?? hardware.h
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/****************************************************************************** * * Copyright (c) 2003 Gerhard W. Gruber * * PROJECT: pICE * $Source: /cvsroot/pice/pice/module/hardware.h,v $ * $Revision: 1.5 $ * $Date: 2004/02/17 23:07:36 $ * $Author: lightweave $ * $Name: $ * * $Log: hardware.h,v $ * Revision 1.5 2004/02/17 23:07:36 lightweave * * Improved the DEBUG facillity and replaced the configuration handler with a * new code which now can read MS Windows INI style files. See CHANGES.txt for * more details. * Also added a macro which prevents compiling for kernels before 2.4.19. * * Revision 1.4 2003/06/18 22:00:22 lightweave * DEBUG and DEBUG_SERIAL added * * *****************************************************************************//*++Copyright (c) 1998-2001 Klaus P. GerlicherModule Name: hardware.hAbstract: HEADER for hardware.cEnvironment: LINUX 2.2.X Kernel mode onlyAuthor: Klaus P. GerlicherRevision History: 15-Nov-2000: general cleanup of source filesCopyright notice: This file may be distributed under the terms of the GNU Public License.--*/#ifndef _HARDWARE_H#define _HARDWARE_H#define FRAMEBUFFER_SIZE (0x8000)#define LINES_IN_BUFFER (2048)typedef struct tagWindow{ USHORT y, cy; USHORT usCurX, usCurY; BOOLEAN bScrollDisabled;} WINDOW, *PWINDOW;// pointer indirection table for output functionstypedef struct _OUTPUT_HANDLERS{ void (*CopyLineTo) (USHORT dest, USHORT src); void (*PrintGraf) (ULONG x, ULONG y, UCHAR c); void (*Flush) (void); void (*ClrLine) (ULONG line); void (*ClrLines) (ULONG line, ULONG count); void (*InvertLine) (ULONG line); void (*HatchLine) (ULONG line); void (*PrintLogo) (BOOLEAN bShow); void (*PrintCursor) (BOOLEAN bForce); void (*SaveGraphicsState) (void); void (*RestoreGraphicsState) (void); void (*ShowCursor) (void); void (*HideCursor) (void); void (*SetForegroundColor) (ECOLORS); void (*SetBackgroundColor) (ECOLORS);} OUTPUT_HANDLERS, *POUTPUT_HANDLERS;// pointer indirection table for input functionstypedef struct _INPUT_HANDLERS{ UCHAR (*GetKeyPolled) (void); void (*FlushKeyboardQueue) (void);} INPUT_HANDLERS, *PINPUT_HANDLERS;extern OUTPUT_HANDLERS ohandlers;extern INPUT_HANDLERS ihandlers;enum{ REGISTER_WINDOW = 0, DATA_WINDOW, SOURCE_WINDOW, OUTPUT_WINDOW, OUTPUT_WINDOW_UNBUFFERED};typedef enum _ETERMINALMODE{ TERMINAL_MODE_HERCULES_GRAPHICS = 0, TERMINAL_MODE_HERCULES_TEXT, TERMINAL_MODE_VGA_TEXT, TERMINAL_MODE_SERIAL, TERMINAL_MODE_NONE}ETERMINALMODE;extern ETERMINALMODE eTerminalMode;extern WINDOW wWindow[];extern BOOLEAN bRev;extern BOOLEAN bGrayed;extern BOOLEAN bCursorEnabled;// install and remove handlerBOOLEAN ConsoleInit(void); void ConsoleShutdown(void);// OUTPUT handlervoid Print(USHORT Window, LPSTR p);void SetBackgroundColor(ECOLORS c);void SetForegroundColor(ECOLORS c);void Clear(USHORT window);void PutChar(LPSTR p, ULONG x, ULONG y);void ClrLine(ULONG line);void ClrLines(ULONG line, ULONG count);void ShowCursor(void);void HideCursor(void);void EnableScroll(USHORT Window);void DisableScroll(USHORT Window);void CopyLineTo(USHORT dest, USHORT src);void PrintLogo(BOOLEAN bShow);void PrintCursor(BOOLEAN bForce);void PrintGraf(ULONG x, ULONG y, UCHAR c);void ScrollUp(USHORT Window);void Home(USHORT Window);void InvertLine(ULONG line);void FillLine(ULONG line, UCHAR c);void PrintTemplate(void);void PrintCaption(void);void ClrLineToEnd(USHORT Window, ULONG line, ULONG x);void SuspendPrintRingBuffer(BOOLEAN bSuspend);void HatchLine(ULONG line);void SaveGraphicsState(void);void RestoreGraphicsState(void);void SetWindowGeometry(PVOID pWindow);// INPUT handlerUCHAR GetKeyPolled(void);void FlushKeyboardQueue(void);// ring buffer BOOLEAN PrintRingBufferOffset(ULONG ulLines, ULONG ulOffset);BOOLEAN PrintRingBufferHome(ULONG ulLines);void PrintRingBuffer(ULONG ulLines);ULONG LinesInRingBuffer(void);void ReplaceRingBufferCurrent(LPSTR s);void EmptyRingBuffer(void);void CheckRingBuffer(void);BOOLEAN AddToRingBuffer(LPSTR p);void ResetColor(void);extern ULONG GLOBAL_SCREEN_WIDTH;extern ULONG GLOBAL_SCREEN_HEIGHT;#define NOT_IMPLEMENTED()extern USHORT usCaptionColor;#define COLOR_CAPTION usCaptionColorextern USHORT usCaptionText;#define COLOR_TEXT usCaptionTextextern USHORT usForegroundColor;#define COLOR_FOREGROUND usForegroundColorextern USHORT usBackgroundColor;#define COLOR_BACKGROUND usBackgroundColorextern USHORT usHiLiteColor;#define COLOR_HILITE usHiLiteColor#endif
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