?? glib.c
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#include "..\inc\def.h"
#include "..\inc\lcdlib.h"
#include "..\inc\glib.h"
#include "..\inc\lcd.h"
void (*PutPixel)(U32,U32,U8);
void Glib_Init(int depth)
{
switch(depth)
{
case 1:
PutPixel=_PutPixelMono;
break;
case 4:
PutPixel=_PutPixelG4;
break;
default: break;
}
}
void _PutPixelMono(U32 x,U32 y,U8 c)
{
if(x<SCR_XSIZE && y<SCR_YSIZE)
frameBuffer1[(y)][(x)/32]=( frameBuffer1[(y)][(x)/32] & ~(0x80000000>>((x)%32)*1) )
| ( (c)<< ((32-1-((x)%32))*1) );
}
void _PutPixelG4(U32 x,U32 y,U8 c)
{
if(x<SCR_XSIZE && y<SCR_YSIZE)
frameBuffer4[(y)][(x)/16]=( frameBuffer4[(y)][x/16] & ~(0xc0000000>>((x)%16)*2) )
| ( (c)<<((16-1-((x)%16))*2) );
}
void Glib_Rectangle(int x1,int y1,int x2,int y2,int color)
{
Glib_Line(x1,y1,x2,y1,color);
Glib_Line(x2,y1,x2,y2,color);
Glib_Line(x1,y2,x2,y2,color);
Glib_Line(x1,y1,x1,y2,color);
}
void Glib_FilledRectangle(int x1,int y1,int x2,int y2,int color)
{
int i;
for(i=y1;i<=y2;i++)
Glib_Line(x1,i,x2,i,color);
}
// LCD display is flipped vertically
// But, think the algorithm by mathematics point.
// 3I2
// 4 I 1
// --+-- <-8 octants mathematical cordinate
// 5 I 8
// 6I7
void Glib_Line(int x1,int y1,int x2,int y2,int color)
{
int dx,dy,e;
dx=x2-x1;
dy=y2-y1;
if(dx>=0)
{
if(dy >= 0) // dy>=0
{
if(dx>=dy) // 1/8 octant
{
e=dy-dx/2;
while(x1<=x2)
{
PutPixel(x1,y1,color);
if(e>0){y1+=1;e-=dx;}
x1+=1;
e+=dy;
}
}
else // 2/8 octant
{
e=dx-dy/2;
while(y1<=y2)
{
PutPixel(x1,y1,color);
if(e>0){x1+=1;e-=dy;}
y1+=1;
e+=dx;
}
}
}
else // dy<0
{
dy=-dy; // dy=abs(dy)
if(dx>=dy) // 8/8 octant
{
e=dy-dx/2;
while(x1<=x2)
{
PutPixel(x1,y1,color);
if(e>0){y1-=1;e-=dx;}
x1+=1;
e+=dy;
}
}
else // 7/8 octant
{
e=dx-dy/2;
while(y1>=y2)
{
PutPixel(x1,y1,color);
if(e>0){x1+=1;e-=dy;}
y1-=1;
e+=dx;
}
}
}
}
else //dx<0
{
dx=-dx; //dx=abs(dx)
if(dy >= 0) // dy>=0
{
if(dx>=dy) // 4/8 octant
{
e=dy-dx/2;
while(x1>=x2)
{
PutPixel(x1,y1,color);
if(e>0){y1+=1;e-=dx;}
x1-=1;
e+=dy;
}
}
else // 3/8 octant
{
e=dx-dy/2;
while(y1<=y2)
{
PutPixel(x1,y1,color);
if(e>0){x1-=1;e-=dy;}
y1+=1;
e+=dx;
}
}
}
else // dy<0
{
dy=-dy; // dy=abs(dy)
if(dx>=dy) // 5/8 octant
{
e=dy-dx/2;
while(x1>=x2)
{
PutPixel(x1,y1,color);
if(e>0){y1-=1;e-=dx;}
x1-=1;
e+=dy;
}
}
else // 6/8 octant
{
e=dx-dy/2;
while(y1>=y2)
{
PutPixel(x1,y1,color);
if(e>0){x1-=1;e-=dy;}
y1-=1;
e+=dx;
}
}
}
}
}
void Glib_ClearScr(U8 c)
{
//Very inefficient function.
int i,j;
for(j=0;j<SCR_YSIZE;j++)
for(i=0;i<SCR_XSIZE;i++)
PutPixel(i,j,c);
}
/*
void Lcd_MonoFig(U8 *fig)
{
int i,j,k;
int xSize,ySize;
xSize=*((U8 *)fig+0)+*((U8 *)fig+1)*0x100;
ySize=*((U8 *)fig+2)+*((U8 *)fig+3)*0x100;
Uart_Printf("xsize=%d, ysize=%d\n",xSize,ySize);
fig+=4;
xSize=xSize/32;
for(i=ySize-1;i>=0;i--)
for(j=0;j<xSize;j++)
{
frameBuffer1[i][j]=~((*(fig+0)<<24)+(*(fig+1)<<16)+(*(fig+2)<<8)+*(fig+3));
fig+=4;
}
}
*/
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