?? device.c
字號:
/*
* Screen Device Driver
*
*
* COPYRIGHT (c) 2001 - 2010.
* emTech System Corporation.
*
* The license and distribution terms for this file may be
* found in found in the file LICENSE.
*/
/* Huangf emcore@263.net
*/
#include "emGUI.h"
#include "lcd.h"
#include <stdlib.h>
static PSD scr_open(
PSD psd
)
{
return psd;
}
static void scr_close(
PSD psd
)
{
}
SCREENDEVICE scrdev = {
scr_open,
scr_close,
(void *)_lcd_putpixel,
(void *)_lcd_getpixel,
(void *)_lcd_hline,
(void *)_lcd_vline,
(void *)_lcd_fillrect,
(void *)_lcd_bitmap,
(void *)_lcd_switchbase,
(void *)_lcd_savescreen,
(void *)_lcd_restorescreen,
(void *)_lcd_calcmemgcsize
};
int ScreenOpen()
{
if (scrdev.Open(&scrdev) == NULL){
return FALSE;
}
return TRUE;
}
void ScreenClose()
{
scrdev.Close(&scrdev);
}
void DrawPixel(
unsigned short *base,
int x,
int y,
unsigned char c,
int mode
)
{
int xorm = 0;
if (mode == GR_XOR){
xorm = 1;
}
scrdev.DrawPixel(
base,
x,
y,
c,
xorm
);
}
int ReadPixel(
unsigned short *base,
int x,
int y
)
{
return scrdev.ReadPixel(
base,
x,
y
);
}
int DrawHorzLine(
unsigned short *base,
int x1,
int y,
int x2,
unsigned char c,
int mode
)
{
int xorm = 0;
if (mode == GR_XOR){
xorm = 1;
}
return scrdev.DrawHorzLine(
base,
x1,
y,
x2,
c,
mode
);
}
int DrawVertLine(
unsigned short *base,
int x,
int y1,
int y2,
const char c,
int mode
)
{
int xorm = 0;
if (mode == GR_XOR){
xorm = 1;
}
return scrdev.DrawVertLine(
base,
x,
y1,
y2,
c,
mode
);
}
int FillRect(
unsigned short *base,
int x1,
int y1,
int x2,
int y2,
int c
)
{
return scrdev.FillRect(
base,
x1,
y1,
x2,
y2,
c
);
}
int DrawBitmap(
unsigned short *base,
int x0,
int y0,
int width,
int height,
unsigned char *pcc,
int mode
)
{
int xorm = 0;
if (mode == GR_XOR)
xorm = 1;
return scrdev.DrawBitmap(
base,
x0,
y0,
width,
height,
pcc,
mode
);
}
void SwitchDrawArea(void *drawArea)
{
scrdev.SwitchDrawArea(drawArea);
}
void SaveDrawArea(
void *drawarea,
void *memory,
int l,
int t,
int r,
int b
)
{
scrdev.SaveDrawArea(
drawarea,
memory,
l,
t,
r,
b
);
}
void RestoreDrawArea(
void *drawarea,
void *memory,
int l,
int t,
int r,
int b
)
{
scrdev.RestoreDrawArea(
drawarea,
memory,
l,
t,
r,
b
);
}
int CalcMemGCSize(
int l,
int t,
int r,
int b
)
{
return scrdev.CalcMemGCSize(
l,
t,
r,
b
);
}
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