tree_node *next=it2.node->next_sibling; typename std::multiset<tree_node *, compare_nodes<StrictWeakOrdering> >::iterator nit=nodes.begin(), eit=nodes.end(); if(prev==0) { if((*nit)->parent!=0) // to catch "sorting the head" situations, when there is no parent (*nit)->parent->first_child=(*nit); } else prev->next_sibling=(*nit); --eit; while(nit!=eit) { (*nit)->prev_sibling=prev; if(prev) prev->next_sibling=(*nit); prev=(*nit); ++nit; } // prev now points to the last-but-one node in the sorted range if(prev) prev->next_sibling=(*eit); // eit points to the last node in the sorted range. (*eit)->next_sibling=next; (*eit)->prev_sibling=prev; // missed in the loop above if(next==0) { if((*eit)->parent!=0) // to catch "sorting the head" situations, when there is no parent (*eit)->parent->last_child=(*eit); } else next->prev_sibling=(*eit); if(deep) { // sort the children of each node too sibling_iterator bcs(*nodes.begin()); sibling_iterator ecs(*eit); ++ecs; while(bcs!=ecs) { sort(begin(bcs), end(bcs), comp, deep); ++bcs; } } }template <class T, class tree_node_allocator>template <typename iter>bool tree<T, tree_node_allocator>::equal(const iter& one_, const iter& two, const iter& three_) const { std::equal_to<T> comp; return equal(one_, two, three_, comp); }template <class T, class tree_node_allocator>template <typename iter>bool tree<T, tree_node_allocator>::equal_subtree(const iter& one_, const iter& two_) const { std::equal_to<T> comp; return equal_subtree(one_, two_, comp); }template <class T, class tree_node_allocator>template <typename iter, class BinaryPredicate>bool tree<T, tree_node_allocator>::equal(const iter& one_, const iter& two, const iter& three_, BinaryPredicate fun) const { pre_order_iterator one(one_), three(three_);// if(one==two && is_valid(three) && three.number_of_children()!=0)// return false; while(one!=two && is_valid(three)) { if(!fun(*one,*three)) return false; if(one.number_of_children()!=three.number_of_children()) return false; ++one; ++three; } return true; }template <class T, class tree_node_allocator>template <typename iter, class BinaryPredicate>bool tree<T, tree_node_allocator>::equal_subtree(const iter& one_, const iter& two_, BinaryPredicate fun) const { pre_order_iterator one(one_), two(two_); if(!fun(*one,*two)) return false; if(number_of_children(one)!=number_of_children(two)) return false; return equal(begin(one),end(one),begin(two),fun); }template <class T, class tree_node_allocator>tree<T, tree_node_allocator> tree<T, tree_node_allocator>::subtree(sibling_iterator from, sibling_iterator to) const { tree tmp; tmp.set_head(value_type()); tmp.replace(tmp.begin(), tmp.end(), from, to); return tmp; }template <class T, class tree_node_allocator>void tree<T, tree_node_allocator>::subtree(tree& tmp, sibling_iterator from, sibling_iterator to) const { tmp.set_head(value_type()); tmp.replace(tmp.begin(), tmp.end(), from, to); }template <class T, class tree_node_allocator>int tree<T, tree_node_allocator>::size() const { int i=0; pre_order_iterator it=begin(), eit=end(); while(it!=eit) { ++i; ++it; } return i; }template <class T, class tree_node_allocator>bool tree<T, tree_node_allocator>::empty() const { pre_order_iterator it=begin(), eit=end(); return (it==eit); }template <class T, class tree_node_allocator>int tree<T, tree_node_allocator>::depth(const iterator_base& it) const { tree_node* pos=it.node; assert(pos!=0); int ret=0; while(pos->parent!=0) { pos=pos->parent; ++ret; } return ret; }template <class T, class tree_node_allocator>unsigned int tree<T, tree_node_allocator>::number_of_children(const iterator_base& it) { tree_node *pos=it.node->first_child; if(pos==0) return 0; unsigned int ret=1;// while(pos!