?? gmproperty.cpp
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// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
#include "stdafx.h"
#include "gmproperty.h"
/////////////////////////////////////////////////////////////////////////////
// CGMProperty properties
/////////////////////////////////////////////////////////////////////////////
// CGMProperty operations
CString CGMProperty::GetName()
{
CString result;
InvokeHelper(0x1, DISPATCH_PROPERTYGET, VT_BSTR, (void*)&result, NULL);
return result;
}
void CGMProperty::SetName(LPCTSTR lpszNewValue)
{
static BYTE parms[] =
VTS_BSTR;
InvokeHelper(0x1, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms,
lpszNewValue);
}
VARIANT CGMProperty::GetValue()
{
VARIANT result;
InvokeHelper(0x2, DISPATCH_PROPERTYGET, VT_VARIANT, (void*)&result, NULL);
return result;
}
void CGMProperty::SetValue(const VARIANT& newValue)
{
static BYTE parms[] =
VTS_VARIANT;
InvokeHelper(0x2, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms,
&newValue);
}
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