=it.node->last_child) {// ++ret;// pos=pos->next_sibling;// } while((pos=pos->next_sibling)) ++ret; return ret; }template <class T, class tree_node_allocator>unsigned int tree<T, tree_node_allocator>::number_of_siblings(const iterator_base& it) const { tree_node *pos=it.node; unsigned int ret=0; while(pos->next_sibling && pos->next_sibling!=head && pos->next_sibling!=feet) { ++ret; pos=pos->next_sibling; } return ret; }template <class T, class tree_node_allocator>void tree<T, tree_node_allocator>::swap(sibling_iterator it) { tree_node *nxt=it.node->next_sibling; if(nxt) { if(it.node->prev_sibling) it.node->prev_sibling->next_sibling=nxt; else it.node->parent->first_child=nxt; nxt->prev_sibling=it.node->prev_sibling; tree_node *nxtnxt=nxt->next_sibling; if(nxtnxt) nxtnxt->prev_sibling=it.node; else it.node->parent->last_child=it.node; nxt->next_sibling=it.node; it.node->prev_sibling=nxt; it.node->next_sibling=nxtnxt; } }// template <class BinaryPredicate>// tree<T, tree_node_allocator>::iterator tree<T, tree_node_allocator>::find_subtree(// sibling_iterator subfrom, sibling_iterator subto, iterator from, iterator to, // BinaryPredicate fun) const// {// assert(1==0); // this routine is not finished yet.// while(from!=to) {// if(fun(*subfrom, *from)) {// // }// }// return to;// }template <class T, class tree_node_allocator>bool tree<T, tree_node_allocator>::is_in_subtree(const iterator_base& it, const iterator_base& begin, const iterator_base& end) const { // FIXME: this should be optimised. pre_order_iterator tmp=begin; while(tmp!=end) { if(tmp==it) return true; ++tmp; } return false; }template <class T, class tree_node_allocator>bool tree<T, tree_node_allocator>::is_valid(const iterator_base& it) const { if(it.node==0 || it.node==feet) return false; else return true; }template <class T, class tree_node_allocator>unsigned int tree<T, tree_node_allocator>::index(sibling_iterator it) const { unsigned int ind=0; if(it.node->parent==0) { while(it.node->prev_sibling!=head) { it.node=it.node->prev_sibling; ++ind; } } else { while(it.node->prev_sibling!=0) { it.node=it.node->prev_sibling; ++ind; } } return ind; }template <class T, class tree_node_allocator>typename tree<T, tree_node_allocator>::sibling_iterator tree<T, tree_node_allocator>::child(const iterator_base& it, unsigned int num) const { tree_node *tmp=it.node->first_child; while(num--) { assert(tmp!=0); tmp=tmp->next_sibling; } return tmp; }// Iterator basetemplate <class T, class tree_node_allocator>tree<T, tree_node_allocator>::iterator_base::iterator_base() : node(0), skip_current_children_(false) { }template <class T, class tree_node_allocator>tree<T, tree_node_allocator>::iterator_base::iterator_base(tree_node *tn) : node(tn), skip_current_children_(false) { }template <class T, class tree_node_allocator>T& tree<T, tree_node_allocator>::iterator_base::operator*() const { return node->data; }template <class T, class tree_node_allocator>T* tree<T, tree_node_allocator>::iterator_base::operator->() const { return &(node->data); }template <class T, class tree_node_allocator>bool tree<T, tree_node_allocator>::post_order_iterator::operator!=(const post_order_iterator& other) const { if(other.node!=this->node) return true; else return false; }template <class T, class tree_node_allocator>bool tree<T, tree_node_allocator>::post_order_iterator::operator==(const post_order_iterator& other) const { if(other.node==this->node) return true; else return false; }template <class T, class tree_node_allocator>bool tree<T, tree_node_allocator>::pre_order_iterator::operator!=(const pre_order_iterator& other) const { if(other.node!=this->node) return true;
?? 快捷鍵說明
復制代碼
Ctrl + C
搜索代碼
Ctrl + F
全屏模式
F11
切換主題
Ctrl + Shift + D
顯示快捷鍵
?
增大字號
Ctrl + =
減小字號
Ctrl + -